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itchy_trigger
Nov 16 2002, 20:18
I'm starting to practice making AddOns for the game and have some questions about the config.cpp

I took this peace of *.cpp file form "Ghost Recon Units Addon version 1.0"

1.  In this string

class seb_ghost_demo:SoldierWSaboteurDay
{
displayName="Ghost Demo";
model="\seb_ghost_demo\seb_ghost_demo";
nightVision=1;
accuracy=2.5;


       
In the model section
what directories does the \seb_ghost_demo\seb_ghost_demo";
are refering to.

The same goes for the wound section (displayed below)

wounds[]={
"\seb_ghost_demo\00005mc_ghost_demo2.paa","\seb_ghost_demo\00007mc_ghost_demo.paa",
"\seb_ghost_demo\ghost_demo_hrud_p","\seb_ghost_demo\ghost_demo_hrud_p_d",

Eviscerator
Nov 16 2002, 20:58
they are referring to seb_ghost_demo.pbo in the addons folder

itchy_trigger
Nov 16 2002, 21:27
thanks http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif