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Kremator
Jun 6 2012, 12:49
I have my money ready for P&C testing of arma3 :)

Sethos
Jun 6 2012, 13:06
A completely open testing model will be hell in a handbasket. The entire Day Z fanbase suddenly knows about this game, they'd test it out and you would hear nothing but "OMG broken, oh it's so janky, where is Day Z 2" bla bla.

P&C would be my preferred method.

Slatts
Jun 6 2012, 13:09
I have a dilemma, spend my money on beer...or on the Alpha (if we have to)...

x-ulkfvpQtc

antoineflemming
Jun 6 2012, 14:18
A completely open testing model will be hell in a handbasket. The entire Day Z fanbase suddenly knows about this game, they'd test it out and you would hear nothing but "OMG broken, oh it's so janky, where is Day Z 2" bla bla.

P&C would be my preferred method.

Well, very much seems like it's open, and I have no problem with that. And, you know what, what's the big deal about those people complaining about it being broken? Will that somehow prevent BIS from releasing ArmA3? NO. Let them complain, if they will even test it.

batto
Jun 6 2012, 14:26
A completely open testing model will be hell in a handbasket. The entire Day Z fanbase suddenly knows about this game, they'd test it out and you would hear nothing but "OMG broken, oh it's so janky, where is Day Z 2" bla bla.

Permanent transparent overlay with "ALPHA VERSION - EXPECT BUGS" text in the upper center of the screen should do the job.

Sethos
Jun 6 2012, 14:57
Well, very much seems like it's open, and I have no problem with that. And, you know what, what's the big deal about those people complaining about it being broken? Will that somehow prevent BIS from releasing ArmA3? NO. Let them complain, if they will even test it.

It's called bad publicity. And no, the "any publicity is good publicity" moniker don't work for a monetary controlled business venture. Seriously, have you people worked in any sort of business position? You can add as many overlays and notices you want and it'll have minimal effect. Even Battlefield 3 'Beta' was a huge PR blunder terms of what they showed off was completely contradictory to the game's true essence - Large scale, open combat which Operation Metro was the complete opposite of. Luckily heavy PR, a strong brand and showing the opposite helped them out. We keep hearing how Bohemia want to reach a wider audience, because right now the entire franchise is fairly niche at its core. Even was a study some months ago how demos and betas had a huge negative impact on how the public perceived the games whilst trailers was the most positive.

ArmA 2 is infamous for all its perceived jank and problems, releasing a PUBLIC alpha of its sequel, bound to get a ton of attention after a huge influx of interest from the Day Z mod is a PR disaster as the same problems, jank and performance issues will rear its ugly head - No matter how many Alpha stickers and notices you slap on there, it will get received negatively in the groups they wish to attract. And no, 'let them complain' is just stupid, this isn't playground rules of "I don't care, can't hear you lalala" BIS are actually running a business here and they need all the PR traction they can get.

So unless they want yet another Armed Assault, ArmA 2 situation they need to keep the Alpha locked down behind selective testing, P&C or any sort of mechanism that will only entice people who are familiar with the games history and can handle those kind of problems. It's not a demo, it's not meant to persuade people who are unsure about the game to buy it, it's meant to be an actual test to iron out problems and it does NOT make sense to release that kind of alpha for a game know for those problems, to a huge Day Z enticed audience.

And no, don't give the general public too much credit on how they read into alpha, betas and tests in general.

Maruk
Jun 6 2012, 15:01
A completely open testing model will be hell in a handbasket. The entire Day Z fanbase suddenly knows about this game, they'd test it out and you would hear nothing but "OMG broken, oh it's so janky, where is Day Z 2" bla bla.

P&C would be my preferred method.

We hope to be able to come up with smart combination of free and closed P&C Alpha of Arma 3.

Kakeshoma
Jun 6 2012, 15:09
(Very bad google translation) About the contents of this Buchta said: "The community Alpha will include infantry battles and a couple of new features. We plan to extend it by a few upgrades of course, because we are interested in feedback from the players. "

http://www.gamestar.de/spiele/arma-3/news/arma_3,46950,2568644.html

Jun 6 2012, 15:59
We hope to be able to come up with smart combination of free and closed P&C Alpha of Arma 3.
Now I'm really interested to see what a smart combination of, essentially, "free + closed + paid" will be. :D

EDIT: Although I guess you meant you want to offer one free alpha and one closed+paid version. The wording was somewhat misleading. ;)

Also, I'm now even more confused than before...

