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Tex [USMC]
Jul 14 2002, 14:01
http://www.virtualbattlefieldsystem.com/

2 New Pics.
Looks like a shotgun. Cool. And theres obviously alot of detail going into the buildings and terrain objects. Check the water tower out http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

It aint much, but its something.

VXR
Jul 15 2002, 21:40
yeah it looks good

with some very sharp photos and a good model plus the right file format for skinning you also can get the same effect.

NZXSHADOWS
Jul 30 2002, 02:29
Yeah I think VBS has lost its sex apeal.

Aculaud
Jul 30 2002, 03:24
Pheh! I'll take a copy any god damn day of the week!

Jester983
Jul 30 2002, 03:30
I would too but the question is do you have the right PC for it? I mean VBS wants one hell of a good comp.

Aculaud
Jul 30 2002, 03:52
about 40 more dollars and i will http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

PiNs_Da_Smoka
Jul 30 2002, 03:58
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jester983 @<hidden> July 30 2002,22:30)</td></tr><tr><td id="QUOTE">I would too but the question is do you have the right PC for it? I mean VBS wants one hell of a good comp.[/QUOTE]<span id='postcolor'>
Actually, this isn&#39;t all that true. A 2ghz comp will run VBS just fine in its current state. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif

ALDEGA
Jul 30 2002, 08:23
As if you are betatesting it... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

NZXSHADOWS
Jul 30 2002, 16:32
Like ive stated before.They say VBS can run on a laptop.So im pretty sure it can run one current PC&#39;s.

InqWiper
Aug 1 2002, 11:28
Look at resistance, with high terrain detail no one can have visuability over 3000 though it goes to 5000.
You can just turn the graphics down a bit and you can run it on a 400Mhz with geforce 2 MX 200...
I bet the same goes for VBS.
Isnt VBS used for by the US marines to have something to do while they´re on a boat? If VBS would require a mega computer the marines would probably not be able to play it, I doubt that they get the newest most powerful computer every time a better one is available.

bn880
Aug 1 2002, 13:45
No they don&#39;t, but when they upgrade they upgrade to much higher than what&#39;s possible with a single processor at the time... so they are set for a long time.

And actually VBS MIGHT be configured in such a way that client machines only do graphics, sound, and input processing and the server does all the simulation calculations. This is a standard for real military simulator software, it&#39;s server based. This can only be done with very fast networks... so it would be pretty bad if you were online and saw the chopper move every 0.3 - 2 seconds.

You really need a LAN for that.

Denwad
Aug 2 2002, 10:13
Well, at my old base they only dumped their 286&#39;s in 1998 when they upgraded to 266mhz. Kinda wierd how slow they were.

Want to hear a sad fact? RUSSIAN Tank simulators have BETTER Graphics than U.S. Simulators.

Tex [USMC]
Aug 2 2002, 22:03
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Denwad @<hidden> Aug. 02 2002,12:13)</td></tr><tr><td id="QUOTE">Want to hear a sad fact? RUSSIAN Tank simulators have BETTER Graphics than U.S. Simulators.[/QUOTE]<span id='postcolor'>
yeah but the gameplay sucks and the single player story feels contrived http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

Miles
Aug 29 2002, 12:00
There was a russian flight simulator in thier stall at the farnborough airshow but it kept freezing-poor guys

Lt_Damage
Aug 29 2002, 21:21
It worked fine in Russia because it&#39;s so damn cold they don&#39;t use CPU cooling technology over there.

jason211
Sep 15 2002, 20:28
Will VBS1 be available to the general public, or will a special version be released or what?

Thanks...

Tex [USMC]
Sep 15 2002, 20:38
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (jason211 @<hidden> Sep. 15 2002,22:28)</td></tr><tr><td id="QUOTE">Will VBS1 be available to the general public, or will a special version be released or what?

Thanks...[/QUOTE]<span id='postcolor'>
Noone knows, atm. Most likely, VBS will not be released to the public. However, there has been speculation that the upcoming Independence Lost is sort of a VBS lite made for the public

RalphWiggum
Sep 15 2002, 20:46
we got some of VBS stuffs in OFP and OFPR. i think laser designator was part of VBS.

some time ago, there was some pics of marines peeking through a broken part of wall section. now we have that in OFPR(ex. walls west of Velka Ves)

Aculaud
Sep 15 2002, 23:12
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @<hidden> Sep. 15 2002,13:46)</td></tr><tr><td id="QUOTE">some time ago, there was some pics of marines peeking through a broken part of wall section. now we have that in OFPR(ex. walls west of Velka Ves)[/QUOTE]<span id='postcolor'>
And in Lipany, and maybe a few other places. I also think the castle ruins kick ass.

Maybe we dont need VBS in its entirety, but BIS should at least release more of the cool features of it for OFP. The AW50, aircraft carriers, some of the infantry models, the LAV, etc. We need more of that.

medvidek
Sep 16 2002, 07:42
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Aculaud @<hidden> Sep. 16 2002,01:12)</td></tr><tr><td id="QUOTE">We need more of that.[/QUOTE]<span id='postcolor'>
You need or you want? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

Antichrist
Sep 16 2002, 09:31
We need, we might die without it&#33;&#33;&#33;

medvidek
Sep 16 2002, 10:08
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

Antichrist
Sep 16 2002, 10:32
2 medvidek

oh u think its funny??? ........... you think.....it.....s...........fun....n.......y...............
^_^_^_

medvidek
Sep 16 2002, 11:03
What should I say to that? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif

Antichrist
Sep 16 2002, 11:14
2 medvidek

U should contact me via PMs and give me a link to working version of VBS1 or IL.......... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

Suma
Sep 16 2002, 11:54
I am afraid this topic will be moved to offtopic soon - unless it will behave.

camper
Sep 16 2002, 12:18
Suma, could you say if VBS has any engine improvement?

Suma
Sep 16 2002, 14:21
No comment. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif

jason211
Sep 16 2002, 14:44
Hi

There are lots of things I&#39;d want to see in future versions or upgrades of OFP, mostly the inclusion of new scripts to do stuff to make the game more flexible. Like:

- being able to order a subordinate to drop or give you whatever he or she is carrying

- being able to drop or give away whatever you are carrying.

- being able to swim, (if you drop enough stuff)

- being able to land on helipads destoyers and frigates

- making the warrant, radio, the gps, watch and other map items droppable too. And the map.

- making radios in jeeps, field radios etc. function when you are at them.

Ok, they&#39;re just a few of my wishes/ desires for OFP. There are loads more, but that I&#39;ll do for now.

