WRT cockpit flickering, see spoiler for profile, cfg and system settings...
Once thing worth pointing out - I don't emember any flickering from patch 1.03 (or if it was there it was rare enough that I didn't notice it) so this appears to be an effect that was made worse during the beta tweaking. Tweaking with the graphics settings doesn't seem to do much to affect it either.
language="English";
adapter=-1;
3D_Performance=1500000;
Resolution_Bpp=32;
Resolution_W=1920;
Resolution_H=1200;
refresh=60;
winX=16;
winY=32;
winW=800;
winH=600;
winDefW=800;
winDefH=600;
Render_W=1920;
Render_H=1200;
FSAA=2;
postFX=0;
GPU_MaxFramesAhead=1000;
GPU_DetectedFramesAhead=3;
HDRPrecision=8;
lastDeviceId="";
localVRAM=1061601280;
nonlocalVRAM=2147483647;
vsync=1;
AToC=7;
SWLayersCount=48;
PiPEnabled=1;
AmbientTraffic=1;
Windowed=0;
PipQuality=0;
FXAA=0;
PPAA=0;
version=2;
blood=1;
singleVoice=0;
customScheme=1;
trackIR=1;
freeTrack=0;
controller="Default";
sensitivity="Medium";
vibrations=1;
class ControllerSchemes
{
};
keyMoveForward[]={17,200};
keyMoveBack[]={31,208};
keyTurnLeft[]={30,203};
keyTurnRight[]={32,205};
keyMoveUp[]={};
keyMoveDown[]={};
keyMoveFastForward[]={273};
keyMoveSlowForward[]={};
keyMoveLeft[]={211};
keyMoveRight[]={207};
keyEvasiveForward[]={};
keyEvasiveLeft[]={16};
keyEvasiveRight[]={18};
keyEvasiveBack[]={};
keyStand[]={46};
keyCrouch[]={45};
keyProne[]={44};
keyLeanLeft[]={16,524291};
keyLeanRight[]={18,524297};
keyLeanLeftToggle[]={272};
keyLeanRightToggle[]={274};
keyWalkRunToggle[]={298};
keyWalkRunTemp[]={42};
keyToggleWeapons[]={33,132099};
keySwitchWeapon[]={};
keyFire[]={};
keyDefaultAction[]={65536,132097};
keyReloadMagazine[]={19};
keyLockTargets[]={15};
keyLockTarget[]={65537};
keyRevealTarget[]={65537};
keyTempRaiseWeapon[]={};
keyToggleRaiseWeapon[]={-1660944365,285};
keyPrevAction[]={26,1048580,197643,197645};
keyNextAction[]={27,1048581,132109,197635,197637};
keyAction[]={28,65538,132101};
keyActionContext[]={65536,132098,132101};
keyActionFreeLook[]={65536};
keyHeadlights[]={38};
keyNightVision[]={49};
keyBinocular[]={48};
keyHandgun[]={39};
keyCompass[]={37};
keyCompassToggle[]={293};
keyWatch[]={24};
keyWatchToggle[]={280};
keyMiniMap[]={34,132105};
keyMiniMapToggle[]={-1660944350};
keyShowMap[]={50,132107};
keyHideMap[]={50,132107};
keyHelp[]={35};
keyTimeInc[]={13};
keyTimeDec[]={12};
keyOptics[]={82,65665};
keyOpticsMode[]={181};
keyPersonView[]={156};
keyTacticalView[]={83};
keyLiteUnitInfoToggle[]={-1660944349};
keyZoomIn[]={78};
keyZoomInToggle[]={334};
keyZoomOut[]={74};
keyZoomOutToggle[]={330};
keyZoomContIn[]={197638};
keyZoomContOut[]={197646};
keyZeroingUp[]={201};
keyZeroingDown[]={209};
keyLookAround[]={56};
keyLookAroundToggle[]={55,312};
keyLookLeftDown[]={79,263173};
keyLookDown[]={80,263172};
keyLookRightDown[]={81,263171};
keyLookLeft[]={75,263174};
keyLookCenter[]={76};
keyLookRight[]={77,263170};
keyLookLeftUp[]={71,263175};
keyLookUp[]={72,263168};
keyLookRightUp[]={73,263169};
keyLookLeftCont[]={524289};
keyLookRightCont[]={524295};
keyLookDownCont[]={524288};
keyLookUpCont[]={524294};
keyLookShiftLeftCont[]={524291};
keyLookShiftRightCont[]={524297};
keyLookShiftUpCont[]={524292};
keyLookShiftDownCont[]={};
