View Full Version : 1.91 final
Yoshiro
Mar 20 2003, 21:10
Head over to File Shack (http://www.fileshack.com/) they have 1.91 Final up for download, I'm trying to get it now. Will update with more.
To quote "Dune", "A door has closed, but a new one has opened"
And it is the same as 1.91 BETA. Now we just have to wait for the next Flashpoint game engine version and OFP2 in 2004.
Too bad that it is the same file as the 1.91 beta....
I hope there will be a 1.91 dedicated server, or will maps using typeof be running on 1.90 dedicated servers???
OxPecker
Mar 20 2003, 22:14
Same as the beta? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/mad.gif
Yoshiro
Mar 20 2003, 22:17
yea, look at page 4 of the 1.91 beta post below this one, Maruk confirms this.
Edit, uhhhhhhh make that page 3 hehe.
MD5 also confirms that http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
So does this mean they just give up and there not going to improve on the net code or solve some of the cheating that goes on. I think this will push even more people away from this great game.
Yoshiro
Mar 20 2003, 22:59
Red I think they are going to focus on the next generation of the Flashpoint engine now and the new game based on it coming out in 2004.
Edit, oh yea Red <----------- Is Falcon hehe
It is as if they'd stop right in the middle...
They should still focus on OFP. It has a come a long way, but now, one year before we might see anything new, they totally abandon the game. It really is a shame.
I think there is still so much potential. Even a new Resistance-like expansion pack would sell well if it contains some code improvements and some new units. They could even include a smaller collection of fan-made addons. Players will buy such a pack for sure.
Just think about it, BIS: It would be wise to invest a little more time and money in your current community and then have a large number of enthusiastic players at hand when your next game ships, instead of having to build up a fan-base from scratch again, because the previous one died due to a lack of updates and support to keep it together.
I suggest that you rethink your chosen path and return to your fans that supported you from the times even before the demo came out until the present day. We need you, and you certainly need us. The majority would gladly wait 1-2 more months for your next game, if you'd keep us happy with some small updates and maybe a new unit here and there until the release of that upcoming successor title.
The work involved shouldn't even be that much, as you could reuse many of the units created for VBS, and maybe even implement some of the things you changed engine-wise.
We - the community - would be very happy about further support, further addons and in generel more news and talk from your side, guys. Keep up the work you did for us in the past, just don't let it end like this. This community won't survive another year without anything new. Trust me! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif
LT.Schaffer
Mar 21 2003, 01:38
Hi All,
I Agree Nyles,i think they should keep making units and releasing them like they did With the Camel Add-on!
Please Don't leave us hungry!your a Great team but don't just drop everything,at least let us have a small patch with a few more units and Fixes http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif
Yoshiro
Mar 21 2003, 03:25
I just remembered Operation Vietnam that was supposed to be an "addon" by Seventh for this version of flashpoint. Operation Vietnam (http://www.seventh.com.au/vietnam/) and noticed that its not listed on his main page here (http://www.seventh.com) . That would be the only hope I think of seeing more updates or addons to the engine as it stands right now, but who knows if he is still working on it or if he's just doing Independance Lost now.
toadlife
Mar 21 2003, 04:39
I am disappointed too, but BIS needs to focus on the future. OFP and Resistance have stopped selling, and they need to make money.
I would have like to have had more scripting commands for the current version, and some other scripting commands fixed, but look on the bright side:
* 1.91 is pretty damn stable (please, no whining about little quirks - there is only so much BIS can do with the current engine!http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
* No more worrying about future patches breaking your missions or scripts! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
* The games graphics in the game are still very scalable - the better the hardware that comes out, the better the game will look and play (As of now, can anyone here turn the view distance to 5000, the texture quality the maximum and get good framerates? I doubt it.)
* FREE MODs are scheduled to be released soon, and will make OFPr into a whole new experience (almost)
* The editing community is still alive and kicking.
* Sites like OFPEC (Where I work) are here to stay. When the next gen of OFP comes out, we will be ahead of the curve, and the editing community will be stronger than ever.
* Hopefully BIS will be able to learn from it's mistakes and when release day comes, hopefully we will have a better product, and better support from the getgo.
The interview with Marek, confirmed what I had hoped. They are going to do it all over again, but have in mind the shortfalls of the last project. There is only so much fixing and tweaking you can do, before it's time to just rip everything down and start from scratch.
I agree with toadlife, it will be good not to bother changing missions when new patches come out.
I'm looking forward to the announcement we are going to hear soon.
