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BratZ
Jan 20 2003, 18:55
Hi,
I was searching for help on textures and I landed upon this nice tutorial here in our forums heres a quote:

Lansen

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Group: ModMaker
Posts: 811
Joined: July 2001
Posted: Dec. 22 2002,15:30

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Hi again, sorry its ben so long until I put this up but I dont have the best memory...

But its finaly here and thats what count, isnt it. This is a little tutorial that present the basics of how to make a texture with alpha channels for transparent surfaces.
The document is in PDF format so if you cant view it, download the free viewer from Abobe.com download page

Download the Tutorial


Heres a link to the full message:
http://www.flashpoint1985.com/cgi-bin....t=24123 (http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?act=ST;f=48;t=24123)


And the link Lansen left for this nice OFP specific pdf file:


Lansen Transparant Texture Tutorial (http://w1.896.telia.com/~u89603981/how_to_make_alpha_channels.pdf)

BratZ
Jan 25 2003, 00:57
I would like to update this.The first method probably works fine if you are using Photoshop,but unfortunately I was using Paintshop Pro,I found this method works well and I will give the author credit and I want to add to it:

Quote From Forums:
Jaceksfor

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Group: Members
Posts: 3
Joined: Jan. 2003
 Posted: Jan. 22 2003,19:29    

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if you want make transparent texture you must have paintshop7.0 and you make logo normaly when you finish paiting select all places what you want to be transparency
an from menu seletions chose invert and from the same menu
chose save to alpha channel save and it is all
Now save file as 24 bit uncompresed tga .convert it with texwiev to paa an its all  
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This method works for Paintshop Pro and I want to add an easy way to select all other areas.
Paint all that you want transparant a color like gray or that differs from your texture completely.That way its real easy to select the area that you want transparant using the "Magic Wand"
And continue on with the method stated above

And I want to mention that I have had no problems just loading the tga in O2 without converting it with Texview first

Thats All,cheers

DanAK47
Jun 1 2003, 18:15
I tried the method above with PSP7. Texview would open the file, display the alpha, and save it to .paa without problems. The .paa file opened fine. But when I tried to view the model it was applied to with Oxygen's external viewer it crashed. OFP also crashed when I tried to view the model.

DanAK47
Jun 1 2003, 18:29
Nevermind, I fixed it. Turned out the dimensions of the image were what did it. Strange that Texview would open it though.