keyLookShiftForwardCont[]={524299};
keyLookShiftBackCont[]={};
keyLookRollLeftCont[]={524290};
keyLookRollRightCont[]={524296};
keyLookShiftLeft[]={};
keyLookShiftRight[]={};
keyLookShiftUp[]={486539465};
keyLookShiftDown[]={486539473};
keyLookShiftForward[]={};
keyLookShiftBack[]={};
keyLookRollLeft[]={486539280};
keyLookRollRight[]={486539282};
keyLookShiftCenter[]={486539340};
keyFreeHeadMove[]={29};
keyPrevChannel[]={51};
keyNextChannel[]={52};
keyChat[]={53};
keyVoiceOverNet[]={314};
keyPushToTalk[]={58,132096};
keyPushToTalkAll[]={};
keyPushToTalkSide[]={};
keyPushToTalkCommand[]={};
keyPushToTalkGroup[]={};
keyPushToTalkVehicle[]={};
keyPushToTalkDirect[]={};
keyNetworkStats[]={23};
keyNetworkPlayers[]={25};
keyDSInterface[]={905969689};
keySelectAll[]={41};
keyTurbo[]={};
keyVehicleTurbo[]={42};
keyWalk[]={};
keyHoldBreath[]={65537};
keySalute[]={43};
keySitDown[]={40};
keySurrender[]={};
keyGetOver[]={47};
keyAimUp[]={1048578};
keyAimDown[]={1048579};
keyAimLeft[]={1048576};
keyAimRight[]={1048577};
keyAimHeadUp[]={1048578};
keyAimHeadDown[]={1048579};
keyAimHeadLeft[]={1048576};
keyAimHeadRight[]={1048577};
keyIngamePause[]={1};
keyMenuSelect[]={};
keyMenuBack[]={14,65665};
keyForceCommandingMode[]={14};
keySwitchCommand[]={-1660944327,221};
keyHeliUp[]={16};
keyHeliDown[]={44};
keyHeliLeft[]={};
keyHeliRight[]={};
keyAirBankLeft[]={30,203};
keyAirBankRight[]={32,205};
keyHeliRudderLeft[]={45,211,197901};
keyHeliRudderRight[]={46,207,197893};
keyHeliForward[]={17,200,1048579};
keyHeliBack[]={31,208,1048578};
keyHeliFastForward[]={18};
keyAutoHover[]={57,132103};
keyAutoHoverCancel[]={57,132103};
keyHeliThrottlePos[]={};
keyHeliThrottleNeg[]={};
keyHeliCyclicForward[]={17,200,197641};
keyHeliCyclicBack[]={31,208,197633};
keyHeliCyclicLeft[]={197640};
keyHeliCyclicRight[]={197632};
keyHeliCollectiveRaise[]={16};
keyHeliCollectiveLower[]={44};
keyHeliCollectiveRaiseCont[]={197642};
keyHeliCollectiveLowerCont[]={197634};
keyHeliThrottleIncrease1[]={};
keyHeliThrottleDecrease1[]={};
keyHeliThrottleIncrease2[]={};
keyHeliThrottleDecrease2[]={};
keyHeliThrottleIncrease3[]={};
keyHeliThrottleDecrease3[]={};
keyHeliStarterToggle1[]={-1660944382};
keyHeliStarterToggle2[]={-1660944381};
keyHeliStarterToggle3[]={-1660944380};
keyHeliBatteriesToggle[]={-1660944336};
keyHeliRotorBrakeToggle[]={-1660944365};
keyHeliEnginesToggle[]={-1660944366};
keyHeliAPUToggle[]={-1660944354};
keyHeliWheelsBrake[]={-1660944367};
keyHeliTrimLeft[]={-1660944309};
keyHeliTrimRight[]={-1660944307};
keyHeliTrimForward[]={-1660944312};
keyHeliTrimBackward[]={-1660944304};
keyHeliTrimRudderLeft[]={-1660944305};
keyHeliTrimRudderRight[]={-1660944303};
keyHeliRopeAction[]={275};
keySeagullUp[]={16,1048579};
keySeagullDown[]={44,1048578};
keySeagullForward[]={17,200};
keySeagullBack[]={31,208};
keySeagullFastForward[]={18};
keyCarLeft[]={30,203};
keyCarRight[]={32,205};
keyCarWheelLeft[]={1048576};
keyCarWheelRight[]={1048577};
keyCarForward[]={17,200};
keyCarBack[]={31,208};
keyCarFastForward[]={18};
keyCarSlowForward[]={16};
keyCarAimUp[]={1048578};
keyCarAimDown[]={1048579};
keyCarAimLeft[]={1048576};
keyCarAimRight[]={1048577};
keyCommandLeft[]={30,203};
keyCommandRight[]={32,205};
