Glare
Dec 4 2002, 21:37
Hi guys,
I've added a turret light to my tank (disabled nightvision) and am trying to get the light to rotate with the turret. What I mean is, my Crusader tank (WW" - hence no NVG) has an attached light on the right of the turret. Now the texture and actually light fixture move with the turret, what I want to add is a movable beam to it, without losing my headlight beams. Can I do this? Or do I have to make a seperate named selection and use an eventhandler? If so, any coding help would be appreciated as I'm not a coder
cheers
Glare
I've added a turret light to my tank (disabled nightvision) and am trying to get the light to rotate with the turret. What I mean is, my Crusader tank (WW" - hence no NVG) has an attached light on the right of the turret. Now the texture and actually light fixture move with the turret, what I want to add is a movable beam to it, without losing my headlight beams. Can I do this? Or do I have to make a seperate named selection and use an eventhandler? If so, any coding help would be appreciated as I'm not a coder
cheers
Glare