View Full Version : Ejection Script
Nov 11 2001, 20:20
How do i make my guyz eject from a chopper when they activate a trigger!!
unitname action ["eject", heliname];
just put that in the onactivation box
Nov 11 2001, 20:29
If I want more units to eject do i have to do that for all the units ?
bump didn't update it
Oct 26 2004, 03:57
Oct 26 2004, 08:47
Novellus it's nice you're trying to help but please find more recent topics to help with http://forums.bistudio.com/oldsmileys/smile_o.gif
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