PvtDancer
Jun 6 2012, 16:59
I bet the open Alpha will be smaller and more focused and the P&C will have either more or you will have more pull when you say "HEY! this is broken!" mind you I'm just guessing though personally I wouldn't be very excited to be paying to test someones product when I'm helping them by reporting bugs. mind you if there was a coupon or something similar to get the price you paid off of the game at a later time I would be OK with that.

But in my mind its like your buddy is moving across town and he says to you "HEY BUDDY! pay me 20 mucks and I'll let you move my crap from my old place to this new one!" just how it feels to me but I do understand the point of it being more helpful people who love the game would pay and would be way more constructive. I was in the BF3 alpha and beta and it was a nightmare I had to type out and explain what an alpha\beta was more times than anyone should have too the stupidity of the masses should never be underestimated.

Sethos
Jun 6 2012, 17:14
mind you if there was a coupon or something similar to get the price you paid off of the game at a later time I would be OK with that.

No need for a coupon, P&C you get the actual game as well. Look at the Carrier Command P&C:

Become a P&C Supporter by providing ultimate development assistance; receive beta-access, a digital copy of the full-final game from Store.bistudio.com and Steam, plus the Gaea Universe soundtrack!

I'm sure it would be exactly the same with an ArmA III P&C

And you are right about the nightmare concerning explaining Beta / Alpha to the 'common man' and the same will happen here. The casual fanbase will judge it like a retail product no matter what sticker you slap on it.

Hellfire257
Jun 6 2012, 17:22

Although, that wasn't much of an alpha in terms of giving bug reports because there was no decent way to do so (a la Redmine).

Thanks for the info, Maruk!

PvtDancer
Jun 6 2012, 17:44
Thanks for the info Sethos that calms me a bit ;)

@<hidden>: I thought they did a pretty good job just hop on the forums and post, plus they had the support button to the right of the page. The worst part was trying not to get over shadowed by the flamers and people who didn't get what an alpha\beta was and would be like THIS GAME IS CRAP RAWR RAWR RAWR DON"T BY THIS PIECE OF SH** IM CANCELING MY PRE-ORDER!!!

it was aweful

naizarak
Jun 6 2012, 23:36
I don't want to go off-topic, but I think the BF3 alpha was better than final release. Either way the game was a POS at all 3 stages - a great franchise commercialized and killed. Hopefully that never happens to Arma.

REALIN
Jun 6 2012, 23:39
Very cool, can't wait. :)

SpunkMonkey
Jun 6 2012, 23:56
No need for a coupon, P&C you get the actual game as well. Look at the Carrier Command P&C:

I'm sure it would be exactly the same with an ArmA III P&C

And you are right about the nightmare concerning explaining Beta / Alpha to the 'common man' and the same will happen here. The casual fanbase will judge it like a retail product no matter what sticker you slap on it.

What abut if all the player models are replaced with circus clowns? That might get the point across.

James2464
Jun 7 2012, 00:19
Let us pre-order Arma 3 now! imagine the $$:) OverpaidUnderdog Jun 7 2012, 02:23 No one knows. As far as everyone is concerned it will be a PUBLIC ALPHA, means everyone will have access until BI says otherwise. Awesome to know :) Thanks for a prompt and helpful response. SpunkMonkey Jun 7 2012, 03:29 All I can say is that with the latest round of BS from EA/Dice (the "premium" package for BF3), I can't wait to try ARMA III. EA's given me the green weenie too many times, and I look forward to supporting a company that appears to actually respect its player base. Amuro Jun 7 2012, 04:35 Let us pre-order Arma 3 now! imagine the$$\$ :)
Yeah, my money is ready. Now just want BI to have it, LOL.

Interceptor
Jun 7 2012, 15:07
Hello!

I'm really new to this forum and also arma 3 so I've got a question about to get in the alpha:

What do you have to do to help BI during alpha stage? (In other words how to get in alpha testing?)