Jas http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

m16a2m203
Sep 16 2002, 15:02
medvidek,

It is not a question of if WE need or want. It is a question of how badly do YOU need or want us to spend OUR money on YOUR next game&#33; http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

gren

P.S. give me a way to spot and and send artillery such as in BF1942 or some such and I&#39;d pre-order today. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

WhoCares
Sep 16 2002, 15:41
Maybe you should browse a little at the Coalescent website (http://www.ctcorp.com/index.html). Look out for VBS1 (what a surprise), &#39;USMC Infantry Tool Kit&#39; and &#39;USMC Distributed Virtual Training Environment&#39;. You might find some interresting things, eg. non-lethal weapons and training for forward observers: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">ITK-FO incorporates target and observation post location, the Call For Fire (CFF), adjustment of fires (initially field artillery, but later followed by the incorporation of mortars, Naval Surface Fire Support, close air support), and damage assessment.[/QUOTE]<span id='postcolor'> http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

bn880
Sep 16 2002, 16:41
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
http://www.ctcorp.com/graphics/vbs1_08.jpg

PitViper
Sep 16 2002, 18:45
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @<hidden> Sep. 16 2002,12:41)</td></tr><tr><td id="QUOTE">http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
http://www.ctcorp.com/graphics/vbs1_08.jpg[/QUOTE]<span id='postcolor'>
"dude, Where&#39;s the BFG9000?"

camper
Sep 16 2002, 20:30
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @<hidden> Sep. 16 2002,16:21)</td></tr><tr><td id="QUOTE">No comment.  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif[/QUOTE]<span id='postcolor'>
Are you answering to my question?

If is yes, why no comment? Don&#39;t you have "permission"?

If is no.. if don&#39;t mind you..:)

However, thanks..

Tex [USMC]
Sep 16 2002, 22:01
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (medvidek @<hidden> Sep. 16 2002,09:42)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Aculaud @<hidden> Sep. 16 2002,01:12)</td></tr><tr><td id="QUOTE">We need more of that.[/QUOTE]<span id='postcolor'>
You need or you want?  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
neeeeeeed. Like water, or maybe air- or females http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif okay okay, Im willing to bump water if you will release the new units

m16a2m203
Sep 16 2002, 22:11
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PitViper @<hidden> Sep. 17 2002,01:45)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @<hidden> Sep. 16 2002,12:41)</td></tr><tr><td id="QUOTE">http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
http://www.ctcorp.com/graphics/vbs1_08.jpg[/QUOTE]<span id='postcolor'>
"dude, Where&#39;s the BFG9000?"[/QUOTE]<span id='postcolor'>
"I swear if the LT. tk&#39;s one more time I&#39;m gonna frag his ass&#33;"

m16a2m203
Sep 16 2002, 22:20
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @<hidden> Sep. 16 2002,23:41)</td></tr><tr><td id="QUOTE">http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
http://www.ctcorp.com/graphics/vbs1_08.jpg[/QUOTE]<span id='postcolor'>
....... So this guy messages me on MSN, says he likes my skills and wants to know if I want to join his new elite clan. Says I can help with addons, mission making, wrpedit, webpage stuff, recruiting you name it. He says if I join now he&#39;ll even bump me up a couple of ranks. I say I&#39;m not sure, never really been into the whole "clan" thing so he says to me, "Tell ya what, we are having a get together for new members in Oct. out in Cali. If you want I&#39;ll take care of the plane tickets, meals, lodging, the works, cause I think you&#39;ll make a great clan member, hell I&#39;ll even have somebody meet you at the airport........"

m16a2m203
Sep 16 2002, 22:27
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PitViper @<hidden> Sep. 17 2002,01:45)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @<hidden> Sep. 16 2002,12:41)</td></tr><tr><td id="QUOTE">http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
http://www.ctcorp.com/graphics/vbs1_08.jpg[/QUOTE]<span id='postcolor'>
"dude, Where&#39;s the BFG9000?"[/QUOTE]<span id='postcolor'>
Light Green - "What you making a list there of CPL?"

Dark Green - "Oh, this? Some of the fellas and I have come up with about 150 things so far we want to see those Czech boys include in VBS2....."

RalphWiggum
Sep 17 2002, 02:36
let me add my wisdom.( http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif )

VBS, as you know, is used by USMC. what does that mean? it means it&#39;s handled by DoD or corresponding bureacratic agency that is related to USMC. what does that mean? well, for anyone interested, AFAIK, any contractors of DoD has to have some sort of security clearance and that means back ground check and etc. on top of that, any talk about it in public places are restricted.

my math TA once talked to guys from Raytheon, and first thing that recruiter asked was, &#39;Do you have clearance?&#39; http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

since VBS is contracted to USMC, DoD would have imposed some limit on BIS, so they cannot comment much on it. but taking a look at how stuffs from VBS came to OFPR, I say we need to wait and let BIS not get in trouble with DoD.

and we got O2 now, so we can make all sorts of stuffs. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

http://www.ctcorp.com/graphics/vbs1_08.jpg

dude, how do we start this game? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

Tex [USMC]
Sep 17 2002, 03:15
http://www.ctcorp.com/graphics/vbs1_08.jpg

"Okay Blackburn, you obviously have no idea how to load up for a VBS mission. For example- why the hell are you taking yer NVGs? We&#39;ll be back in 2 hours bro."

"What do you mean?"

"LAWs dude, take LAWs. And be sure to grab a Skorpion off a dead commie. Oh yeah, and you might want to put some super glue on yer fast rope gloves-"

"Huh?"

"Trust me."

Antichrist
Sep 17 2002, 05:09
Why doesn&#39;t USMC use America&#39;s Army game for their training and leave VBS1 for us? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

VXR
Sep 17 2002, 05:46
@<hidden> Camper

BIS cant give info about VBS1 there are all sorts of secret things in it like the AAAV etc

MassMartyr
Sep 17 2002, 14:31
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @<hidden> Sep. 16 2002,10:41)</td></tr><tr><td id="QUOTE">http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
http://www.ctcorp.com/graphics/vbs1_08.jpg[/QUOTE]<span id='postcolor'>
"There are some guys from A Company waiting in the &#39;lobby&#39; to play.  Should we go back out to get them?"

theavonlady
Sep 17 2002, 15:44
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (MassMartyr @<hidden> Sep. 17 2002,17:31)</td></tr><tr><td id="QUOTE">"There are some guys from A Company waiting in the &#39;lobby&#39; to play.  Should we go back out to get them?"[/QUOTE]<span id='postcolor'>
Another example of having fun without Join-In-Progress. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

PHY_Hawkeye
Sep 17 2002, 23:25
Result of too much training on VBS:

http://www.pmbradley.org/pictures/a3.jpg

"You found the keyboard yet Private?"

"No sir, but I found some weird looking levers and a round wheel thing in the drivers compartment."

