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View Full Version : How to make Objects stay at setpos height



Beagle
Nov 17 2001, 00:13
The Problem:
I placed some Objekts inside a House, at the 2nd story, usinf setpos command.
So far, so good, works perfectly.
But whenever this Objects are hit bit Weapon fire, they will fall down to 1st story.

Is there any way to avoid that, so that Object behave like that in the furnitured houses..?

Beagle
Nov 17 2001, 00:15
And is there a way to place Characters in the 1. Story, even if there is a 2. story above.

setpos doesnt seem to work here, they always appear in the highest story.

Chris Death
Nov 17 2001, 00:20
you could create a trigger with multi actiovation,
and as condition you ask if the object is
below the height you want it - if it is
then do again the setpos in the
on actiovation field (would be funny,
if the object falls outta the house).
just a suggestion, but i think there would
be a better solution to your problem too
try the search function and search for
"setpos"