Smurf
Jun 7 2012, 15:09
Hi, welcome.

Nobody knows yet since the Alpha may begin only in August. Probably some weeks after E3 we'll have more details on that.

Mr Burns
Jun 7 2012, 15:11
It´ll probably be to have about 1337 posts :D

Interceptor
Jun 7 2012, 15:27
It´ll probably be to have about 1337 posts :D

Hahahaha, You encourage me to leave this forum ;)

GossamerSolid
Jun 7 2012, 20:12
Hahahaha, You encourage me to leave this forum ;)

You encourage me facepalm...

If we knew when the alpha date was, it'd be in the first post...

Kremator
Jun 7 2012, 20:50
Hello!

I'm really new to this forum and also arma 3 so I've got a question about to get in the alpha:

What do you have to do to help BI during alpha stage? (In other words how to get in alpha testing?)

I'm afraid its the Coldstream Guards initiation to get in ..... brush shaft and Ralgex up the jacksie!

PvtDancer
Jun 7 2012, 20:59
Well to get into the alpha the Dev's require you to get them some elbow grease and head light fluid. :D JK

antoineflemming
Jun 7 2012, 21:05
You encourage me facepalm...

If we knew when the alpha date was, it'd be in the first post...

Well we know a general timeframe... around august is the goal.

GossamerSolid
Jun 7 2012, 21:45
Well we know a general timeframe... around august is the goal.

That's not a set date, therefore, we do not know...

WaxMan
Jun 8 2012, 11:23
I am very much liking the differing alpha versions, as i see it an open 'Demo alpha' based on the stablest content available this would give every one who wants to get a feel for it and have some input on the 'features' and a more focused 'open alpha' made up of those people who are prepared to live with more unstable alpha versions and actually fully participate with in-depth and reasoned reports.
This to me makes a heck of a lot of sense, offer something free and most of the unhelpful elements will end up there leaving a balanced selection of people who can identify what an alpha / test build is actually about. Helps the development team separate out general game impressions form the wider community while also expanding the feature code test user base, wins all around.

PvtDancer
Jun 8 2012, 16:50
I am very much liking the differing alpha versions, as i see it an open 'Demo alpha' based on the stablest content available this would give every one who wants to get a feel for it and have some input on the 'features' and a more focused 'open alpha' made up of those people who are prepared to live with more unstable alpha versions and actually fully participate with in-depth and reasoned reports.
This to me makes a heck of a lot of sense, offer something free and most of the unhelpful elements will end up there leaving a balanced selection of people who can identify what an alpha / test build is actually about. Helps the development team separate out general game impressions form the wider community while also expanding the feature code test user base, wins all around.

But thats the problem! Open alpha's bring in people who are looking for a free game to play and then when they are crashing or glitching they rage and spread bad rumors about the game it was like that with BF3. sorry I keep bringing up BF3 but a large portion of the testers were HORRIBLE me and 3 other members friended each other and worked everyday to try and keep the forums constructive but there were so many flamers trolls and idiots it just worries me is all. I hope it works for the Dev's sakes I really do.

antoineflemming
Jun 8 2012, 16:51
But thats the problem! Open alpha's bring in people who are looking for a free game to play and then when they are crashing or glitching they rage and spread bad rumors about the game it was like that with BF3. sorry I keep bringing up BF3 but a large portion of the testers were HORRIBLE me and 3 other members friended each other and worked everyday to try and keep the forums constructive but there were so many flamers trolls and idiots it just worries me is all. I hope it works for the Dev's sakes I really do.

Difference is, BF3 WAS bad. Their alpha was better than their beta (I know, I was in both).

PvtDancer
Jun 8 2012, 17:14
I was in both and I was happier with the beta in the sense of the game but I liked the original damage model in the alpha better. but what do you mean by bad? in the sense of testers or do you mean the game? sorry I know this is off topic, well only kinda because we are talking about the lack of good testers when in an open or give away kind of alpha\beta...

GossamerSolid
Jun 8 2012, 17:57
Yeah exactly what the guys above me said.

They don't want to release a super buggy Alpha because a bunch of toolbags don't understand that Alpha != Final product. Then the game will get tons of bad press before it's out.