keyCommandForward[]={17,200};
keyCommandBack[]={31,208};
keyCommandFast[]={18};
keyCommandSlow[]={16};
keySwitchGunnerWeapon[]={486539297};
keyVehLockTargets[]={15};
keySwapGunner[]={};
keyHeliManualFire[]={40};
keyTurnIn[]={45,46};
keyTurnOut[]={44};
keyCancelAction[]={};
keyCommandWatch[]={56};
keyTeamSwitch[]={20};
keyTeamSwitchPrev[]={21};
keyTeamSwitchNext[]={22};
keyGear[]={290};
keyGetOut[]={};
keyEject[]={};
keyLandGear[]={-1660944346};
keyLandGearUp[]={-1660944346};
keyFlapsDown[]={-1660944337};
keyFlapsUp[]={-1660944351};
keyLaunchCM[]={19};
keyNextCM[]={486539283};
keyHelicopterTrimOn[]={-1660944308};
keyHelicopterTrimOff[]={-1660944301};
keyBuldSwitchCamera[]={210};
keyBuldFreeLook[]={76};
keyBuldSelect[]={57};
keyBuldResetCamera[]={82};
keyBuldMagnetizePoints[]={63};
keyBuldMagnetizePlanes[]={64};
keyBuldMagnetizeYFixed[]={65};
keyBuldTerrainRaise1m[]={24};
keyBuldTerrainRaise10cm[]={22};
keyBuldTerrainLower1m[]={38};
keyBuldTerrainLower10cm[]={36};
keyBuldTerrainRaise5m[]={25};
keyBuldTerrainRaise50cm[]={23};
keyBuldTerrainLower5m[]={39};
keyBuldTerrainLower50cm[]={37};
keyBuldTerrainShowNode[]={35};
keyBuldSelectionType[]={31};
keyBuldLeft[]={203};
keyBuldRight[]={205};
keyBuldForward[]={200};
keyBuldBack[]={208};
keyBuldMoveLeft[]={1048576};
keyBuldMoveRight[]={1048577};
keyBuldMoveForward[]={1048578};
keyBuldMoveBack[]={1048579};
keyBuldTurbo[]={42};
keyBuldUp[]={201,16};
keyBuldDown[]={209,44};
keyBuldLookLeft[]={75};
keyBuldLookRight[]={77};
keyBuldLookUp[]={72};
keyBuldLookDown[]={80};
keyBuldZoomIn[]={78};
keyBuldZoomOut[]={74};
keyBuldTextureInfo[]={20};
keyDiary[]={36};
keyUser1[]={};
keyUser2[]={};
keyUser3[]={};
keyUser4[]={};
keyUser5[]={};
keyUser6[]={};
keyUser7[]={};
keyUser8[]={};
keyUser9[]={};
keyUser10[]={};
keyUser11[]={};
keyUser12[]={};
keyUser13[]={};
keyUser14[]={};
keyUser15[]={};
keyUser16[]={};
keyUser17[]={};
keyUser18[]={};
keyUser19[]={};
keyUser20[]={};
revMouse=0;
mouseSmoothing=30;
anisoFilter=2;
TexQuality=1;
TexMemory=3;
useWBuffer=0;
tripleHead=0;
useExtendetInfoType=1;
class Difficulties
{
class recruit
{
class Flags
{
Armor=1;
FriendlyTag=0;
EnemyTag=0;
HUD=1;
HUDPerm=1;
HUDWp=1;
HUDWpPerm=1;
HUDGroupInfo=1;
AutoSpot=1;
Map=1;
WeaponCursor=1;
AutoGuideAT=1;
ClockIndicator=1;
3rdPersonView=1;
UltraAI=0;
AutoAim=0;
CameraShake=0;
UnlimitedSaves=1;
DeathMessages=1;
NetStats=1;
VonID=1;
ExtendetInfoType=1;
RoughLanding=1;
WindEnabled=0;
AutoTrimEnabled=1;
StressDamageEnabled=0;
};
skillFriendly=1;
skillEnemy=0.55000001;
precisionFriendly=0.99999994;
precisionEnemy=0.19;
};
class regular
{
class Flags
{
Armor=0;
FriendlyTag=0;
EnemyTag=0;
HUD=1;
HUDPerm=1;
HUDWp=1;
HUDWpPerm=1;
HUDGroupInfo=1;
AutoSpot=1;
Map=1;
WeaponCursor=0;
AutoGuideAT=0;
ClockIndicator=0;
3rdPersonView=1;
UltraAI=0;
AutoAim=0;
CameraShake=1;
UnlimitedSaves=1;
DeathMessages=1;
NetStats=1;
VonID=1;
ExtendetInfoType=1;
RoughLanding=0;
WindEnabled=1;
AutoTrimEnabled=0;
StressDamageEnabled=1;
};
skillFriendly=1;
skillEnemy=0.69999999;
precisionFriendly=0.99999994;
precisionEnemy=0.45999998;
};
class veteran
{
class Flags
{
HUD=1;
HUDWp=1;
HUDGroupInfo=0;
Map=0;
WeaponCursor=1;
ClockIndicator=0;
3rdPersonView=1;
UltraAI=0;
CameraShake=1;