M79
Sep 17 2002, 23:39
To much training on VBS1

LT: Whats the problem cpl?
CPL: Sir, just trying to find my reloadale LAW Sir&#33;

Suma
Sep 18 2002, 11:03
My dearest topic, I warned you to behave. You did not listen .... and here is your reward.

WhoCares
Sep 18 2002, 11:26
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif3--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @<hidden> Sep. 18 2002,13http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif3)</td></tr><tr><td id="QUOTE">My dearest topic, I warned you to behave. You did not listen .... and here is your reward.[/QUOTE]<span id='postcolor'>
Your dearest topic?
Three pages of wild speculations (before the spam started; if I had known what happens after my contribution http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif ) of people who know nothing about the project at all???

Scorpio
Sep 18 2002, 17:33
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Antichrist @<hidden> Sep. 16 2002,13:14)</td></tr><tr><td id="QUOTE">2 medvidek

U should contact me via PMs and give me a link to working version of VBS1 or IL.......... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif[/QUOTE]<span id='postcolor'>
/me has been guessing download links for the past 24 hours...

Espectro
Sep 18 2002, 20:10
Too much VBS:

CPL: 4, Engage AT soldier, 200
PVT-4: 4, Negative&#33;

CPL: Wtf? Negaive, shoot the damn commie&#33;

~30 sec break:

PVT-4: 4, Negative&#33;

CPL: 4, Engage AT soldier, 200

PVT-4: 4, Cant get there&#33;

CPL: Damn, 4 is down&#33;

Tovarish
Sep 18 2002, 20:26
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Espectro @<hidden> Sep. 18 2002,22:10)</td></tr><tr><td id="QUOTE">Too much VBS:

CPL: 4, Engage AT soldier, 200
PVT-4: 4, Negative&#33;

CPL: Wtf? Negaive, shoot the damn commie&#33;

~30 sec break:

PVT-4: 4, Negative&#33;

CPL: 4, Engage AT soldier, 200

PVT-4: 4, Cant get there&#33;

CPL: Damn, 4 is down&#33;[/QUOTE]<span id='postcolor'>
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif I just hope they&#39;re not playing CTF.
*troops come back from Iraq*
"We got the flag&#33;"
"Flag?&#33; What about Saddam, he still in power?"
"uh....who...? Oh yeah him&#33; Who cares, quick let&#39;s get to Washington and cap it&#33;"

http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

Espectro
Sep 18 2002, 20:37
*Warning you are leaving the mission Zone*

Cpl Hanson was killed

Tovarish
Sep 18 2002, 20:45
Can you immagine if tank gunners used it to train? *shudder*
commander "I see a T-72 at -"
gunner "house,4 o&#39;clock"
commander "dammit there&#39;s a -"
gunner "tree, 2 o&#39;clock"
commander "LISTEN TO ME YOU SIMPLE MINDED MORON, I see a -"
gunner "cute little doggy, 9 o&#39;clock"
BOOM
"YOU ARE DEAD"

VXR
Sep 19 2002, 05:25
i found this on a site

VBS1™ Add-on Simulation Packs

Coalescent Technologies is developing add-on simulation packages for VBS1™ that add additional models, behaviors, weapons, buildings, maps, vehicles, clothing, and additional avatars which are suited for the following special applications:

US Marine Corps - This pack adds models for all current USMC small-unit weapons, current uniforms, ground weapons, MOUT facilities, and most systems in the Marine Air / Ground Task Force (MAGTF) including the AAAV, AV-8B, LCAC, LAV, HMMWV and MTVR.

US Marine Non-Lethal - This set of models adds most non-lethal weapons, civilians and behaviors suited for non-lethal training.

Law Enforcement - This pack, currently in development, provides the weapons, urban terrain, clothing, buildings, non-military vehicles and behaviors for training scenario-based and anti-terrorist tactics.

Anti-Terrorist - Currently in development

Antichrist
Sep 19 2002, 06:00
Anti-terrorist should be fun&#33;&#33;&#33; http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

Tex [USMC]
Sep 19 2002, 07:34
http://www.pmbradley.org/pictures/a3.jpg

"Oh shit. Now you&#39;ve done it. Now you&#39;ve really gone and done it."

"What&#39;s the matter sir?"

"Where the hell did you put the game CD??"

"Oh shit..."

*Checks under the tread, confirming the captain&#39;s fear*

"Now how the hell are we going to participate in the exercise if we cant start the friggin game?"

theavonlady
Sep 19 2002, 07:37
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [USMC] @<hidden> Sep. 19 2002,10:34)</td></tr><tr><td id="QUOTE">"Now how the hell are we going to participate in the exercise if we cant start the friggin game?"[/QUOTE]<span id='postcolor'>
This will lead to Marines using cracked versions, which will trigger FADE, which will mean the war will be lost. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

Col. Kurtz
Sep 19 2002, 08:09
Look, all you Americans that want to play VBS1. just join the Marine Corp and then you&#39;ll be able to play the game legally&#33; All of us outside of America, well we wait and suffer.

Tex [USMC]
Sep 19 2002, 08:21
By the time Im able to sign my ass off to Mother Green, they&#39;ll have VBS 3 in beta

Col. Kurtz
Sep 19 2002, 08:24
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [USMC] @<hidden> Sep. 19 2002,18:21)</td></tr><tr><td id="QUOTE">By the time Im able to sign my ass off to Mother Green, they&#39;ll have VBS 3 in beta[/QUOTE]<span id='postcolor'>
Even better http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Why play one when you can have 3?
In about another 20 years when the technology is unclassified, VBS1 will be distributed to the public http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Unforutently by that time Computers will be too high tech to play VBS1 http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif

Antichrist
Sep 19 2002, 09:44
Now all we have to do is to give Talibs some info on US Troops movements in Afghan, organize an ambush on American convoy and steal VBS1 from one of them.
And then put it on Al-Queda FTP http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

Scorpio
Sep 19 2002, 19:11
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Antichrist @<hidden> Sep. 19 2002,11:44)</td></tr><tr><td id="QUOTE">Now all we have to do is to give Talibs some info on US Troops movements in Afghan, organize an ambush on American convoy and steal VBS1 from one of them.
And then put it on Al-Queda FTP  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif[/QUOTE]<span id='postcolor'>
ROFLMAO http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

ale2999
Sep 19 2002, 22:06
seriously now: I think that there are ppl in the US ARMY that frequent this forum, do u guys actually use VBS at all or it is still in development?

E6Hotel
Sep 19 2002, 23:03
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ale2999 @<hidden> Sep. 20 2002,00&#60;&#33;--emo&http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif)</td></tr><tr><td id="QUOTE">seriously now: I think that there are ppl in the US ARMY that frequent this forum, do u guys actually use VBS at all or it is still in development?[/QUOTE]<span id='postcolor'>
The Army guys better stay away from OUR video games. Heh.

