View Full Version : New cobra
Nov 12 2002, 23:28
i'm still working on my cobra and its looking pretty good in game.
the main gun is rotating and working fine, i only need to find the problem on the roketlaucnhers and test some differend textures.
maby later add some damage and shadows to it wen i now how i must do that.
here is a old image but the model and colors ore the same
i wil take some ingame screens tomorrow and add a test version of the heli on my server so you cane download it and have fun :-)
Is it called a Cobra?? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
Nov 12 2002, 23:40
Nice. Keep up the good work.
Nov 13 2002, 07:31
Well ive never heard it called a cobra (well Destro from C.O.B.R.A. had one http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif ) this Chopper seems to be the MD-500 Defender. there is one in the BAS littlebird pack but if jengske wants to make one im not gonna stop him http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif the model looks pretty good, looking forward to seeing it in-game.
Nov 13 2002, 11:27
yes its called cobra i found the info on a site you have differend types of cobra's like the one from magnum is the same but its got no gunpower on it , but any way its looks good and i even make a looping with it :-), and in hovermode most heli's put there noise up and how i did it i don't now but its verry stabel wen turning on/off hovermode, the only problem i have now is that my TOW missils come out off the middel of the model and not out the L raketa and P raketa.
and the vizier from the front gun only moves right/left so i need to find out how to let it turn same as the gun .
i go now work on some differind camo for the heli and do some testing , maby scale it a little but i will see.
if my heli is done i first need to do some texturing for a frend of me and then i go finisch my dodge1932 give it some good textures and make one green army colored one and one black ore cčme colored one .
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