earl
Nov 10 2002, 02:35
I'm finally starting to figure out how to get my weapons into OFP. I'm practicing with my RPK-74 from Ghost Recon.
I've just opened a config.cpp file for the first time, and I want to know if I can specify different capacity magazines for a parent weapon type.
For example, the RPK-74 will have a 45 rnd magazine because it is a support weapon, but they are interchangeable with 30rnd AK-74 mags in real life, so can I have the RPK-74 start with 45rnd mags, but be able to reload with AK-74 mags?
I guess the game needs to differentiate between 30 and 45 rnd mags. What about making two weapon modes (like the AK74 + GP25 grenade launcher) the first mode is:
'RPK-74 (45rnd)' which only uses 45rnd mags.
the next mode, instead of a grenade launcher, is
'RPK-74 (30rnd)' and when the game starts, the ammo is 0.
Both modes would be identical, except they would be handled by the game as two different weapon types - so they each have their magazine types.
Would this work, and do you think it would be feasible in the game?
Hmm, i guess this wouldn't really be right, because you could reload both weapon types for a total of 75 rounds without having to change a magazine.
Any ideas?
I've just opened a config.cpp file for the first time, and I want to know if I can specify different capacity magazines for a parent weapon type.
For example, the RPK-74 will have a 45 rnd magazine because it is a support weapon, but they are interchangeable with 30rnd AK-74 mags in real life, so can I have the RPK-74 start with 45rnd mags, but be able to reload with AK-74 mags?
I guess the game needs to differentiate between 30 and 45 rnd mags. What about making two weapon modes (like the AK74 + GP25 grenade launcher) the first mode is:
'RPK-74 (45rnd)' which only uses 45rnd mags.
the next mode, instead of a grenade launcher, is
'RPK-74 (30rnd)' and when the game starts, the ammo is 0.
Both modes would be identical, except they would be handled by the game as two different weapon types - so they each have their magazine types.
Would this work, and do you think it would be feasible in the game?
Hmm, i guess this wouldn't really be right, because you could reload both weapon types for a total of 75 rounds without having to change a magazine.
Any ideas?