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View Full Version : How to enable a radio script



Sep 19 2001, 19:33
Well i have my radio script for some helos to come flying over a hill and attack some tanks but i dont want it enabled all through the mission i want it when i gt to a sertain point it enables the use of the radio can anyone help

RED
Sep 19 2001, 19:42
yeah use the condition so in one trigger (the one that detects the people with : triggerb = 1. in the on activation.

and in ur radio trigger u put in the condition feild : triggerb == 1. that will activate that trigger when the first is done http://www.flashpoint1985.com/ikonboard3/non-cgi/emoticons/smile.gif

i think that is how i did it can't remember exact now

RED

Sep 19 2001, 22:40
so that will make it so when one trigger is set off it enables the radio commands, thx

Sep 19 2001, 22:48
also anyone know the different coulored smoke names for ammo and weapon?

Thundercok
Nov 13 2001, 04:15
smokeshell
smokeshellred
smokeshellgreen

**************
IN UNIT INIT
smoke1 removemagazines "HandGrenade", this addmagazine "smokeshellred"

IN WAYPOINT
smoke1 fire["throw","SmokeShellred"]

Rob
Nov 13 2001, 12:27
smokeshellyellow also

Thundercok
Nov 13 2001, 18:58
smokeshellyellow must be in someones add-on because it crashs my game at start.