View Full Version : -noland - dx line
when i add the -noland - dx line on to the buldozer the viewer doesnt work. but when i dont add it the viewer does work but its night time, also do u need the -noland - dx line line to use textures coz they dont work either.(even with it on) plz plz plz help
- and dx should be like -dx instead of - dx http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
cheers that fixed my viewer prob but do u have any idea about the textures
well whats the problem with the textures exacly?
the dont show up in o2?
or the dont show up on the model?
when i go to load them it works , then i press b and nothing happens. it doesnt show up in thw viewer or o2
GAMEER_77
Oct 26 2002, 10:02
Have you selected the faces that need texturing? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif PEACE
where u press A and drag over th face?
(if so yes)
just to be sure run it past me how 2 selct the face
GAMEER_77
Oct 26 2002, 17:42
Press "V", select a face (Should be 3 or 4 vertices) then press "A", drag the mouse over the object, load the texture and then press "B".
Check in Buldozer
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif PEACE
it came up with no texture loaded http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif oooooo whats happening, buldozer has the -noland -dx line init and ive put where i want the textures to come from.
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