Battlefield 3 on the other hand deserved bad feedback. The game launched via BattleLog would fail to boot the game 50% of the time. This happened far into post-release too. I don't know if it has been fixed or not because I don't really play the game anymore.

PvtDancer
Jun 8 2012, 18:05
huh never had that issue with BF3 Gossamersolid and I didn't know anyone who did. Honestly I never had that many issues with BF3 it always worked well for me. and I still really love playing it. even though its not as good as 2 or 1942 its still a lot of fun. But I still am really interested to see what we will be testing in the beta if it will be the basic training in the camp they were showing at E3 or if we will get something else to test

Jun 8 2012, 18:29
huh never had that issue with BF3 Gossamersolid and I didn't know anyone who did. Honestly I never had that many issues with BF3 it always worked well for me. and I still really love playing it. even though its not as good as 2 or 1942 its still a lot of fun. But I still am really interested to see what we will be testing in the beta if it will be the basic training in the camp they were showing at E3 or if we will get something else to test
Then I guess you were lucky, because I and every BF3 player I know experienced the same problems that were widely reported across the web. And I'm not talking about the alpha or beta, this was post release.

Anyway, it's great to see that BIS is dedicated to polishing the game as much as they can, even to the point of getting the alpha into a presentable state. It sucks that we have to wait even longer for it, but in the end it will be for the best.

GossamerSolid
Jun 8 2012, 19:11
Then I guess you were lucky, because I and every BF3 player I know experienced the same problems that were widely reported across the web. And I'm not talking about the alpha or beta, this was post release.

Was about to say, every single person in my community experienced this issue...

OverpaidUnderdog
Jun 9 2012, 02:23
Yeah exactly what the guys above me said.

They don't want to release a super buggy Alpha because a bunch of toolbags don't understand that Alpha != Final product. Then the game will get tons of bad press before it's out.

Battlefield 3 on the other hand deserved bad feedback. The game launched via BattleLog would fail to boot the game 50% of the time. This happened far into post-release too. I don't know if it has been fixed or not because I don't really play the game anymore.

Look on the bright side; that could weed out the idiots. Those who hate a game based on the alpha won't buy the final release, and we won't have to waste time on them when we do. I'm actually looking forward to finding and reporting bugs; BIS has done more than enough already by keeping us informed and dissecting all the improvements and additions they're making. The least we can do is help them find a couple of annoying (or serious) bugs. How many other developers do you see doing that?

twisted
Jun 9 2012, 03:49
We hope to be able to come up with smart combination of free and closed P&C Alpha of Arma 3.

Pre-order for alpha access with pleasure for me.

gonk
Jun 9 2012, 07:15
The last time BIS tried the alpha release prior to the game was OFP. And it turned out pretty good. The main reason was they actually listened to the main gripes from the forums... things like... concertinaing trees.. no kneel.. even small things like can we have coloured smoke grenades... and a 64 bit version.. I still waiting on the last one... :p But overall it went very well for the players and for BIS.

Lets not panic and I am sure it will be ok.

ilovebeer
Jun 9 2012, 21:05
Really looking forward to hearing new information soon!:)

Darth_Saulop
Jun 9 2012, 22:20
I cant wait for play alpha of this game!!! :p:o:rolleyes:

edjcox
Jun 9 2012, 22:48
How do I get on the Alpha list or Beta list for that matter?

:butbut:

maionaze
Jun 9 2012, 23:17
How do I get on the Alpha list or Beta list for that matter?

:butbut:

Nobody knows details regarding the Alpha/Beta besides the devs.

RoboSheriff
Jun 9 2012, 23:19
Can't wait to test this out.

]NTRUDER
Jun 9 2012, 23:20
All I can say is that with the latest round of BS from EA/Dice (the "premium" package for BF3), I can't wait to try ARMA III. EA's given me the green weenie too many times, and I look forward to supporting a company that appears to actually respect its player base.

Then you've come to the right place mate :)

OldBear
Jun 9 2012, 23:23
Stop! these guys are just back from E3 ... if it was for me after such a strain I will need a month in a secluded place very far in the mountains.

I believe we will have to wait for a while, Ivan must heal his beer muscles, Jay must explain many things to Maruk and Mr Bean must get rid of the zombie lag ...