But seriously, my work rig is a Pentium 266 laptop. I can barely run Lotus Notes, much less VBS. AFAIK, it&#39;s still in development.

Semper Fi

Othin
Sep 19 2002, 23:17
I&#39;m still itching at the chance to go mess around in the Virtual Prototyping Facility at the IBAR facility in Mich Labs. They have a flight simulator hooked up to 6 (maybe 8) SG workstations. It is SOOO cool, I MUST play with it.

I think there is some information on it here, not sure how current this is though.
IBAR (http://ibar.nawcwd.navy.mil/)

Col. Kurtz
Sep 20 2002, 03:24
The NZ army could probably only afford to give its troops Alex the Kid on a Sega Master System http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

PitViper
Oct 4 2002, 19:42
the marines have VBS, not the army.

RalphWiggum
Oct 4 2002, 21:57
3 irrelevent posts deleted.
DOR, you are on verge of getting 48hours.

Duke_of_Ray
Oct 4 2002, 22:26
What did I post that will get me a 48 hour ban? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif

I would have to buy a new PC just to run VBS, so I hope it comes out after I get a new one. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

bn880
Dec 3 2002, 01:56
It looks to me like the VBS site has a lot of new updates. Great, even complete unit lists, nice pics.

http://www.virtualbattlefieldsystems.com/

Harnu
Dec 3 2002, 02:02
http://www.virtualbattlefieldsystems.com/images/core04.jpg

*drools*

http://www.virtualbattlefieldsystems.com/images/coreisland.jpg

I hear angles singing (http://www.virtualbattlefieldsystems.com/screenshots.html)

USMC Sniper
Dec 3 2002, 02:05
http://www.virtualbattlefieldsystems.com/screenshots02.html

Look at the arab guys, the guys in the suits, and the soldiers. The suit guys look liek something good for Crime City&#33;  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
An interesting thing: go to the pricing and purchase section, go to the request purchase. Look under organizations, and you&#39;ll see that 3 of them do not refer to the US Army. Maybe, if we all made a security organization, they would sell VBS1 to us? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

Harnu
Dec 3 2002, 02:07
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quantity of
Licenses
VBS1™ Core Price
per License

1 - 500 &#036;149.00
501 - 1000 &#036;144.00
1001 - 2000 &#036;139.00
2001 - 3000 &#036;134.00
3001 + &#036;129.00
[/QUOTE]<span id='postcolor'>

It says only for organizations, will it be made totally public ever?

USMC Sniper
Dec 3 2002, 02:16
Maybe a toned-down civi version will be available, maybe without the more high-end stuff the army uses. Hopefully, it will get leaked to the public...  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Don&#39;t ban me for a few days, it was just a joke&#33;

bn880
Dec 3 2002, 02:20
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (USMC Sniper @<hidden> Dec. 02 2002,22:16)</td></tr><tr><td id="QUOTE">Maybe a toned-down civi version will be available, maybe without the more high-end stuff the army uses. Hopefully, some warez sites will... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Don&#39;t ban me for a few days, it was just a joke&#33;[/QUOTE]<span id='postcolor'>
Yeah, heh, no actually the core does not have any very advanced army stuff that I know of. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

Is it really so important to get VBS1 for you guys? I mean, it&#39;s not like 1.90 is so much worse. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif

Tovarish
Dec 3 2002, 02:23
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @<hidden> Dec. 03 2002,04:20)</td></tr><tr><td id="QUOTE">Is it really so important to get VBS1 for you guys?  I mean, it&#39;s not like 1.90 is so much worse.  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif[/QUOTE]<span id='postcolor'>
VBS1 has a lot of nifty features which would make OFP a lot better, so yes, I&#39;d love to get it. Imagine having proper artillery, the ability to record game tracks...and just look at that tall grass :O&#33;

USMC Sniper
Dec 3 2002, 02:26
I have a question-if the army can release America&#39;s Army, why can&#39;t they release VBS1 as well?&#33; I swear i&#39;ll join the US army if they release VBS1&#33;

Assault (CAN)
Dec 3 2002, 02:49
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">if the army can release America&#39;s Army, why can&#39;t they release VBS1 as well?[/QUOTE]<span id='postcolor'>

America&#39;s Army was made by the U.S. Army for the purpose of being realeased for free.

VBS1 is a product not made by the U.S. Army, they only have a license to use it. If they distribute it themselves without asking BIS, they will get sued big time.

Anyways, why are we still putting up with shitty textures and vehicles after more than a year? Can&#39;t they transfer some of the textures and a basic model of some of the vehicles from VBS to OFP?

WTF is up with this?

I am beginning to think that the official release of OFP v1.00 should have been delayed by a year, so that we wouldn&#39;t have a need to put up with patch after patch. The original game was very buggy and still is, at v1.90.

I guess BIS would rather sell this stuff to the military instead of giving it to us for free (since we already paid for the game, and two expansions). If they released this stuff to the public, I&#39;d buy it in no time. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

Tyler

RalphWiggum
Dec 3 2002, 02:56
the textures of VBS1 are monotonic. most houses in OFP has more textures, IMO.

but i&#39;d like to see some houses, despite with monotonic textures, to have more spaces to move around. then we can put more stuff together like a city and have UW fun. Lipany is ok, but i&#39;d appreciate more habitable houses.

in one of pics, the guy with suit entering a building on the right, looking over his right shoulder, looks like Ondrej with glasses. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

Assault (CAN)
Dec 3 2002, 03:00
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">the textures of VBS1 are monotonic. most houses in OFP has more textures, IMO.[/QUOTE]<span id='postcolor'>

That was intentional. The houses you see in the screenshot section are meant to look like actual military M.O.U.T. sites. They are esentially concrete &#39;kill houses&#39;.

http://www.virtualbattlefieldsystems.com/screenshots/Maps/vbs1_1017s.jpg

Tyler

RalphWiggum
Dec 3 2002, 03:03
personally that&#39;s what i want. we got enough beautiful houses. but need more functional places for UW.(personal opinion)

Assault (CAN)
Dec 3 2002, 03:04
G Dubya&#33;
http://www.virtualbattlefieldsystems.com/screenshots/Avatars/vbs1_2021s.jpg

LOL.

