View Full Version : Comand Lines
Nov 14 2001, 05:49
Is there a readme somewhere that says what all the commads for conditional statments like and, not, or and explains them. Also what is the syncronize function I don't know how to use it and what it is for.
Nov 14 2001, 08:58
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Crazed Killa on 1:49 am on Nov. 14, 2001
Is there a readme somewhere that says what all the commads for conditional statments like and, not, or and explains them. Also what is the syncronize function I don't know how to use it and what it is for. [/QUOTE]<span id='postcolor'>
1. for your commands: Unofficial Command Reference (http://www.ofpeditingcenter.com/tutorials/CMDREFv104.htm)
2. synchronize. I've never used this one myself. I did a rough search and came up dry. Try searching the forums.
UPDATE: Ran a search for "synchronize" in all forums in body of post and came up dry.
(Edited by Oversoul at 5:00 am on Nov. 14, 2001)
Nov 14 2001, 10:11
Synchronising is a method of forcing two actions to occur simultaniously (one will wait for the other). For example, if you have two groups of guys attacking a village, both AI controlled, you could give each unit a waypoint just outside the village, and then synchronise them both. This would force the unit that arrived there first to wait for the second unit before continuing with its waypoints, usefull for ensuring a coordinatde attack.
You can aslo synchronise Triggers and waypoints, this will force the group to wait at the synchronised waypoint until the trigger has fired, activating the next waypoint in the chain.
There are obviously many more uses for synchronising, but thats a rough outline.
Nov 15 2001, 04:45
where do you put the command as in scrip in??
Nov 15 2001, 06:50
in the activation spot
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