DnA
Mar 13 2012, 10:00
Beta patch rev. 90443 released (http://takeonthegame.com/download/beta-patches/) (1.04 required!)
Note: there may be some warnings such as "Warning: No CRC information about version 1.05." in the installer, but you may ignore them :)
Changelog:
Medium: flight model would become unstable after rapid slow down, and damage the tail rotor
Improved FXAA and SMAA
Better handling of cases when 3D resolution is not 100%
SMAA uses color edge detection method instead of luma edge
soundLandingGear entry added for helicopter configuration
Landing gear actions did not work in external view
Player gunners are no longer told which weapon to select
MP: spawned vehicles would sometimes get doubled weapon magazines
MP: moveIn*** commands would sometimes show full getting in animations and door animations
Landing gear suspension sound effects were played when the gear was retracted
Battery and starter sound effects were sometimes not playing correctly
RenderTarget fov parameter was not read from config
Underwater RenderTarget cameras would show artifacts on the primary RenderTarget
This particular beta patch focuses on fixing a major flaw in the Medium flight model. Performing a rapid slow down by lowering collective and raising the nose, would break the stability of the flight model and you could not recover from it.
Note: there may be some warnings such as "Warning: No CRC information about version 1.05." in the installer, but you may ignore them :)
Changelog:
Medium: flight model would become unstable after rapid slow down, and damage the tail rotor
Improved FXAA and SMAA
Better handling of cases when 3D resolution is not 100%
SMAA uses color edge detection method instead of luma edge
soundLandingGear entry added for helicopter configuration
Landing gear actions did not work in external view
Player gunners are no longer told which weapon to select
MP: spawned vehicles would sometimes get doubled weapon magazines
MP: moveIn*** commands would sometimes show full getting in animations and door animations
Landing gear suspension sound effects were played when the gear was retracted
Battery and starter sound effects were sometimes not playing correctly
RenderTarget fov parameter was not read from config
Underwater RenderTarget cameras would show artifacts on the primary RenderTarget
This particular beta patch focuses on fixing a major flaw in the Medium flight model. Performing a rapid slow down by lowering collective and raising the nose, would break the stability of the flight model and you could not recover from it.