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Indy
Dec 1 2002, 12:23
I have a little problem whit new rotation anims, i've added all points in the memory lod, and defined the cpp, now all is working fine, but there's no sound, i've added the string Sound[]={"Vehicles\gun_elevate",0.031623,1.000000}; but is not working...is there a solution for this?

Maslow
Dec 1 2002, 17:26
hmmh could you post your whole cpp??

Indy
Dec 2 2002, 13:22
this is the parto fo the animation:

class UserActions
{
class OpenDoors
{
displayName = $STR_DN_ADD_dor;
position = osa_porta_m;
radius = 4;
sound[]={Objects\door,db-15,1.5};
condition = "this animationPhase ""porta_m"" < 0.5";
statement = "this animate [""porta_m"", 1]";
};
class CloseDoors
{
displayName = &#036;STR_DN_ADD_dorc;
position = osa_porta_m;
radius = 3;
sound[]={Objects&#92;door,db-15,1.5};
condition = "this animationPhase ""porta_m"" >= 0.5";
statement = "this animate [""porta_m"", 0]";
};
};

Maslow
Dec 2 2002, 15:57
hmm i&#39;m afraid sounds in that way are not posibel on custom animations.....