Drunken Officer
Jun 28 2012, 20:10
Hi community.
I've created a car. So far so god. I can see it in the editor and on map.
There are a strange thing, and i dont know what i've to do.
Version a)
I can shoot through the window, and the driver is dead, but no damage at car
class All {};
class AllVehicles: All {};
class Land: AllVehicles {};
class LandVehicle: Land {};
class Car: LandVehicle
{
class HitPoints
{
class HitBody {armor=1;material=51;name="karoserie";visual="karoserie";passThrough=1;};
class HitEngine {armor=0.4;material=60;name="motor";visual="motor";passThrough=1;};
class HitRGlass {armor=0.3;material=-1;name="sklo predni P";passThrough=0;};
class HitLGlass {armor=0.3;material=-1;name="sklo predni L";passThrough=0;};
class HitFuel {armor=0.3;material=51;name="palivo";passThrough=1;};
class HitLFWheel {armor=0.15;material=-1;name="Levy predni tlumic";visual="Levy predni";passThrough=0;};
class HitRFWheel {armor=0.15;material=-1;name="Pravy predni tlumic";visual="Pravy predni";passThrough=0;};
class HitLF2Wheel {armor=0.15;material=-1;name="Levy dalsi tlumic";visual="Levy dalsi";passThrough=0;};
class HitRF2Wheel {armor=0.15;material=-1;name="Pravy dalsi tlumic";visual="Pravy dalsi";passThrough=0;};
class HitLMWheel {armor=0.15;material=-1;name="Levy prostredni tlumic";visual="Levy prostredni";passThrough=0;};
class HitRMWheel {armor=0.15;material=-1;name="Pravy prostredni tlumic";visual="Pravy prostredni";passThrough=0;};
class HitLBWheel {armor=0.15;material=-1;name="Levy zadni tlumic";visual="Levy zadni";passThrough=0;};
class HitRBWheel {armor=0.15;material=-1;name="Pravy zadni tlumic";visual="Pravy zadni";passThrough=0;};
};
};
class carbase : car
....
Version b (with SkodaBase)
I've damage, but my glass.rvmat is not working. I can kill through the engine but not through the door and the glass. For the metals i use a arma2 template. For the glass, i used my own rvmat and a aram2 template
{
class All {};
class AllVehicles: All {};
class Land: AllVehicles {};
class LandVehicle: Land {};
class Car: LandVehicle
{
class HitPoints {
class HitLFWheel; // External class reference
class HitLBWheel; // External class reference
class HitLMWheel; // External class reference
class HitLF2Wheel; // External class reference
class HitRFWheel; // External class reference
class HitRBWheel; // External class reference
class HitRMWheel; // External class reference
class HitRF2Wheel; // External class reference
};
};
class SkodaBase : Car
{
class HitPoints {
class HitBody {armor=1;material=51;name="karoserie";visual="karoserie";passThrough=1;};
class HitEngine {armor=0.4;material=60;name="motor";visual="motor";passThrough=1;};
class HitRGlass {armor=0.3;material=-1;name="sklo predni P";passThrough=0;};
class HitLGlass {armor=0.3;material=-1;name="sklo predni L";passThrough=0;};
class HitFuel {armor=0.3;material=51;name="palivo";passThrough=1;};
class HitLFWheel {armor=0.15;material=-1;name="Levy predni tlumic";visual="Levy predni";passThrough=0;};
class HitRFWheel {armor=0.15;material=-1;name="Pravy predni tlumic";visual="Pravy predni";passThrough=0;};
class HitLF2Wheel {armor=0.15;material=-1;name="Levy dalsi tlumic";visual="Levy dalsi";passThrough=0;};
class HitRF2Wheel {armor=0.15;material=-1;name="Pravy dalsi tlumic";visual="Pravy dalsi";passThrough=0;};
class HitLMWheel {armor=0.15;material=-1;name="Levy prostredni tlumic";visual="Levy prostredni";passThrough=0;};
class HitRMWheel {armor=0.15;material=-1;name="Pravy prostredni tlumic";visual="Pravy prostredni";passThrough=0;};
class HitLBWheel {armor=0.15;material=-1;name="Levy zadni tlumic";visual="Levy zadni";passThrough=0;};
class HitRBWheel {armor=0.15;material=-1;name="Pravy zadni tlumic";visual="Pravy zadni";passThrough=0;};
};
};
class carbase : SkodaBase {
I've created a car. So far so god. I can see it in the editor and on map.
