Matthijs
Feb 19 2003, 08:04
I want to create a piece of equipment that is handled the same as binoculars.
When I try to inherit from Binocular{}, the optics work, but the man animations do not. Also, there is no binocular proxy visible. Has anyone ever solved this problem?
Any ideas? Is it possible to force showing an animation, stance, and proxy, preventing the "wielder" from walking?
When I try to inherit from Binocular{}, the optics work, but the man animations do not. Also, there is no binocular proxy visible. Has anyone ever solved this problem?
Any ideas? Is it possible to force showing an animation, stance, and proxy, preventing the "wielder" from walking?