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Colonel_Klink
Jun 8 2002, 09:57
Remember the early days of OFP and the bouncing vehicles? Seems that I have inherited the problem in some new models. I've just created a zodiac boat and while there are problems regarding water and the boats shallow draft (which i can work around), once the boat hits land it flips, jumps and bounds high in the air. Does anybody have any idea about this? I want to release it before O2 runs out in about a week.

Oh, and the leaping nad bounding also affects damaged or written off aircraft.
Thanks in advance
Cheers 8)

GFX707
Jun 8 2002, 22:20
Is any of the model under the 'centre' mark in o2....? also check that the landcontact vertices are RIGHT on the centre level, I mean zoom in REALLY far

Jackal326
Jun 9 2002, 00:38
When I zoom in a long way, and try to reposition the vertices/polygons etc, sometimes they disappear as if I have deleted them so when I perform something like landcontact L.O.D. vertices etc, mine are very "rough" and very inaccurate. Anyways...