There are a strange thing, and i dont know what i've to do.
Version a)
I can shoot through the window, and the driver is dead, but no damage at car
class All {};
class AllVehicles: All {};
class Land: AllVehicles {};
class LandVehicle: Land {};
class Car: LandVehicle
{
class HitPoints
{
class HitBody {armor=1;material=51;name="karoserie";visual="karoserie";passThrough=1;};
class HitEngine {armor=0.4;material=60;name="motor";visual="motor";passThrough=1;};
class HitRGlass {armor=0.3;material=-1;name="sklo predni P";passThrough=0;};
class HitLGlass {armor=0.3;material=-1;name="sklo predni L";passThrough=0;};
class HitFuel {armor=0.3;material=51;name="palivo";passThrough=1;};
class HitLFWheel {armor=0.15;material=-1;name="Levy predni tlumic";visual="Levy predni";passThrough=0;};
class HitRFWheel {armor=0.15;material=-1;name="Pravy predni tlumic";visual="Pravy predni";passThrough=0;};
class HitLF2Wheel {armor=0.15;material=-1;name="Levy dalsi tlumic";visual="Levy dalsi";passThrough=0;};
class HitRF2Wheel {armor=0.15;material=-1;name="Pravy dalsi tlumic";visual="Pravy dalsi";passThrough=0;};
class HitLMWheel {armor=0.15;material=-1;name="Levy prostredni tlumic";visual="Levy prostredni";passThrough=0;};
class HitRMWheel {armor=0.15;material=-1;name="Pravy prostredni tlumic";visual="Pravy prostredni";passThrough=0;};
class HitLBWheel {armor=0.15;material=-1;name="Levy zadni tlumic";visual="Levy zadni";passThrough=0;};
class HitRBWheel {armor=0.15;material=-1;name="Pravy zadni tlumic";visual="Pravy zadni";passThrough=0;};
};
};
class carbase : car
....
Version b (with SkodaBase)
I've damage, but my glass.rvmat is not working. I can kill through the engine but not through the door and the glass. For the metals i use a arma2 template. For the glass, i used my own rvmat and a aram2 template
{
class All {};
class AllVehicles: All {};
class Land: AllVehicles {};
class LandVehicle: Land {};
class Car: LandVehicle
{
class HitPoints {
class HitLFWheel; // External class reference
class HitLBWheel; // External class reference
class HitLMWheel; // External class reference
class HitLF2Wheel; // External class reference
class HitRFWheel; // External class reference
class HitRBWheel; // External class reference
class HitRMWheel; // External class reference
class HitRF2Wheel; // External class reference
};
};
class SkodaBase : Car
{
class HitPoints {
class HitBody {armor=1;material=51;name="karoserie";visual="karoserie";passThrough=1;};
class HitEngine {armor=0.4;material=60;name="motor";visual="motor";passThrough=1;};
class HitRGlass {armor=0.3;material=-1;name="sklo predni P";passThrough=0;};
class HitLGlass {armor=0.3;material=-1;name="sklo predni L";passThrough=0;};
class HitFuel {armor=0.3;material=51;name="palivo";passThrough=1;};
class HitLFWheel {armor=0.15;material=-1;name="Levy predni tlumic";visual="Levy predni";passThrough=0;};
class HitRFWheel {armor=0.15;material=-1;name="Pravy predni tlumic";visual="Pravy predni";passThrough=0;};
class HitLF2Wheel {armor=0.15;material=-1;name="Levy dalsi tlumic";visual="Levy dalsi";passThrough=0;};
class HitRF2Wheel {armor=0.15;material=-1;name="Pravy dalsi tlumic";visual="Pravy dalsi";passThrough=0;};
class HitLMWheel {armor=0.15;material=-1;name="Levy prostredni tlumic";visual="Levy prostredni";passThrough=0;};
class HitRMWheel {armor=0.15;material=-1;name="Pravy prostredni tlumic";visual="Pravy prostredni";passThrough=0;};
class HitLBWheel {armor=0.15;material=-1;name="Levy zadni tlumic";visual="Levy zadni";passThrough=0;};
class HitRBWheel {armor=0.15;material=-1;name="Pravy zadni tlumic";visual="Pravy zadni";passThrough=0;};
};
};
class carbase : SkodaBase {