SFG
Dec 3 2002, 03:42
Wow.. the screenshots on there just make me.. *drool*&#33;

eh remraf
Dec 3 2002, 03:47
Hardware Requirements
Recommended System

Windows 95, 98, ME, 2000, or XP
DirectX 8
1.7 GHz Pentium 4 (or better)
512 MB RAM
NVidia GeForce 4 video card with 64 MB Ram
16-Bit Direct Sound Compliant Sound Card
24x CD-ROM Drive
700 MB Hard Drive space
   
Minimum System

Windows 95, 98, ME, 2000, or XP
DirectX 8
1.0 GHz Pentium III
256 MB RAM
NVidia GeForce 2 video card with 32 MB RAM
16-Bit Direct Sound Compliant Sound Card
8x CD-ROM Drive
700 MB Hard Drive space  


Doesn&#39;t take much to run it : )

ale2999
Dec 3 2002, 04:09
ok guys I WANT TO CRY. Why was I not born in the USA so I could join the Marines?http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif? guys look at that there is all the stuff that is in our wishlists and more. Bis already has technology that is gonna implement in the next titles, not title for example the hovering functions for planes. Guys this is incredible, I want it, I&#39;d pay 2K to get it. whatever I am gonna go in my corner and cry. Viper I think u r the only one who could storm in an USMC barraks and "borrow" VBS1 for us&#33;

PiNs_Da_Smoka
Dec 3 2002, 07:20
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tovarish @<hidden> Dec. 03 2002,21:23)</td></tr><tr><td id="QUOTE">VBS1 has a lot of nifty features which would make OFP a lot better,[/QUOTE]<span id='postcolor'>
And you are so sure about this? How do you know?

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Imagine having proper artillery[/QUOTE]<span id='postcolor'>

So sure again are we?

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">and just look at that tall grass [/QUOTE]<span id='postcolor'>

Don&#39;t let pictures decieve you. Not everything is as seems http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Assault (CAN) @<hidden> Dec. 03 2002,21:49)</td></tr><tr><td id="QUOTE">I guess BIS would rather sell this stuff to the military instead of giving it to us for free (since we already paid for the game, and two expansions).
[/QUOTE]<span id='postcolor'>

You gotta be kidding me man. So, because a company saw an oppurtunity in front of them, and the developers agreed and sold it to them. You somehow think that they owe it to you to give it to you for free. Hmm....thats pretty dumb if you ask me. Just an example, when you bought Quake2, did you expect to get Quake3 for free, just because you bought the Quake2 expansion packs? Come one man, don&#39;t be stupid. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/mad.gif

Goeth
Dec 3 2002, 07:44
Wasn´t there a interview with Maruk a while back. I remember somebody visited their office and played around a little with vbs. That dude mentioned about working artillery. Spank me if im wrong here.

RalphWiggum
Dec 3 2002, 07:46
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Goeth[kyllikki] @<hidden> Dec. 03 2002,09:44)</td></tr><tr><td id="QUOTE">Wasn´t there a interview with Maruk a while back. I remember somebody visited their office and played around a little with vbs. That dude mentioned about working artillery. Spank me if im wrong here.[/QUOTE]<span id='postcolor'>
correct. i think it was a german site that did this. and this is where we made fun of empty alcohol bottles next to PC monitor.

but i&#39;ll spank you anyway http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

Goeth
Dec 3 2002, 08:22
Thank you for the spank. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
Topic was this
http://www.flashpoint1985.com/cgi-bin....97;st=0 (http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?act=ST;f=11;t=21997;st=0)

and the interview thingie were here
http://ofp-zone.gamesurf.tiscali.de/berichtprageng.php

Colonel_Klink
Dec 3 2002, 08:35
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Eligibility

The VBS1™ products are only sold to federal, state, and local government agencies for military, law enforcement, homeland defense, and first responder training. To help reduce administrative costs, we request that only qualified organizations contact us for purchases or additional information.

[/QUOTE]<span id='postcolor'>

So what is really the point of going ooh and aaah over it? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif

Goeth
Dec 3 2002, 08:58
Maybe they use the artillery or some similar tec in Independence Lost. But you´re right, no uh oh goooood until that happens.

Supah
Dec 3 2002, 08:59
Looking at the screenshots i dont really see anything big we dont have in OFP:R already. The harrier, ok not yet, the CH53 ... someone is working on that. The 8 wheeled thing ... well someone is bound to make that some day. I have yet to see screens of OH-6&#39;s The giant ship thingy with the Helo deck and the loads and loads of Add-ons there are for OFP:R in VBS http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif So in one sense we are ahead of the USMC on that point http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

Goeth
Dec 3 2002, 09:02
I don´t care about those units very much, but decent working artillery would be just awesome.

joltan
Dec 3 2002, 15:10
Yeah, supah - you&#39;re right there. Considering how OFPR already looks on the new islands like Nogova or Nogojev, there isn&#39;t much difference to what these screenshots. Actually I doubt it can&#39;t be as the requirements listed for the engine are not so much higher than what they are for OFPR and what most gamers already have at home anyways.

I&#39;m sure it might offer some extra stuff that would be nice (like the artillery mentioned or some new vehicles/units). The cammo for these soldiers looks very nice indeed. But that&#39;s nothing good modellers/texturers can&#39;t do / haven&#39;t done already for OFP either. I think there&#39;s way too much hype about this. Most likely OFP2 (wether it be Independence Lost or something else) will be much better (from a gamers view) anyways. Better graphics, better landscape (some of the screenshots seem to be taken on Malden or a similar low res island with some stuff added) and surely some new units, too.

bn880
Dec 3 2002, 15:28
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif2--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Goeth[kyllikki] @<hidden> Dec. 03 2002,05http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif2)</td></tr><tr><td id="QUOTE">I don´t care about those units very much, but decent working artillery would be just awesome.[/QUOTE]<span id='postcolor'>
Don&#39;t worry, decent working artillery should come to OFPR soon enough. Especially after shells can be created using vehicleCreate...

CoC team has been trying to make realistic artillery support for a while, but it is not easy.

FW200
Dec 3 2002, 15:31
http://www.virtualbattlefieldsystems.com/screenshots/Vehicles/vbs1_3025s.jpg
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif
http://www.virtualbattlefieldsystems.com/screenshots/Aircraft/vbs1_4001s.jpg
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif
http://www.virtualbattlefieldsystems.com/screenshots/Aircraft/vbs1_4025s.jpg
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif
http://www.virtualbattlefieldsystems.com/screenshots/Maps/vbs1_1025s.jpg
OMG That site is cool...
You can see every detail on that site ....  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif

Goeth
Dec 3 2002, 15:34
That´s good news bn880. Im lookin forward to see the arty in action.

bn880
Dec 3 2002, 15:53
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Goeth[kyllikki] @<hidden> Dec. 03 2002,11:34)</td></tr><tr><td id="QUOTE">That´s good news bn880. Im lookin forward to see the arty in action.[/QUOTE]<span id='postcolor'>
I don&#39;t want to get anyones hopes up too high, it&#39;s not news. The first sentence was a prediction (should be seperate), the others are just saying that CoC them has/is trying, and it&#39;s easier now. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

B@ZOOkA
Dec 3 2002, 16:54
btw.... did you see that pic?
http://www.virtualbattlefieldsystems.com/screenshots/Aircraft/vbs1_4019s.jpg

its a normal hind... but wheres the gear? is it up?