RED
theavonlady
Mar 21 2003, 07:03
IMO, it's now time to stop whining and concentrate on producing new mods, missions and campaigns that make the most of the hundreds of addons out already.
haunted
Mar 21 2003, 07:36
I agree with Avon, after all we all want IL and OFP2, but we also want extra updates.
The BIS team are without a doubt working around the clock with OFP2(?) and VBS1, and lets face it, they have done a hell of a lot to keep OFP alive.
I say look to the future and the next line of BIS games http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @<hidden> Mar. 21 2003,09:03)</td></tr><tr><td id="QUOTE">IMO, it's now time to stop whining and concentrate on producing new mods, missions and campaigns that make the most of the hundreds of addons out already.[/QUOTE]<span id='postcolor'>
Yes it may be whining, bitching, moaning or how ever any one wants to say it but most OFP players play Multiplayer so we can make all the new Mods, Missions, Campaigns, CTF's, and so on that we want but MP right now is being killed by a bunch of cheating little *edits* so all we are asking for is some help with that maybe away to setup some kinda check when poeple connect there was rumour a new patch would reflect that but now thats not happening allot of people are getting discouraged and are giving it up. I have played OFP for almost 2 years now and if I have to go another year with this BS then I guess online checkers is the way to go. We atleast deserve that don't we?
theavonlady
Mar 21 2003, 07:44
Doesn't the "checkfile" command help identify potential cheaters?
Lobanak
Mar 21 2003, 11:26
We all wait for new releases, but I think BIS have lot of work with the XBOX release of OFP. I think this is, why we don't get new updates at the moment.
So keep up playing with the actual state and don't bother BIS in development of the new game. There will be new things coming. If you cry or not, it needs time and don't change anything.
Ok looks like my map has problem due to a bug thats never been fixed......
The fact that this is a 'final' update means that the east-west runway problem is not going to be fixed...
A problem I have been aware of since before 1.46.
I do hope that ofp2 has backward compatiblity or I might aswell stop working on the map as it wont work as its supposed to.
Oh yes its based on a rel loaction so I can't just change the runway heading.
Lee_H._Oswald
Mar 22 2003, 11:12
One thing i really dont understand?
Why declare a "buggy" beta-patch as final?http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
Whats with that "MP-tank-target-view" problem?
It makes playing tankgunner impossible in MP....
MfG Lee http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/crazy.gif
We have to face it. OFP was delivered to us as a beta product, now it ends while still being beta so to speak. I could name at least a dozen major problems with OFP, but I don't think that BIS will listen anyways.
I just hope that with the next game, whenever that will be out, the support for the community will be more lasting, and that the game will ship in a stable and solid bug-free shape. If not, I have my doubts that they will ever be fixed with a later patch. We might get nice looking bicycles or WW1 airplanes, but for sure not important bugfixes that would help the game in terms of balance, artificial intelligence or physics. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif
Placebo
Mar 22 2003, 21:00
You can please some of the people some of the time, but you can't please all of the people all of the time.
FallenPaladin
Mar 22 2003, 21:38
Is that Shakespeare or Placebo? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
Placebo
Mar 22 2003, 21:40
It's neither, I could search and try to find who said it but as it's such a common phrase there are prolly more than one claiming it http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (placebo @<hidden> Mar. 22 2003,23:00)</td></tr><tr><td id="QUOTE">You can please some of the people some of the time, but you can't please all of the people all of the time.[/QUOTE]<span id='postcolor'>
Yeah I would like to know the some that are pleased about 1.91 being the final patch I haven't seen any and I know most of the MP community.
FallenPaladin
Mar 22 2003, 22:13
Well, I`m not. But who cares? I have to learn to make my own updates http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
John_McClane
Mar 22 2003, 22:53
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">We have to face it. OFP was delivered to us as a beta product, now it ends while still being beta so to speak. I could name at least a dozen major problems with OFP, but I don't think that BIS will listen anyways.
I just hope that with the next game, whenever that will be out, the support for the community will be more lasting, and that the game will ship in a stable and solid bug-free shape. If not, I have my doubts that they will ever be fixed with a later patch. We might get nice looking bicycles or WW1 airplanes, but for sure not important bugfixes that would help the game in terms of balance, artificial intelligence or physics.[/QUOTE]<span id='postcolor'>
I don't agree with that at all. I remember playing all the way through version 1.0 without any major problems. No crashes or anything else that majorly took away from the gameplay.
