View Full Version : How do i define a turret + a mgun on a tank model?
Nov 20 2002, 20:25
I'm need a 30mm HE turret and a MachineGun7_6 on a tank... I finished the models for the weapons already but how do I define which is which?
Currently, I have both types of weapon shooting out from the same location (which is suppose to be for the 30mm HE only).
Do i tweak n O2 or in the CONFIG.CPP file? Can't seem to find any leads on this...
Nov 20 2002, 21:48
Both the Cannon and the Mg you have to define in Config.cpp. In O2 you have to make the model of the weapons. Place them to the turret. In Memory LOD you can define at which point the muzzle flash appear and shell is going out.
A good demonstration of how this works you can find when you download some of the OFP-Demo-Files. Which are in the editable ODOL-Format.
A sample of editable OFP-Demo-Vehicles you can find @<hidden> -->
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Which are in the editable ODOL-Format.
the ODOL format is not editable the MLOD format is the editable version http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
the pack is just a basic pack, here are all the p3d models from the demo downloadable http://www.geocities.com/kungtotte/
Nov 21 2002, 11:11
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">the ODOL format is not editable the MLOD format is the editable version [/QUOTE]<span id='postcolor'>
Oops!! Seems my brain missed sum "Memory LOD" here! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
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