View Full Version : Make AI place satchel, how?
Any help appreciated...
/Xyber
DV Chris Death
Nov 15 2001, 23:23
unitname action ["put","pipebomb"]
lets him put a satchel charge
unitname action ["set timer",30]
would mean that the timer is set to 30 secs
unitname action ["start timer",30]
would let the man start the timer with 30 sec
unitname action ["touchoff"]
would be used to directly blow off the satchel
charge
DV Chris Death
Nov 15 2001, 23:25
oops as i see the date of the question,
sorry i went to far with paging thru this topic
762WorldOrder
Nov 16 2001, 14:47
Hey thanks, I could sure use that info. I just figured out how to do a lot by looking at those few lines. http://www.flashpoint1985.com/ikonboard3/non-cgi/emoticons/smile.gif
Space Cadet
Nov 16 2001, 16:14
The command for placing the charge is
unitname fire ["put","pipebomb"]
not
unitname action ["put","pipebomb"]
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