View Full Version : Config side
Powerslide
Feb 4 2003, 19:36
Does anyone know the proper class to config side? We have way to many units and we are upgrading them all to 1.75+ and adding pistols to them. To have them under "west" is a problem for some so we want to create a section for all our stuff under "Canadian". Also where can I get the latest commented config for 1.75+? Thanks in advance.
You can't make new sides, you are restricted to west, east
civilian and resistance sides. You can get the 1.75 commented
config from the Breathe website:
http://www.flashpoint1985.com/breathe/
BTW adding Canadians as their own side would be cool,
but you would have to program in some random U.S. friendly
fire... or would be cool to simulate the day when Canada
finally conquers the U.S. (we need a place to store our
empty beer bottles)
j/k http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Powerslide
Feb 5 2003, 02:45
Heh, ya, nothing like littering the US with 1 million empty molson bottles. Actually, you can set the choice under type of object, thats more what I meant. DKM did it with some of their stuff.
Powerslide
Feb 5 2003, 05:30
Doh...I mean type of class.....ya, thats what I mean, how to set config class
Rastavovich
Feb 5 2003, 06:35
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">vehicleclass = "DKM-Mod/Air";[/QUOTE]<span id='postcolor'>
we use for that own class. Attention: side is defined as usual.
This line has to be placed in the definition of the vehicles.
Powerslide
Feb 6 2003, 05:55
rgr, thanks again Rasta
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