UnlimitedSaves=0;
DeathMessages=1;
NetStats=1;
VonID=0;
ExtendetInfoType=0;
};
skillFriendly=1;
skillEnemy=0.89999998;
precisionFriendly=0.99999994;
precisionEnemy=0.81999987;
};
};
showTitles=1;
useImperialSystem=0;
vehicleFreelook=0;
showRadio=1;
currentCampaign="hsim\missions_h\campaign";
difficulty="veteran";
lastCampaignMission="10: The Takedown";
class MainMap
{
class Compass
{
inBack=0;
position[]={-0.037400004,-0.035062499,0.2};
positionBack[]={0.0055000023,2.2351743e-009,0.1};
};
class Watch
{
inBack=0;
position[]={-0.04851,-0.036815621,0.20999999};
positionBack[]={-0.0060500023,2.4586915e-009,0.11};
};
class WalkieTalkie
{
inBack=1;
position[]={0.093999997,-0.043000001,0.25};
positionBack[]={0.28,-0.155,0.625};
};
class GPS2
{
inBack=0;
position[]={-0.01694,-0.038568746,0.22};
positionBack[]={0.013199996,2.6822089e-009,0.12};
};
};
activeKeys[]=
{
"US_TUT_01_0",
"US_TUT_01_1",
"US_TUT_01",
"US_TUT_06_0",
"Visit",
"US_SP_06_Done",
"US_SP_02_Done",
"US_CORE_P2_01",
"US_G_01",
"US_SP_08_Done",
"US_SP_01_Done",
"US_SP_09_Done",
"US_SP_04_Done",
"US_SP_03_Done",
"US_SP_07_Done",
"US_SP_05_Done",
"US_TUT_07_0",
"US_TUT_07_1",
"US_TUT_07_2",
"US_TUT_07_3",
"US_TUT_07",
"US_TUT_06_1",
"US_TUT_06_2",
"US_TUT_06_3",
"US_TUT_06",
"US_TUT_08_0"
};
lastSPMission="Close Air Support";
shadingQuality=10;
shadowQuality=0;
maxSamplesPlayed=32;
browsingSource="Internet";
class Filter
{
serverName="";
missionType="";
missionName="";
maxPing=0;
minPlayers=0;
maxPlayers=0;
fullServers=1;
passwordedServers=1;
battleyeRequired=0;
expansions=1;
};
lastMPMission="Capture the ships armed";
headBob=0;
class JoysticksList
{
class Joystick1
{
guid="F5458740-73DF-11DF-8002-444553540000";
name="Virtual Hid Device";
offset=256;
isXInput=0;
mode="Custom";
};
class Joystick2
{
guid="F5458740-73DF-11DF-8003-444553540000";
name="Logitech RumblePad 2 USB";
offset=512;
isXInput=0;
mode="Custom";
};
class Joystick3
{
guid="D4A86B00-73E0-11DF-8001-444553540000";
name="Nostromo n52 Speedpad2";
offset=768;
isXInput=0;
mode="Custom";
};
class Joystick4
{
guid="85D5E1B0-A01C-11E0-8007-444553540000";
name="Saitek X52 Pro Flight Control System";
offset=1024;
isXInput=0;
sensitivity[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
deadZone[]={0,0,0,0,0,0,0,0};
steepness[]={1.9,1.9,1.9,1,1,1,1,1};
mode="Custom";
};
class Joystick5
{
guid="EF987ED0-A019-11E0-8001-444553540000";
name="Saitek Pro Flight Rudder Pedals";
offset=1280;
isXInput=0;
sensitivity[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
deadZone[]={0.07,0.07,0,0,0,0,0,0};
steepness[]={1,1,1,1,1,1.9,1,1};
mode="Custom";
};
};
mouseSensitivityX=1;
mouseSensitivityY=1;
floatingZoneArea=0;
sceneComplexity=300000;
shadowZDistance=250;
viewDistance=12000;
preferredObjectViewDistance=5791.209;
preferredTrafficViewDistance=600;
terrainGrid=6.25;
volumeCD=0;
volumeFX=8.5;
volumeSpeech=5.5;
volumeVoN=6.5;
vonRecThreshold=0.029999999;
gamma=1;
brightness=1;
fovTop=0.75;
fovLeft=1.2;
uiTopLeftX=0.27083334;
uiTopLeftY=0.22499999;
uiBottomRightX=0.72916663;
uiBottomRightY=0.77499998;
IGUIScale=0.55000001;
Name ATI Radeon HD 5800 Series
PNP Device ID PCI\VEN_1002&DEV_6898&SUBSYS_22891787&REV_00\4&2F1C4782&0&0018
