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der bastler
Oct 10 2002, 16:28
1.)
I've defined some damage textures in my config.cpp:
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">
dammageFull&#91;&#93; = {
   &#34;&#92;oeltank&#92;rohr.pac&#34;,&#34;&#92;oeltank&#92;rohr_F.pac&#34;,
   &#34;&#92;oeltank&#92;rohr2.pac&#34;,&#34;&#92;oeltank&#92;rohr2_F.pac&#34;,
   &#34;&#92;oeltank&#92;tankhuelle.pac&#34;,&#34;&#92;oeltank&#92;tankhuelle_F.pac&#34;};
[/QUOTE]<span id='postcolor'>

But they don&#39;t show up when the object is destroyed. What&#39;s wrong? Do I have to define damage textures in my model, too?



2.)
How can it be done that my oil tank explodes like the fuel station? I tried
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">
transportFuel = 500000;
[/QUOTE]<span id='postcolor'>
-with success. But one can also refuel -how can I avoid this?

der bastler
Oct 11 2002, 16:37
Hey guys, c&#39;mon&#33; No ideas?

Prospero
Oct 11 2002, 17:24
Sorry, not me. I haven&#39;t played with that yet.

Prospero

der bastler
Oct 11 2002, 17:32
But, thanks for your reply... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif

[A-V]Trekkie
Oct 12 2002, 11:02
1.) Well I think Objects aren´t supposed to have Damage Textures, they simply collaps...

2.) Sorry no idea ;-)