There's no such thing as a 100% perfect PC game. To think so is pretty naive. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
BIS has been releasing patches and free upgrades for nearly 2 years. Do you honestly expect them to continue doing that forever? There has to be a point where they decide to focus on other projects. I can't think of a single other developer that has supported a title as well as BIS has.
OFP has it's issues just like all other games have theirs. Sure, it would be nice to have MP in-game-joining, improved physics, etc. But, the fact of the matter is, this is about as good as it gets. There still aren't any other games that can compete with everything OFP:R has to offer.
I say stop your whinning and enjoy what we have available to us. The modding community is doing an excellent job at keeping the game fresh and enjoyable. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Placebo
Mar 22 2003, 23:05
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BigRed @<hidden> Mar. 22 2003,23:00)</td></tr><tr><td id="QUOTE">Yeah I would like to know the some that are pleased about 1.91 being the final patch[/QUOTE]<span id='postcolor'>
I have no complaints, I've more than received my Ł30 as far as I'm concerned http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Milkman
Mar 22 2003, 23:32
This has been the greatest game I have ever owned.
The community, the updates, the support, the players, all of it are the best I have ever seen. I Don't mind having no more patches or anything, I'm glad that there are still plenty, if not more enthusiests than the day this great game came out helping make addons, MODs, scripts, missions campaigns etc.
I'm almost happy they aren't making anymore patches. Why? because now we know they are fully devoted to making the next great OFP2 or IL. Now that they are working on those projects, they will appear sooner on the selfs of our local game store than before when they were making patches and addons for OFP.
whisperFFW06
Mar 22 2003, 23:55
Well said, I agree completely.
theavonlady
Mar 23 2003, 06:21
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (placebo @<hidden> Mar. 23 2003,00:00)</td></tr><tr><td id="QUOTE">You can please some of the people some of the time, but you can't please all of the people all of the time.[/QUOTE]<span id='postcolor'>
It's an off-quote of Abraham Lincoln's famous:
"You can fool some of the people all of the time, and all of the people some of the time, but you cannot fool all of the people all the time."
theavonlady
Mar 23 2003, 06:25
BIS, for Resistance CD owners, which of these is the correct update path:
1. 1.75 CD > 1.91 patch > 1.90 CWC and RH patches.
2. 1.75 CD > 1.90 patch > 1.90 CWC and RH patches > 1.91 Patch.
If the answer is 2, will there be new 1.91 CWC and RH patches coming out soon?
Also, if the answer is 2 and someone patched up to 1.91 before applying the CWC and RH patches, is there a way to correct this or must Resistance be uninstalled and reinstalled from scratch?
RalphWiggum
Mar 23 2003, 06:55
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (placebo @<hidden> Mar. 23 2003,01:05)</td></tr><tr><td id="QUOTE">http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif0--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BigRed @<hidden> Mar. 22 2003,23http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif0)</td></tr><tr><td id="QUOTE">Yeah I would like to know the some that are pleased about 1.91 being the final patch[/QUOTE]<span id='postcolor'>
I have no complaints, I've more than received my Ł30 as far as I'm concerned http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
ditto, shaven legs http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
theavonlady
Mar 24 2003, 11:40
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @<hidden> Mar. 23 2003,09:25)</td></tr><tr><td id="QUOTE">BIS, for Resistance CD owners, which of these is the correct update path:
1. 1.75 CD > 1.91 patch > 1.90 CWC and RH patches.
2. 1.75 CD > 1.90 patch > 1.90 CWC and RH patches > 1.91 Patch.
If the answer is 2, will there be new 1.91 CWC and RH patches coming out soon?
Also, if the answer is 2 and someone patched up to 1.91 before applying the CWC and RH patches, is there a way to correct this or must Resistance be uninstalled and reinstalled from scratch?[/QUOTE]<span id='postcolor'>
/bump
Anyone from BIS not playing with their Xbox that can answer these questions? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">1. 1.75 CD > 1.91 patch > 1.90 CWC and RH patches.
2. 1.75 CD > 1.90 patch > 1.90 CWC and RH patches > 1.91 Patch.[/QUOTE]<span id='postcolor'>
Based on the testing we did it seems you can do it both ways with equal results.
theavonlady
Mar 24 2003, 12:42
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @<hidden> Mar. 24 2003,15:38)</td></tr><tr><td id="QUOTE">Based on the testing we did it seems you can do it both ways with equal results.[/QUOTE]<span id='postcolor'>
You mean both don't work, right?
