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Glare
Dec 4 2002, 21:37
Hi guys,

I've added a turret light to my tank (disabled nightvision) and am trying to get the light to rotate with the turret. What I mean is, my Crusader tank (WW" - hence no NVG) has an attached light on the right of the turret. Now the texture and actually light fixture move with the turret, what I want to add is a movable beam to it, without losing my headlight beams. Can I do this? Or do I have to make a seperate named selection and use an eventhandler? If so, any coding help would be appreciated as I'm not a coder

cheers
Glare

DragoFire
Dec 4 2002, 22:06
Here's what might work, in the "memory" LOB place the "Konec L svetla" or "Konec R svetla" or what were your using in the center of the turret, around about the point where the turret rotates.

DragoFire

Glare
Dec 4 2002, 22:25
okay, I'll try that. The only problem I can see is that I'll lose one of my main headlights (only have a single beam instead of 2 for my main headlight.) Is it possible to add something like "konec RR svetla"?

DragoFire
Dec 4 2002, 23:11
Just change the "R" & "L" in the turret lights to "TR" & "TL" (turret right/left).

DragoFire