itchy_trigger
Nov 16 2002, 20:18
I'm starting to practice making AddOns for the game and have some questions about the config.cpp
I took this peace of *.cpp file form "Ghost Recon Units Addon version 1.0"
1. In this string
class seb_ghost_demo:SoldierWSaboteurDay
{
displayName="Ghost Demo";
model="\seb_ghost_demo\seb_ghost_demo";
nightVision=1;
accuracy=2.5;
In the model section
what directories does the \seb_ghost_demo\seb_ghost_demo";
are refering to.
The same goes for the wound section (displayed below)
wounds[]={
"\seb_ghost_demo\00005mc_ghost_demo2.paa","\seb_ghost_demo\00007mc_ghost_demo.paa",
"\seb_ghost_demo\ghost_demo_hrud_p","\seb_ghost_demo\ghost_demo_hrud_p_d",
I took this peace of *.cpp file form "Ghost Recon Units Addon version 1.0"
1. In this string
class seb_ghost_demo:SoldierWSaboteurDay
{
displayName="Ghost Demo";
model="\seb_ghost_demo\seb_ghost_demo";
nightVision=1;
accuracy=2.5;
In the model section
what directories does the \seb_ghost_demo\seb_ghost_demo";
are refering to.
The same goes for the wound section (displayed below)
wounds[]={
"\seb_ghost_demo\00005mc_ghost_demo2.paa","\seb_ghost_demo\00007mc_ghost_demo.paa",
"\seb_ghost_demo\ghost_demo_hrud_p","\seb_ghost_demo\ghost_demo_hrud_p_d",