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Epita
Apr 17 2003, 18:21
I use Light Wave for all of my modeling needs. Is there anyway to get native support for .lwo files for O2 or will i need to go via Max or another file type.

Any comments welcome

Epita

Herge
Apr 18 2003, 22:52
Milkshape3D at www.milkshape3d.com will import/export from both .lwo and .obj A convertor p3d2obj will get data out of Oxygen

CBFASI
Apr 20 2003, 09:30
I use Lightwave for all my modelling, and have to convert to 3ds using other software then import into O2.

A word of caution though, my experiance shows that the conversion process seems to double the Lightwave poly count

Epita
Apr 20 2003, 10:48
Thanks for that.

Doubling the poly count, its probably making all ur pollys double sided.

Epita

horrido
May 1 2003, 18:12
More likely, your quad polys are being triangulated.
-Horrido

CBFASI
May 1 2003, 23:11
I am pretty sure its the quad to triangles thats doubles it

DPS [CCCP]
May 11 2003, 16:50
Use the Deep Exploration program (http://www.righthemisphere.com). S/N can be found on astalavista. It look like ACDSee, but for different 3d formats. Perfect exporting tool. While exporting, some polygons may be trippeled (probably non-planar). And one important note: don't convert any *.LWO model in to one other, if it has polygons with more than 4 verticles! It can make serious texture position problem.