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
j/k http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif Thanks! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Die Alive
Mar 24 2003, 13:27
I'm just glad OFP is at v1.91 and not at, oh lets say, v1.00
We sure did come a long way.
-=Die Alive=-
I agree.....gawd 1.00 was a laggy beast. Now it's smooth...like a fine whisky (that bounces occasionally and can shoot through walls.....but any fine Scotch can do that) http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
theavonlady
Mar 24 2003, 14:45
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Leone @<hidden> Mar. 24 2003,17:29)</td></tr><tr><td id="QUOTE">I agree.....gawd 1.00 was a laggy beast. Now it's smooth...like a fine whisky[/QUOTE]<span id='postcolor'>
Sounds much more appealing than Ralph Wiggum's legs.
KaRRiLLioN
Mar 24 2003, 16:20
I've had OFP since version 1.0 and it's been the best investment (game-wise) that i've ever made. Of course it has quirks, such as strange physics phenomonon, but that's definitely going to happen in a game where there are so MANY vehicles being used. There's a lot more than just infantry to worry about.
I've been using 1.91 since the beta came out and haven't had a single problem. I've been waiting for the 1.91 dedicated to come out (which it finally did) so I could switch my vehicle respawn scripts over to use the TypeOf command. Just looking at the scripting commands available in 1.20 as compared to now, there so much that can be done now, it's amazing! Remember when Deletevehicle didn't exist and respawning vehicles was a painfully laborious task?
Also, with so many HIGH quality addons being released, the players themselves have the power to create a completely new game, with the exception of some of the basic elements of the game engine. I would daresay that many of the new addons are better than the original BIS versions (in some ways).
Anyway, I'm highly pleased with OFP and I continue to play it almost every night with nary a break (with the exception of Splinter Cell). I've even played thru the original campaign 3 times, Red Hammer once, and the Resistance campaign twice.
So be happy!!
I believe ppl aren´t complaining about OFP being a buggy product and as such needs another update.
I think ppl are scared about OFP dying if no more patches are released.
Let´s face it, 90% of the ppl here can´t live without this game. (i include myself)
Of course addons can lengthen its life, but now you know the road has an end.
Everybody knows now that OFP will die in a near future, and that is something really depressing.
I would just try to ask for support till OFP2 gets released, i just ask for that.... a tiny support maybe, but some kind of support.....
With the discussion about exploitable bugs in and cheats for ofp there were really many clans hoping for a patch to address this i guess. I think many clans will reconsider putting effort into leagues now that there is no hope of ever preventing cheats. This is the downside.
The upside is that cheats do not casual or public gamer that much and the missions made for 1.91 will work forever as there won't be any changes to editor commands anymore. Also, many things i'd like to see in ofp don't seem to be possible with the current engine and i really like the idea better that bis is making a sequel with a new engine which allow vehicles in vehicles, which has no clipping bugs, which uses all the nice shaders, which has real water and grass, etc instead of "wasting" time on the old engine. Yeah, there would be some things i would like to see fixed in ofp, but if not fixing them means there will be a COMPATIBLE sequel to the game in 2004 i can live with that. Although i think that ofp had many bugs during the last 21 month the support from bis was outstanding in terms of effort and duration they put into this game.
Does anyone have the install process for linux?
It was removed from the LINIX news area and replaced with the newest update.. I am still new at Linux and I can't remeber the steps to install the latest patch.
any help?
Thanks
ExtracTioN
Mar 29 2003, 05:41
1.90 was released in 2002 november/december januari 1.91 beta was released and no changes(differences) in 1.91 beta & 1.91 final 4 months http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/mad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/crazy.gif
I really hoped there will be new options in the next patch some improvements in the next patch but nothing http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/mad.gif
HitmanFF
Mar 29 2003, 07:24
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Adammo @<hidden> Mar. 29 2003,02:44)</td></tr><tr><td id="QUOTE">Does anyone have the install process for linux?[/QUOTE]<span id='postcolor'>
- stop the dedicated flashpoint server
- copy server-1.91c.shar.gz to the directory you've got your dedicated server running in
- gunzip the server-1.91c.shar.gz
- run the resulting file server-1.91c.shar
- remove server-1.91c.shar
- restart your dedicated server
Command are as follows (on my system anyway http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif):
cd /usr/games/ofp
killall server
cp /home/erik/server-1.91c.shar.gz .
gunzip server-1.91c.shar.gz
sh server-1.91c.shar
rm server-1.91c.shar
./server -config=server.cfg
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