STS_SolidSnake
Dec 3 2002, 16:59
I would like to know whats the point to drool about something we will never have?  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif


lol but imagine if this whole army thing was a joke and they release vbs1 to us just a special way of advertisment http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

Assault (CAN)
Dec 3 2002, 17:14
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">You somehow think that they owe it to you to give it to you for free[/QUOTE]<span id='postcolor'>

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">don&#39;t be stupid. [/QUOTE]<span id='postcolor'>

Hmmm. Pins, I think you missed the point of my post.

Read it again:

If they released this stuff to the public, I&#39;d buy it in no time.

Anyways, why are we still putting up with shitty textures and vehicles after more than a year? Can&#39;t they transfer some of the textures and a basic model of some of the vehicles from VBS to OFP?

WTF is up with this?

I am beginning to think that the official release of OFP v1.00 should have been delayed by a year, so that we wouldn&#39;t have a need to put up with patch after patch. The original game was very buggy and still is, at v1.90.


In other words, the release of OFP was rushed, in my opinion. They spent 3 years developing it, whats the big deal if they spent one more? We would have ended up with a better game right off the bat.

BTW, I have never in my life owned a copy of Quake. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif

Tyler

Ex-RoNiN
Dec 3 2002, 17:24
Hey guys, calm down, take a chill pill, no need to be so hostile, esp. during the festive season http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

B@ZOOkA
Dec 3 2002, 17:32
dont forget... if you wait too long, ppl will lose interest...
and btw: if they waited till now with the release, the graphic engine would be that outdated that they just could restart from the ground on updating the whole engine... there will never be a perfect game without bugs... when bis released flashpoint, ofp was well playable... only the multiplayer was a really big problem at the beginning... but that and many other bugs was patched... just tell me the name of one game that came along without patches after its release http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

STS_SolidSnake
Dec 3 2002, 18:19
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (B@<hidden> @<hidden> Dec. 03 2002,19:32)</td></tr><tr><td id="QUOTE">just tell me the name of one game that came along without patches after its release http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
pong, pacman, any many others  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

Die Alive
Dec 3 2002, 18:59
I just noticed something....

Check out VBS1 Core Info page (http://www.virtualbattlefieldsystems.com/core.html).  Look at the units that are in the BLUFOR (Nato) side...

Car    5-Ton Truck
         5-Ton Truck Open
         HMMV

Armored   M1A1

Air       A10
         AH1
         CH47D
         Parachute
         UH60

Now these are the OPFOR (Ruskie) units:

Car       SCUD
         UAZ
         URAL

Armored   BMP
               Boat
               BRDM
               T72
               T80

Air       MI17
         Parachute


Notice any missing units that we have in OFP http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif



Oh ya, look at this in the Miscellaneous Objects section

C-130 Crash

http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

-=Die Alive=-

Placebo
Dec 3 2002, 19:19
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Assault (CAN) @<hidden> Dec. 03 2002,18:14)</td></tr><tr><td id="QUOTE">The original game was very buggy and still is, at v1.90.[/QUOTE]<span id='postcolor'>
Name a game in the same genre that Opf doesn&#39;t piss on from a great height? At 1.0 or at 1.9 the answer is the same.

Opf is in a division above anything currently on the market, I doubt there are any other developers out their with the brains, imagination or balls to create an Opf beater.

Antichrist
Dec 3 2002, 19:26
Whatever many of you say I reckon it looks pretty wicked&#33;

B@ZOOkA
Dec 3 2002, 19:32
@<hidden> alive: its only the "core" system they (you) gave us a list of... and they say that there will be addons.... id really like to see a (vehicle-) list of one of those addonpacks... but BIS/Coalescent probably dont even now exactly what will be in the addonpacks...

Die Alive
Dec 3 2002, 19:41
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (B@<hidden> @<hidden> Dec. 03 2002,15:32)</td></tr><tr><td id="QUOTE">@<hidden> alive: its only the "core" system they (you) gave us a list of... and they say that there will be addons.... id really like to see a (vehicle-) list of one of those addonpacks... but BIS/Coalescent probably dont even now exactly what will be in the addonpacks...[/QUOTE]<span id='postcolor'>
I know it&#39;s the "Core" list, but they don&#39;t even have a shilka to shoot down the AH1s or A-10&#33; http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

We got more (or the same number) in OFP 1.0 than they get in the VBS1 Core game.

-=Die Alive=-

B@ZOOkA
Dec 3 2002, 20:04
upps... just overread the news on the vbs1 site  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

they give us a small list or at least some information about any addons that will come for vbs1

here it is:

Simulation Modules

Coalescent Technologies is developing add-on simulation modules for VBS1™ that provide additional behaviors and associated models which are suited for the following special applications:

US Marine Corps - This module adds models for current USMC small-unit infantry weapons, current uniforms, MOUT facilities, and many other systems in the Marine Air / Ground Task Force (MAGTF) including the AAV, AV-8B, CH-53E, CH-46E, AH-1Z, UH-1Y, LCAC, LAV, and HMMWV.

US Marine Corps Non-Lethal Weapons - This module adds non-lethal weapons, as well as civilians and behaviors, suited for training small unit leaders in decision-making across the spectrum of conflict.

US Marine Corps Forward Observer - With this set of behaviors, the FO moves with the maneuver unit that he’s supporting. Rather than training in a static environment, this system allows him to train in supporting the Marines on a fluid battlefield and to improve his coordination of supporting fires. It incorporates target and observation post location, the Call for Fire (CFF), adjustment of fires (mortar, artillery, Naval Surface Fire Support, and Close Air Support), and damage assessment.

Law Enforcement - This module, currently in development, provides the weapons, urban terrain, clothing, buildings, non-military vehicles, and behaviors for law enforcement and anti-terrorist scenario-based training.

Force Protection - This module will provide scenario-based decision-making training for ship-based or shore facility force protection.

Homeland Defense - Currently in development.


Model Add-on Packs
Coalescent Technologies is developing model add-on packs for VBS1™ that provide additional weapons, vehicles, aircraft, maps, buildings, avatars, weapons.

VXR
Dec 3 2002, 20:50
that info was already available on the Coalsent Technologies site http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

RalphWiggum
Dec 3 2002, 23:49
i wonder if VBS guys use addons from OFP community....

good to see you back AntiChrist

ale2999
Dec 4 2002, 01:03
I bet u that bis will look carefully, at the nu feature in the bas chopper&#33;&#33;&#33; load in chopper and walking whie in flight

SFG
Dec 4 2002, 01:36
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ale2999 @<hidden> Dec. 04 2002,03:03)</td></tr><tr><td id="QUOTE">I bet u that bis will look carefully, at the nu feature in the bas chopper&#33;&#33;&#33; load in chopper and walking whie in flight[/QUOTE]<span id='postcolor'>
Setpos&#39;d and it was flying still.

