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View Full Version : How to do an anti-spawn camp script???



quakergamer
Nov 11 2001, 22:16
How can I make a little script that detects which enemy persons are close to west respawn zone and kill them after liek 2 or 3 warnings ??

Birkoff
Nov 11 2001, 23:59
The easiest way is to :

On russian camp setup a trigger that is activated by west side, in "on activate" field of that trigger add

this setdammage 4

and make the trigger repeative

Now all enemies coming to close to that base will just die:)

JRMZ
Nov 12 2001, 01:01
here's a nice script against spawn campers:

;## Example Deadzone script by toadlife (Paul Blair - toadlife@<hidden>)

#zoneloop

;## List contents of trigger - (people present)
_zonelist = list deadzone

;## Count number of people in list
_zonecount = count _zonelist

;## If the list is 0 then exit
?(_zonecount == 0): exit

;## This is the first guy on the list - he will die soon http://www.flashpoint1985.com/ikonboard3/non-cgi/emoticons/wink.gif
_deadman = _zonelist select 0
~0.1

;## Get the position of the first guy on the list
_dpos = getpos _deadman

;## KILL First on on list with setdammage
;_deadman setdammage 1.0

;## or.... KILL first on on list with a tankshell -- BOOM!
"HEAT73" camcreate _dpos
~0.1

;## Go back to the beggining and check the list again
goto "zoneloop"


in the script the Heat explosion is activated at the moment. You can deactivate it by putting a ; in front off the line. When so get rid of the ; in front of the setdamage line.

in activation field type:
[]exec (scriptname)

good luck