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advocatexxx
Aug 23 2002, 17:22
OFP Editing Center forums seem to be down so I'd like to ask if anyone here knows how to modify the file in Flashpoint directories that describes LAW/RPG accuracy and whatnot.

I'd like to tweak them to be more realistic.
The LAW rockets currently fly in a perfectly straight trajectory and are affected only by gravity, whereas in real life the LAW's accuracy drops to less than 50% after 200 meters. Despite the stabilizer fins the rocket just isn't fast enough to maintain such accuracy as it does in Flashpoint. It also seems to fly twice as fast as in real life.

Which file do I de-PBO and then tweak ?

Thanks.

Miles Teg
Aug 23 2002, 18:00
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (advocatexxx @<hidden> Aug. 23 2002,19:22)</td></tr><tr><td id="QUOTE">OFP Editing Center forums seem to be down so I&#39;d like to ask if anyone here knows how to modify the file in Flashpoint directories that describes LAW/RPG accuracy and whatnot.

I&#39;d like to tweak them to be more realistic.  
The LAW rockets currently fly in a perfectly straight trajectory and are affected only by gravity, whereas in real life the LAW&#39;s accuracy drops to less than 50% after 200 meters.  Despite the stabilizer fins the rocket just isn&#39;t fast enough to maintain such accuracy as it does in Flashpoint.  It also seems to fly twice as fast as in real life.

Which file do I de-PBO and then tweak ?

Thanks.[/QUOTE]<span id='postcolor'>
It&#39;s true that things like wind does effect accuracy and that they light anti-tanks rockets are all that accurate past 200 meters, but their velocity seems about right. I&#39;ve only fired the AT-4 anti-tank rocket in real life, but the rockets in OFP do seem fairly close to that anti-tank rocket system.
I&#39;m not sure if you can make the accuracy random.

Chris G.
aka-Miles Teg<GD>