View Full Version : How to enable a radio script
Well i have my radio script for some helos to come flying over a hill and attack some tanks but i dont want it enabled all through the mission i want it when i gt to a sertain point it enables the use of the radio can anyone help
yeah use the condition so in one trigger (the one that detects the people with : triggerb = 1. in the on activation.
and in ur radio trigger u put in the condition feild : triggerb == 1. that will activate that trigger when the first is done http://www.flashpoint1985.com/ikonboard3/non-cgi/emoticons/smile.gif
i think that is how i did it can't remember exact now
RED
so that will make it so when one trigger is set off it enables the radio commands, thx
also anyone know the different coulored smoke names for ammo and weapon?
Thundercok
Nov 13 2001, 04:15
smokeshell
smokeshellred
smokeshellgreen
**************
IN UNIT INIT
smoke1 removemagazines "HandGrenade", this addmagazine "smokeshellred"
IN WAYPOINT
smoke1 fire["throw","SmokeShellred"]
Thundercok
Nov 13 2001, 18:58
smokeshellyellow must be in someones add-on because it crashs my game at start.
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