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View Full Version : Light bug: need help



quakergamer
Jun 28 2002, 02:24
Hello all,
I have a big problem with my M109. The M109 have bright textures you can see here:

http://www.iquebec.com/quakergamer/bug2.jpg

The problem is that in-game the textures are dark (on the body and the turret).

http://www.iquebec.com/quakergamer/bug1.jpg

The strangest part is that when the tank is upside down, the textures are bright again

http://www.iquebec.com/quakergamer/bug3.jpg

Anyone know how to fix this.
Thanks for any future help

PSC
Jun 28 2002, 07:57
Well, it has to do with the shady and sunny side of your vehicle. You should realite that your vehicle is brighter on the side which is turned towards the sun.
Sometimes this gets a bit mixed up. Just select all faces in Oxygene, and do a 'recalculate Normals' (in faces menu). It might help (but it might not help as well).
If not, you should simply make the textures more bright, and hope that they will look better in the game then...

http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif PSC

quakergamer
Jun 28 2002, 15:47
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PSC @<hidden> June 28 2002,09:57)</td></tr><tr><td id="QUOTE">Well, it has to do with the shady and sunny side of your vehicle. You should realite that your vehicle is brighter on the side which is turned towards the sun.
Sometimes this gets a bit mixed up. Just select all faces in Oxygene, and do a &#39;recalculate Normals&#39; (in faces menu). It might help (but it might not help as well).
If not, you should simply make the textures more bright, and hope that they will look better in the game then...

http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif PSC[/QUOTE]<span id='postcolor'>
thanks PSC, ill try this buuut, if i make textures bright, they will be a lot brighter when the vehicle is upside down hehe&#33;