So we are going to wait ...

Then after the new strategy being define ... we will get some infos, hints or communiqué

Alex72
Jun 9 2012, 23:25
True that. Please stop the rather meaningless posts of how excited you are to test the alpha. We all are and BIS knows it too well. ;)

mr.g-c
Jun 10 2012, 18:41
The last time BIS tried the alpha release prior to the game was OFP. And it turned out pretty good. The main reason was they actually listened to the main gripes from the forums... things like... concertinaing trees.. no kneel.. even small things like can we have coloured smoke grenades... and a 64 bit version.. I still waiting on the last one... :p But overall it went very well for the players and for BIS.

Lets not panic and I am sure it will be ok.
Wow... i wasn't aware of that...OFP... really that? Are the old Topics maybe still a there? Or sunk with the Ikonboard?
I came into OFP through a Preview-Article in the german "PC Games" Magazine around 2000, the free-world-everything-playable idea was a revolution in itself.

Yeti1
Jun 10 2012, 21:17
This is the way it should be done, thanks BIS you have become my favourite developer of all time!

James2464
Jun 11 2012, 02:06
Jay said they will have a date revealed at Gamesom in July, he says the Alpha will come around September followed by a Beta then full release early 2013

OldBear
Jun 11 2012, 09:18
Well, this is starting badly ... Gamescom in Cologne, Germany is set on 2012 15th Aug 2012 - 19th Aug 2012

If you get such a piece of intel coming from any official source, please quote the source or give an accurate description of the people involved because if you are just inferring such info from what we all already knew here, you will just get "Flame and Troll".

RoyaltyinExile
Jun 11 2012, 10:31
Hello! I've updated the OP with the latest details.

Obviously, we'd have preferred to unleash the alpha directly after E3, with the great interest we've experienced with Arma 3 with our community and the broader gaming media/ players.

Unfortunately, that's not been possible, in part - as I've mentioned to journalists and visitors to our booth - due to the implementation of certain fundamental features in the engine.

I'd really like to avoid any uncertainty or confusion spawning around this issue. To that end, we'll be as upfront about our plans as we can, with certain 'grey issues', such as access and content dealt with properly (i.e. formally) in the forthcoming weeks and months!

Best,
RiE

rfc
Jun 11 2012, 11:34
Cant.Wait.To.Get.It. :)

Appreciate the update!

Jun 11 2012, 11:48
Damn, I was hoping to play the shit out of the alpha during my holiday in August. Seems like that's not gonna happen. :(

But as I've said before, it's for a good cause. I'm sure there are good reasons for the move from PhysX 2 to 3, and that we will all benefit from them. :D

jhoson14
Jun 11 2012, 12:04
So the alpha will be avaliable to any one who want to try it like ToH Alpha ?

Or will be closed for some lucky chosen members?

maionaze
Jun 11 2012, 12:07
So the alpha will be avaliable to any one who want to try it like ToH Alpha ?

Or will be closed for some lucky chosen members?

Read the first post man :)

colossus
Jun 11 2012, 13:07
...
Thanks for the update. It's understandable, of course, just heartbreaking. :( August or September it is then. :)

Booster
Jun 11 2012, 13:54
Fact: I'm going to kick everybody's ass in the firing drills.

zimms
Jun 11 2012, 15:24
Fact: Liars won't be allowed to participate in the CA. :mad_o:

b00ce
Jun 11 2012, 15:31
Hopefully I get to play the Alpha before I ship off to basic. :p

It would suck having to wait 26+ weeks to play ArmA3.

Slatts
Jun 11 2012, 15:49
Hopefully I get to play the Alpha before I ship off to basic. :p

It would suck having to wait 26+ weeks to play ArmA3.

Because real soldiering just isn't good enough :)

Celery
Jun 11 2012, 16:19
Because real soldiering just isn't good enough :)
Comes home
"Alright, time for some real military action!"

Myshaak
Jun 11 2012, 17:32
I don't know what to feel! Should I feel heartbroken that I won't be playing Arma 3 for another few months... or should I feel happy that Project Splendid won't make me spend an entire summer behind my computer? ;)

Shatter3D_S0uL
Jun 11 2012, 18:14
Well,good news in general.Thanks for the update.