Adapter Type ATI display adapter (0x6898), Advanced Micro Devices, Inc. compatible
Adapter Description ATI Radeon HD 5800 Series
Adapter RAM 1.00 GB (1,073,741,824 bytes)
Installed Drivers aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver Version 8.930.0.0
INF File oem51.inf (ati2mtag_Evergreen section)
Color Planes Not Available
Color Table Entries 4294967296
Resolution 1920 x 1200 x 60 hertz
Bits/Pixel 32
Memory Address 0xD0000000-0xDFFFFFFF
Memory Address 0xFBBC0000-0xFBBDFFFF
I/O Port 0x0000B000-0x0000B0FF
IRQ Channel IRQ 4294967291
I/O Port 0x000003B0-0x000003BB
I/O Port 0x000003C0-0x000003DF
Memory Address 0xA0000-0xBFFFF
Driver c:\windows\system32\drivers\atikmpag.sys (8.14.1.6248, 319.50 KB (327,168 bytes), 06/12/2011 02:12)
Graphics Card Manufacturer Powered by AMD
Graphics Chipset ATI Radeon HD 5800 Series
Device ID 6898
Vendor 1002
Subsystem ID 2289
Subsystem Vendor ID 1787
Graphics Bus Capability PCI Express 2.0
Maximum Bus Setting PCI Express 2.0 x16
BIOS Version 012.020.000.001
BIOS Part Number 113-C00801-100
BIOS Date 2010/03/31
Memory Size 1024 MB
Memory Type GDDR5
Core Clock in MHz 875 MHz
Memory Clock in MHz 1225 MHz
Total Memory Bandwidth in GByte/s 156.8 GByte/s
Driver Packaging Version 8.93-111205a-132104C-ATI
Catalyst Version 12.1
Provider Advanced Micro Devices, Inc.
2D Driver Version 8.01.01.1223
2D Driver File Path /REGISTRY/MACHINE/SYSTEM/ControlSet001/Control/CLASS/{4D36E968-E325-11CE-BFC1-08002BE10318}/0000
Direct3D Version 7.14.10.0887
OpenGL Version 6.14.10.11399
Catalyst Control Center Version 2011.1205.2215.39827
Core I7, HT disabled
I'm not sure if 'collective bug' is related to my 'spinning bug' (http://forums.bistudio.com/showthread.php?130760-Take-On-Helicopters-Beta-Patch-88888&p=2101303&viewfull=1#post2101303), but my problem is still there. I can easily reproduced it in every betapatch since then.
I would not call it collective bug, because everything is very sensitive, collective is still working, but helicopter is spinning (same behaver like already fixed 88779 bug (http://forums.bistudio.com/showthread.php?130651-Take-On-Helicopters-Beta-Patch-88791&p=2098929&viewfull=1#post2098929) ), what help is turn off motor, even when I fly, then helicopter stop spinning and I can land with autorotation (usually it ends with crash :p). It seems that flight model goes crazy. I even reinstall game, no change :(.
I have reported the spinning problem several times, and it still exists in this beta. It is rather rare, but I think it occurs when slowing down to land and the analog collective controls are used to reduce collective to 0 temporarily to lose altitude. If that control is held too long, the heli (medium only) goes into hard right spin which can sometimes be stopped by autohover or by holding down left pedal. The heli is completely unflyable when the spin happens, and you will either crash or spin in place forever at ~1 rev/sec. This never happened before 1.04 betas, and is obviously related to the 1.04 RTD FM for medium heli. I have vids of it, but haven't uploaded them.
Is this spin a bug or a feature? Seems like a problem to me. Does the spin result from the heli becoming damaged in some way?
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