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View Full Version : Make AI place satchel, how?



Xyber
Sep 22 2001, 07:39
Any help appreciated...
/Xyber

Chris Death
Nov 15 2001, 23:23
unitname action ["put","pipebomb"]
lets him put a satchel charge

unitname action ["set timer",30]
would mean that the timer is set to 30 secs

unitname action ["start timer",30]
would let the man start the timer with 30 sec

unitname action ["touchoff"]
would be used to directly blow off the satchel
charge

Chris Death
Nov 15 2001, 23:25
oops as i see the date of the question,
sorry i went to far with paging thru this topic

762WorldOrder
Nov 16 2001, 14:47
Hey thanks, I could sure use that info. I just figured out how to do a lot by looking at those few lines. http://www.flashpoint1985.com/ikonboard3/non-cgi/emoticons/smile.gif

Space Cadet
Nov 16 2001, 16:14
The command for placing the charge is

unitname fire ["put","pipebomb"]

not

unitname action ["put","pipebomb"]