VXR
Dec 4 2002, 05:34
@<hidden> in this stage yes but we are working on a script that makes it posible

FW200
Dec 4 2002, 17:23
http://www.virtualbattlefieldsystems.com/screenshots/Maps/vbs1_1008s.jpg
Have you seen this yet?? Is the dust from the rotors? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

B@ZOOkA
Dec 4 2002, 17:39
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FW200 @<hidden> Dec. 04 2002,19:23)</td></tr><tr><td id="QUOTE">Have you seen this yet?? Is the dust from the rotors? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
should be no problem to add this by a script.... im sure there has already one been made out there

VXR
Dec 4 2002, 19:24
yep there is one script for that somwhere, BAS is thinking of making a script for the helos also or maybe define in the config somway

Hit_Sqd_Maximus
Dec 4 2002, 21:07
Ive seen dust from rotars on a CTF before. Anyone have a link were to d/l that script?

PiNs_Da_Smoka
Dec 5 2002, 00:30
Lets try not to get off topic, but, i found this script on my HD made by someone named Aeon.

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">; // DUST script by Aeon
; Require &#58; OFP-Resistance
; &#91;MyChopper&#93; exec &#34;dust.sqs&#34;

_Vehicle = _this select 0

#Start
~0.5
_altitude = getpos _Vehicle select 2
?_altitude&#60;=30 &#58; goto &#34;cycle&#34;
goto &#34;start&#34;

#cycle
?&#33;&#40;alive _Vehicle&#41; &#58; exit
_fuelcheck = fuel _Vehicle

_altitude = getpos _Vehicle select 2
?_altitude&#62;=30 &#58; goto &#34;start&#34;

_locall = drop &#91;&#34;cl_basic&#34;, &#34;&#34;, &#34;Billboard&#34;, 1, 1, &#91;getpos _Vehicle select 0, getpos _Vehicle select 1, -1&#93;, &#91;0,0,-10&#93;, 5, 1, 0.001, 1, &#91;1, 100 - &#40;_altitude * 3&#41;&#93;, &#91;&#91;0.5,0.3,0.2,0&#93;, &#91;0.5,0.4,0.2,0.8&#93;, &#91;0,0,0,0&#93;&#93;, &#91;0,1,0&#93;, 0.5, 0.05, &#34;&#34;, &#34;&#34;, &#34;&#34;&#93;
~0.4
@<hidden> _fuelcheck &#33;= fuel _Vehicle
goto &#34;cycle&#34;[/QUOTE]<span id='postcolor'>

http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

Hit_Sqd_Maximus
Dec 5 2002, 01:09
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @<hidden> Dec. 04 2002,01:49)</td></tr><tr><td id="QUOTE">i wonder if VBS guys use addons from OFP community....

good to see you back AntiChrist[/QUOTE]<span id='postcolor'>
I hope they get payed for it if they do

I think they could legally w/out paying them but still.....

ale2999
Dec 5 2002, 07:20
guys I have a definite idead for how to get vbs1 muhahahahhah.
Lets buy a piece of land on the moon and call it "ofpforumland" and we shall proclaim it a repubblic with no wars&#33; But VBS1 will be needed to achieve that goal of supersecurity. That would be the excuse lol. Then we can play http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

VXR
Dec 5 2002, 13:34
the moon is already claimed by somone http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

SpeedyDonkey
Dec 5 2002, 15:30
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">the moon is already claimed by somone[/QUOTE]<span id='postcolor'>
Yes and he owns it but he sells it pice by pice  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif  actually he does&#33;

STS_SolidSnake
Dec 5 2002, 15:51
plz stay on topic http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

Mr ThunderMakeR
Dec 5 2002, 20:35
Buy an island, a shitty one in the artic or something so you can get it cheap.  Islands need security http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

RalphWiggum
Dec 6 2002, 01:51
ok, ok, ok,,,stay on topic plz.

bn880
Dec 6 2002, 03:31
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif9--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hit_Sqd_Maximus @<hidden> Dec. 04 2002,21http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif9)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @<hidden> Dec. 04 2002,01:49)</td></tr><tr><td id="QUOTE">i wonder if VBS guys use addons from OFP community....

good to see you back AntiChrist[/QUOTE]<span id='postcolor'>
I hope they get payed for it if they do

I think they could legally w/out paying them but still.....[/QUOTE]<span id='postcolor'>
Well I read somewhere that they can not use regular game models because they require more detail or something... (would be better for clients if they could, worse for VBS1 guys) actually there is no Oxygen available to VBS1 clients so far, that I know of.

ale2999
Dec 6 2002, 06:46
I bet u some l33t soldier is also a programmer and would make cool stuff for it. Anyways it would be nice to hear a lil bit by bis (Suma where r u http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif ?), about stuff that they can talk about. it would also be nice if some1 would interview bis and they could talk about their project and stuff. VBS is something very big, and I think that it gives bis economical security, it would be nice to hear how non governative organization- bis relation will be in the future&#33; http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
PS: sorry if I dont make any sense I am tired

B@ZOOkA
Dec 6 2002, 11:42
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @<hidden> Dec. 06 2002,05:31)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hit_Sqd_Maximus @<hidden> Dec. 04 2002,21&#60;&#33;--emo&http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @<hidden> Dec. 04 2002,01:49)</td></tr><tr><td id="QUOTE">i wonder if VBS guys use addons from OFP community....

good to see you back AntiChrist[/QUOTE]<span id='postcolor'>
I hope they get payed for it if they do

I think they could legally w/out paying them but still.....[/QUOTE]<span id='postcolor'>
Well I read somewhere that they can not use regular game models because they require more detail or something... (would be better for clients if they could, worse for VBS1 guys) actually there is no Oxygen available to VBS1 clients so far, that I know of.[/QUOTE]<span id='postcolor'>
actually, the new models you can see on the newer vbs1-screens dont really look (much) more detailed than the models in normal ofp or ofp:r
...dont know about the possibility to edit it in o˛

Die Alive
Dec 6 2002, 12:57
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quantity of
Licenses
VBS1™ Core Price
per License

1 - 500 &#036;149.00
501 - 1000 &#036;144.00
1001 - 2000 &#036;139.00
2001 - 3000 &#036;134.00
3001 + &#036;129.00
[/QUOTE]<span id='postcolor'>

Does anyone else think these prices are cheap? OFP, RH and OFP:R combined are almost the cost of VBS1. I mean, the USMC has a budget of billions of dollars, surely you could have milked them for more than &#036;129.00 a copy&#33; http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

-=Die Alive=-

Nyles
Dec 6 2002, 16:11
My guess is that they will be milked with the model addons.

bn880
Dec 6 2002, 16:58
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (B@<hidden> @<hidden> Dec. 06 2002,07:42)</td></tr><tr><td id="QUOTE">actually, the new models you can see on the newer vbs1-screens dont really look (much) more detailed than the models in normal ofp or ofp:r
...dont know about the possibility to edit it in o˛[/QUOTE]<span id='postcolor'>
Ok. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif They look more less the same to me also.

bn880
Dec 6 2002, 17:01
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Nyles @<hidden> Dec. 06 2002,12:11)</td></tr><tr><td id="QUOTE">My guess is that they will be milked with the model addons.[/QUOTE]<span id='postcolor'>
That is also my "guess". http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif At least part of it.

