View Full Version : Nightvision
HK (HunterKiller)
Jan 19 2003, 14:16
Sorry if this isn't in the right place, but it is part of my scope model. I was wondering how i could set up a rifle scope to act like a set of nightvision goggles, and i have no idea how to go about it, so if you know a detailed (for a nOOb) explanation would be nice http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
der bastler
Jan 19 2003, 17:23
That's not possible. NV Goggles are hard-wired to OFP (i.e. nv-function internally coded), no chance unless you modify OFP's core engine code...
(Got the same question while creating my M42a and this seems to be the answer. Please, tell me I'm wrong!http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
HK (HunterKiller)
Jan 24 2003, 11:49
Thanks der bastler (although not the answer i wanted http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif unfortunately) ah well maybe ofp2 IL or whatever. I can live without it for the time being i suppose *Cries*.
Liquid_Silence
Jan 24 2003, 12:21
Um...someone did red optics for a weapon (I think they were red anyway...) look for the terminator addon...I haven't used it myself, but what you wanna do might be possible...
der bastler
Jan 24 2003, 18:34
Well, I think he simply used a red transparent texture without any nv-effect...
Suma, please enlighten us! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
HK (HunterKiller)
Jan 24 2003, 20:37
Yeah i remember that addon, but i think der bastler is correct in that he used a red translucent colour over a simple scope picture, BUT i might be wrong, i never tried that addon very much, and i certianly never tried using it at night..
ExtracTioN
Jan 25 2003, 00:17
BAS team is making Seals and the weapons of the seals has a NV scope and geus what it works http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
USMC Sniper
Jan 26 2003, 23:55
You all know how the BIS XMS has that dot that is visible at night? Acecube explained how to do that in his thread about how to make things like that visible at night. Maybe you can make a transparent texture that is visible at night for NV? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Eviscerator
Jan 27 2003, 02:32
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ExtracTioN @<hidden> Jan. 25 2003,02:17)</td></tr><tr><td id="QUOTE">BAS team is making Seals and the weapons of the seals has a NV scope and geus what it works http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif[/QUOTE]<span id='postcolor'>
no it doesnt
CrunchyFrog
Jan 27 2003, 12:56
Maybe you could someone, make a script so when you press the optics button, you equip your NVG's
HK (HunterKiller)
Jan 31 2003, 15:24
OR easier just equip a pair of NV goggles , no i might give the XMS red dot idea a whirl and see what i can come up with, won't be for a couple of weeks though, i'm at work in the middle of the North Sea http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/crazy.gif . Thanks for the input guys anyway.
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