MajHavoc
Nov 15 2001, 22:05
Greetings,
I've been messing around with the editor for a bit and am having a ball. However, I'd really like to add other building type objects besides the ones in the drop down menus.
Yes, I've used the "hack" of replacing a soldier with a building.
class Item0
{
position[]={6784.154297,23.226109,11380.689453};
special="NONE";
id=0.000000;
side="EAST";
vehicle="SoldierESniper";
player="PLAYER COMMANDER";
leader=1.000000;
skill=0.200000;
markers[]={};
};
replace SoldierESniper with Housegaraz_bez_tanku
class Item0
{
position[]={6784.154297,23.226109,11380.689453};
special="NONE";
id=0.000000;
side="EAST";
vehicle="Housegaraz_bez_tanku";
player="PLAYER COMMANDER";
leader=1.000000;
skill=0.200000;
markers[]={};
};
You get this:
http://rainbow6rs.multimania.com/Pics/Housegaraz_bez_tanku.jpg
Cool huh?
Except if you change it in any way it reverts back to the soldier.
This also requires you to edit the mission file each time you want to add something new.
Are any of these buildings EVER going to show up in the editor it's self in the objects drop down menus?
BTW, for those of you that want to play with it, I got the resource from http://www.ofpeditingcenter.com. The actual page is <a href="http://rainbow6rs.multimania.com/TutoBatsEngl.htm
/0
Maj" target="_blank">http://rainbow6rs.multimania.com/TutoBatsEngl.htm
/0
Maj</a>
I've been messing around with the editor for a bit and am having a ball. However, I'd really like to add other building type objects besides the ones in the drop down menus.
Yes, I've used the "hack" of replacing a soldier with a building.
class Item0
{
position[]={6784.154297,23.226109,11380.689453};
special="NONE";
id=0.000000;
side="EAST";
vehicle="SoldierESniper";
player="PLAYER COMMANDER";
leader=1.000000;
skill=0.200000;
markers[]={};
};
replace SoldierESniper with Housegaraz_bez_tanku
class Item0
{
position[]={6784.154297,23.226109,11380.689453};
special="NONE";
id=0.000000;
side="EAST";
vehicle="Housegaraz_bez_tanku";
player="PLAYER COMMANDER";
leader=1.000000;
skill=0.200000;
markers[]={};
};
You get this:
http://rainbow6rs.multimania.com/Pics/Housegaraz_bez_tanku.jpg
Cool huh?
Except if you change it in any way it reverts back to the soldier.
This also requires you to edit the mission file each time you want to add something new.
Are any of these buildings EVER going to show up in the editor it's self in the objects drop down menus?
BTW, for those of you that want to play with it, I got the resource from http://www.ofpeditingcenter.com. The actual page is <a href="http://rainbow6rs.multimania.com/TutoBatsEngl.htm
/0
Maj" target="_blank">http://rainbow6rs.multimania.com/TutoBatsEngl.htm
/0
Maj</a>