andylee054
Dec 18 2002, 02:38
Actually I made a addon to let soldier can load bayonet like loading mortar for rifle, and I already scripted the both cfgAmmo and cfgWeapons. I scripted it use like stroke gun not firing bullets from muzzle for I don't know how to creat my own animation for fighting with bayonet. It works fine when I loaded the bayonet and killing some enermies. But no matter how close to the enermies, the AI soldier will not engage when they loaded the bayonet. So, I keep trying till now.
Any one are intresting in developing the same thing like that? or good any idea could share with us?
Thanks.
AndyLee054
Operation Flashpoint Taiwan Workshop.
Any one are intresting in developing the same thing like that? or good any idea could share with us?
Thanks.
AndyLee054
Operation Flashpoint Taiwan Workshop.