b0x0x
Apr 8 2012, 00:57
Hi,
Liking the game for such an early beta! Runs well, looks great, love the aesthetic of the game generally. Good stuff! :)
That said - there are a few functions that I think would be immensely handy - some of which you probably have in mind already, but I just thought I'd make sure:
1) Function/keybind to both set Turret Heading to Vehicle Heading, and set Vehicle Heading to Turret heading (carrier/walrus)
2) Auto-hover/maintain altitude function/keybind for Manta
3) Time acceleration up/down function/keybind - not "timewarp", just "regular map/3d view only faster/slower".
4) Request that the existing multi-select function for units re-worked so that CTRL-LMB cannot designate a waypoint while CTRL is being held (eg at present a missed ctrl-click on a fast moving manta will start setting up waypoints for all ctrl-selected units) - is there any reason anyone can think of why you would hold this down when setting a waypoint/program to execute rather than trying to click a unit? Also - documentation request - doesn't actually seem like this specific option (ctrl-lmb for individual unit selection) is a listed control option in the map/command controls yet.
More generally, it might possibly be useful to switch the paradigm so that overall, LMB=Select, RMB=Action as is conventional in many titles.
Interested to hear if there are any other requests or ideas for keybinds other people might have. Hopefully these above do not fall under full blown "new feature" requests, just allowing existing features to work differently :)
Liking the game for such an early beta! Runs well, looks great, love the aesthetic of the game generally. Good stuff! :)
That said - there are a few functions that I think would be immensely handy - some of which you probably have in mind already, but I just thought I'd make sure:
1) Function/keybind to both set Turret Heading to Vehicle Heading, and set Vehicle Heading to Turret heading (carrier/walrus)
2) Auto-hover/maintain altitude function/keybind for Manta
3) Time acceleration up/down function/keybind - not "timewarp", just "regular map/3d view only faster/slower".
4) Request that the existing multi-select function for units re-worked so that CTRL-LMB cannot designate a waypoint while CTRL is being held (eg at present a missed ctrl-click on a fast moving manta will start setting up waypoints for all ctrl-selected units) - is there any reason anyone can think of why you would hold this down when setting a waypoint/program to execute rather than trying to click a unit? Also - documentation request - doesn't actually seem like this specific option (ctrl-lmb for individual unit selection) is a listed control option in the map/command controls yet.
More generally, it might possibly be useful to switch the paradigm so that overall, LMB=Select, RMB=Action as is conventional in many titles.
Interested to hear if there are any other requests or ideas for keybinds other people might have. Hopefully these above do not fall under full blown "new feature" requests, just allowing existing features to work differently :)