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View Full Version : Muzzle blast smoke&flames



Ares1978
Dec 30 2002, 16:20
Problem #1
I'm currently making an armored vehicle which is armed with an autocannon, and I would like the weapon to give a blast similar to the one tank guns would (or just produce a cloud of smoke), WITHOUT the recoil. Any idea how I could acheive this?

I noticed that the M113 armed with the same weapon produces some (enough) smoke, but the BMP-2 does not.


Problem #2
I am also making a static SAM launcher (Mistral), but the gunner only rarely fires at aircraft.

I'm just looking for suggestions what the problem could be, I'm not asking anybody to solve it for me http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

Liquid_Silence
Dec 30 2002, 23:24
Problem one: Could you make a custon recoil or something?
-> this link could be helpful: Recoil tutorial (http://www.concept-5.com/ofp/tutorials/configcpp_tute.htm#recoil)


Problem two: tweak the threat model: threat[]={1,0.500000,0.900000}; is what the west AA soldier uses...

Ares1978
Dec 31 2002, 12:28
#1
Adjusting the recoil doesn't work, that's the first thing I tried.

#2
Also, the threat setting was that way to start with, I also tried with the ZSU setting. He just turns towards it and then away again.

Ares1978
Dec 31 2002, 13:04
The SAM will fire at helicopters but not at planes, what's wrong? Not accurate enough? Not fast enough? Lead speed?