Jun 11 2012, 18:22
Would a BI dev be so kind as to elaborate on some of the advantages we will be seeing thanks to PhysX 3 when compared to PhysX 2? What motivated you guys to make the move?

RobertHammer
Jun 11 2012, 18:25
MadDoX - i can guess the Physx 2.0 was too old and there was already a new version 3.2 > http://physxinfo.com/wiki/PhysX_SDK_3.x

danny96
Jun 11 2012, 21:16
MadDoX - i can guess the Physx 2.0 was too old and there was already a new version 3.2 > http://physxinfo.com/wiki/PhysX_SDK_3.x
Wow o_O. That news!

Iroquois Pliskin
Jun 12 2012, 02:12
Would a BI dev be so kind as to elaborate on some of the advantages we will be seeing thanks to PhysX 3 when compared to PhysX 2? What motivated you guys to make the move?

Why, realistic tank armour simulation being the prime reason, of course

C U on the battlefields of Colonge in August, my dear.

http://i.minus.com/in41RSxgPyPoy.png

P.S. From that page,

(new) Full vehicle model that includes components such as engine, clutch, gears, autobox, differential, wheels, tyres, suspensions and chassis

(new in 3.2) N-wheeled vehicles (N > 2) and tanks

(new) Support for various tire types and drivable surface types

;-)

gonk
Jun 12 2012, 11:10
still would of liked to of got my hands on a early alpha, even with physx 2. Just to look at the features that are not covered by physx. This would give BIS better lead time to tweak. Oh well, good to see what Physx 3 can bring to the table.

NodUnit
Jun 12 2012, 14:51
Why, realistic tank armour simulation being the prime reason, of course

C U on the battlefields of Colonge in August, my dear.

http://i.minus.com/in41RSxgPyPoy.png

P.S. From that page,

;-)

Don't get ahead of yourself now, that is what it CAN do, not necessarily what will be included and for all we know the move could have been due to a case of "use it or lose it".

Iroquois Pliskin
Jun 12 2012, 15:01
Don't get ahead of yourself now, that is what it CAN do, not necessarily what will be included and for all we know the move could have been due to a case of "use it or lose it".

Armour simulation out-the-box -- tis my dream, though I'm pretty confident they have switched to version 3.X due to the above-mentioned points: wheeled vehicles and tank (suspension, tracks) simulation. PhysX 2.0 only provided ragdolls, i.e. infantry AFAIK. :icon_twisted:

PuFu
Jun 12 2012, 22:04
Armour simulation out-the-box -- tis my dream, though I'm pretty confident they have switched to version 3.X due to the above-mentioned points: wheeled vehicles and tank (suspension, tracks) simulation. PhysX 2.0 only provided ragdolls, i.e. infantry AFAIK. :icon_twisted:
If you want my 2 cents, the reason was there was no reason to keep old technology in, especially since once implemented, switching it to a newer one would have been a lot more demanding post-release.
The fact that SDK provides certain tools, as nou said, doesn't necessary mean they'll actually use them. I'll obviously love to be proven wrong though

Iroquois Pliskin
Jun 12 2012, 23:28
If you want my 2 cents, the reason was there was no reason to keep old technology in, especially since once implemented, switching it to a newer one would have been a lot more demanding post-release.
The fact that SDK provides certain tools, as nou said, doesn't necessary mean they'll actually use them. I'll obviously love to be proven wrong though

If that APC physics in E3 demos is the best physics we're going to get, then that would be a waste, as 3.2 seems to be oriented towards vehicles, not mere ragdolls. I think the choice before them was thus: 1) PhysX 2.0 - infantry ragdolls, vehicles - not applicable/minimal simulation; 2) Version 3.x - everything relevant is included, which provides freedom of action, flexibility and extended longevity of the game.

