View Full Version : Texture error (not conversion error!)
Sep 19 2002, 01:21
Hey, whenever I try to place a texture on my models, I hit "b" to put it on and it says "Texture name is too long." I figure it means the name of the texture file, but the filename is ccrt.gif. What gives?
Sep 19 2002, 16:47
It might mean the entire path of the texture is too long. Move the texture to c:\model_name\ccrt.gif
More specifically, move it to Buldozer.exeFolder\addon_name\
Buldozer.exe could be in D:\O2Viewer\ (that's what I have)
depends on where you got your buldozer.exe file.
Sep 20 2002, 02:33
Thanks guys, I figured that out right after a wrote that. Got some ideas about it from other posts. It works now. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
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