Put yourself in the shoes of a military organization who just bought the core VBS1. So, what are you going to say when you actually want to simulate some battle for your men? With 1985 soldiers and loadouts? No way. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif You will be asking for proper models immediately.

PiNs_Da_Smoka
Dec 6 2002, 19:32
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @<hidden> Dec. 06 2002,22:31)</td></tr><tr><td id="QUOTE">actually there is no Oxygen available to VBS1 clients so far, that I know of.[/QUOTE]<span id='postcolor'>
They use O2  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif



Just noticed you said "clients". Did you mean for people who buy VBS? So that they can make there own? Because that is not needed, because as stated before, Coalescent will make it all for them. Wish i had that job http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

ale2999
Dec 6 2002, 23:58
ya u superadoonmakers ( I am not gonna name u all but u know who u r http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif) should contact coalescent and show them ur skills. they migh t hire u

Renagade
Dec 7 2002, 16:38
Then u can secretly hijack a copy and give it to all of us http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif


http://www.flashpoint1985.com/cgi-bin....7;st=10 (http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?act=ST;f=11;t=24737;st=10)

why

VXR
Dec 7 2002, 16:48
about the other thread

the reason why VBS1 is not for the public is because it maybe gives problems with original ofp and just because its made for the military with realistic ballistics and other stuff

they dont want this falling in the hands of terrorists or some countrys like Iraq or something

Goeth
Dec 7 2002, 19:04
What a stupid way of thinkin. I think the terrorists are cabable to steal one computer game if they can hijack couple of planes and fly them against some buildings.

VXR
Dec 7 2002, 20:09
yes but releasing it to public makes it alot easyer and the VBS1 uses a MARX USB Security key now

blackdog~
Dec 7 2002, 20:39
I&#39;d pay &#036;150.00 for a copy. Hell, I&#39;d pay &#036;200.00 or even &#036;250.00.

That&#39;s how much I love OFP...

And as an extra incentive, I&#39;d pay &#036;100.00 for each addon pack for VBS1.

What about you guys?

PS - Anyone got any relations to police chiefs, firefighters, or a federal office? Cough... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

VXR
Dec 7 2002, 20:41
hmm i dunno if i want to pay 150 for the Core VBS as its almost like normal ofp with other islands

my uncle work for a Federal agency http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

bn880
Dec 7 2002, 21:14
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PiNs_Da_Smoka @<hidden> Dec. 06 2002,15:32)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @<hidden> Dec. 06 2002,22:31)</td></tr><tr><td id="QUOTE">actually there is no Oxygen available to VBS1 clients so far, that I know of.[/QUOTE]<span id='postcolor'>
They use O2 http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif



Just noticed you said "clients". Did you mean for people who buy VBS? So that they can make there own? Because that is not needed, because as stated before, Coalescent will make it all for them. Wish i had that job http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
Clients are those who purchase VBS1, and not needed is your opinion. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif And someones financial strategy.

O2 is available to VBS distributors, not the clients. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif

RalphWiggum
Dec 7 2002, 21:22
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Vixer @<hidden> Dec. 07 2002,22:41)</td></tr><tr><td id="QUOTE">my uncle work for a Federal agency  http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif[/QUOTE]<span id='postcolor'>
janitor at a federal building? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif

j/k

but seriously. Coalescence will only sell it to law enforcement agencies so i doubt if we can get it anyway.

i think Coalsescence might have touched OFP engine in several ways so it might be a bit different from OFP we have. just a speculation.

VXR
Dec 7 2002, 21:41
Who is VBS1™ written for?

VBS1™ can be purchased and used by any legitimate military organization, law enforcement organization, Federal agency, First Responder organization, local agencies, state agencies, and international NATO alliance agencies. It is not intended for sale to individuals or for entertainment purposes.


Federal Agency but i dont think he wants to spend &#036;150

STS_SolidSnake
Dec 7 2002, 23:30
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Vixer @<hidden> Dec. 07 2002,23:41)</td></tr><tr><td id="QUOTE">Who is VBS1™ written for?

VBS1™ can be purchased and used by any legitimate military organization, law enforcement organization, Federal agency, First Responder organization, local agencies, state agencies, and international NATO alliance agencies. It is not intended for sale to individuals or for entertainment purposes.


Federal Agency but i dont think he wants to spend &#036;150[/QUOTE]<span id='postcolor'>
well give him the money and tell him to buy it for you, or we all send him 150&#036; and he sends us VBS1 http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif

bn880
Dec 8 2002, 01:16
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Vixer @<hidden> Dec. 07 2002,17:41)</td></tr><tr><td id="QUOTE">Who is VBS1? written for?

VBS1? can be purchased and used by any legitimate military organization, law enforcement organization, Federal agency, First Responder organization, local agencies, state agencies, and international NATO alliance agencies. It is not intended for sale to individuals or for entertainment purposes.


Federal Agency but i dont think he wants to spend &#036;150[/QUOTE]<span id='postcolor'>
It&#39;s not that simple, the organization has to order the package in its name... so..., where is that paragraph again....

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">If I am in the military or a member of law enforcement, may I buy this program for my own use?

Orders for VBS1? must be made by the Purchasing Agent, contracts officer, or administrative office from the qualified agency. Software can not be sold to individuals. The agency can place an order with Coalescent to ship the software to the Organization?s administrative offices, using a purchase order, Government credit card (Visa/MasterCard), or letter contract. Coalescent is very experienced in working with Government purchasing offices to complete the transaction and ship the ordered software.[/QUOTE]<span id='postcolor'>

philcommando
Dec 10 2002, 03:12
VBS = OFP? Difference =
1. Better 3d engine?
2. More realistic model textures?
3. More realistic weapon and human dynamics?
4. Secret govt/military procedures and manoveurs built in?

Hmmm........BIS is but just a core team of programmers......but OFP community = millions of modellers & programmers if they wanna try. So in the end, i believe OFP might be better than VBS. ( spare me the item 4, i dont wanna know nor need it to have a great game in OFP &#33;:-) )