A good read for any ArmA III Zealots out there,

1) http://physxinfo.com/wiki/PhysX_SDK_2.x
2) http://physxinfo.com/wiki/PhysX_SDK_3.x

Version 2.x is old, old, ooold legacy code based on Ageia physics engine, which had been bought by NV many moons ago. Ageia - hey, I remember that name... from 3DFX times. :cc:

Scrub
Jun 13 2012, 00:03
If you want my 2 cents, the reason was there was no reason to keep old technology in, especially since once implemented, switching it to a newer one would have been a lot more demanding post-release.
The fact that SDK provides certain tools, as nou said, doesn't necessary mean they'll actually use them. I'll obviously love to be proven wrong though

As right as you've been for all your time on these forums, you ARE statistically due to be incorrect anytime now. ;)

OldBear
Jun 13 2012, 22:57
Hey guys ... have you seen 1st post update ?

- we've delayed its initially planned release, in part due to the transition between PhysX 2-3
- it's now intended to be released some time after Gamecom 2012, which we're attending this year
-since this implementation itself - and particularly its integration into multiplayer - is central to the game, we felt there was no point in releasing an 'alpha' untll these fundamentals were in place
- it'll offer a quite limited set of content to begin with, with more released as we can
- the showcase at E3 2012 gives you a good idea of the basic content that we'd hope to package with a release
- we're actively working on the details of what will be on offer and how it will be accessed. Expect a formal announcement with simple, clear details soon™

So we are going to wait "until it's done" © Bohemia Interactive

rfc
Jun 14 2012, 09:26
So we are going to wait "until it's done" © Bohemia Interactive

PurePassion
Jun 14 2012, 10:36
Hey guys ... have you seen 1st post update ?

So we are going to wait "until it's done" © Bohemia Interactive

aka soon™ :D

It will be interesting to know how exactly we can access it. It was called "PACA" which could relate to Pay and Contribute Alpha which would be a very good decision in my opinion!

Jun 14 2012, 10:42
aka soon™ :D

It will be interesting to know how exactly we can access it. It was called "PACA" which could relate to Pay and Contribute Alpha which would be a very good decision in my opinion!
Ah, well reasoned regarding the meaning of "PACA". I kept reading it in RiE's post, thought briefly about what it could mean, but never made the connection to "pay and contribute".

PurePassion
Jun 14 2012, 10:55
Carrier Command used this option as well and I think it was working really good with the seperate "CIT" like forum for bugs and suggestions. CC might have been the successful testbed for this concept.

Tom1
Jun 14 2012, 11:51
As long as anyone can try it if they pay I will happilly give BIS my money.

Tonci87
Jun 14 2012, 12:17
Would that mean that I have to buy a digital copy of the game? Damn I wan´t a boxed one....

Iroquois Pliskin
Jun 14 2012, 13:24
Would that mean that I have to buy a digital copy of the game? Damn I wan´t a boxed one....

+1

ArmA III is a paradigm shift, not having it in your hands would be akin to blasphemy. You could do many things with the DVD itself... which I won't mention. :blush:

Dingo8
Jun 14 2012, 13:31
I think it's more blasphemous to complain about this rather than just getting both a digital and physical copy. ;)

Sniperwolf572
Jun 14 2012, 14:39
We are now busy working on the public community alpha which is due for release in this autumn. It will be similar to our E3 hands-on demo, but it will contain the 2D mission editor and allow modifications. I am confident we will be able to showcase many major improvements and new features in this early build and give the community an excellent toy to ease their waiting for the final game.
Rock, Paper, Shotgun interview: Bohemia Talk Arma 3, Modding, Day Z (http://www.rockpapershotgun.com/2012/06/14/interview-bohemia-talk-arma-3-modding-day-z/)

Jun 14 2012, 14:48
Mods supported in the Alpha! Sweet. :D

NeuroFunker
Jun 14 2012, 15:11
wow, so we will get bunch of mods before A3 release already, thats just awesome!
Big warm hug to BIS everyone!

Sniperwolf572
Jun 14 2012, 15:17
It will certainly be a good starting point for mod and mission makers so we can enjoy higher quality missions/mods earlier in the games lifetime.
Besides, without those two things, BI would probably lose some of the bug-spotting potential on features/commands/configs that do not get an official "we-need-some-focus-on-these-features" treatment.

Smurf
Jun 14 2012, 15:25
That was a really nice interview, something that you can barely see from other big developers out there. This part may drive crazy some nuts around here:

The setting also allows the team to have some rest from the pressure associated with replicating reality and focus more on the actual gameplay.
IMO, they are right.

Tonci87
Jun 14 2012, 15:27
And Editor!

DMarkwick
Jun 14 2012, 15:29
Well, the details so far make me happy :)

Mr. Charles
Jun 14 2012, 17:14
2D Editor...

Fast Forward to 2013 and we will still press ALT+E to get to the 3D Editor :o

Slatts
Jun 14 2012, 17:17
Time to get designs for the AUG A4 finished ;)

Or should I just work on AUG for arma 2 first :o

NodUnit
Jun 14 2012, 18:06
That was a really nice interview, something that you can barely see from other big developers out there. This part may drive crazy some nuts around here:

IMO, they are right.

Indeed, besides, people were generally complaining about the innacuracies of almost every bit of hardware there was and in the end remade it if they were bothered too much.

Bit dissapointed to hear about the editor though, I really hope they make it 3D or at least make the 3D extra more stable by A3's release. Imo the ability to see where you are placing things and maneuver them accordingly in real time, as opposed to seeing them represented via icon, placing the objects and then going in, guessing the distance to fix and having to do that who knows how many times, would open a dozen new doors in mission design.

Check spoiler for example if you want.

You're in the sky, so high that you can not only see but also walk through the clouds, watching them slowly travel across the great blue. As you look down you see through what appears to be a glass-like path, reflecting gently from the sky, gleaming within the sunlight as the ocean below shimmers brightly, vast and stretching as far as the eye can see. As you look back up your gaze is met by an almost ethereal scene of many curious structures, both open and closed, of all shapes and sizes, yet all gleam within the sun. Through a great tunnel you can see one structure that besets all others, a giant tower resting within the center, the shadow cast across all of the floating whatever the hell this is. Just a very rough idea but such a thing would require several "pieces" and there is no way you'd ever be able to string it together in a short time.. Other more practical idea include a large hollow structure with "lego" guts that you add in yourself, tailoring the rooms to what you want them.

HKFlash
Jun 14 2012, 19:46
But did they say there would be no 3D editor at release?

antoineflemming
Jun 14 2012, 19:48
But did they say there would be no 3D editor at release?

No, they didn't. They are basically saying "We aren't done with the 3D editor yet, so you only get to test the 2D editor in the Community Alpha".

maionaze
Jun 14 2012, 19:52
But did they say there would be no 3D editor at release?

No, for all we know the 3D editor is still in their plans. They must be releasing the 2D version so that we can make our own scenarios and test mods with the Alpha build. I'm sure the 3D version will ship with the 1.0 version.

Kung-fu'd

CommanderJ
Jun 14 2012, 20:07
Looks good, according to the RPS article they will include both the 2D editor AND mod support in the community alpha, so we'll get to play around quite a bit.

NodUnit
Jun 14 2012, 20:09
Yes indeedy, big props to BI on that one, be it alpha or beta I've never heard of actually supporting and encouraging modding, I wonder what they are looking for in that decision.

antoineflemming
Jun 14 2012, 20:50
Yes indeedy, big props to BI on that one, be it alpha or beta I've never heard of actually supporting and encouraging modding, I wonder what they are looking for in that decision.

Well, other than really good PR, probably they have made some changes to the way mods are handled, and want to get user feedback on that.

Smurf
Jun 14 2012, 20:55
Well, other than really good PR, probably they have made some changes to the way mods are handled, and want to get user feedback on that.
Yeah, this and this:

We are exploring the possibilities regarding smoother mod integration. The DayZ popularity has certainly played its role in prioritizing this issue.
http://www.thereticule.com/arma-3-wont-use-steam-workshop-will-have-better-mod-integration/

Makes sense. And give a chance to keep modders revving up for day 1 releases. (replacement packs for the whiners; trolololo)

NodUnit
Jun 14 2012, 21:06
*Looks at posted url, noticed it's the same one posted in the steamworks thread..forgot to take that into account, major facepalm for self*

Smurf
Jun 14 2012, 21:16
I knew it was going to happen when I saw it was you that posted. :D

OldBear
Jun 14 2012, 21:45
23 February 2012 ,Daniel Musil (http://www.bistudio.com/english/company/developers-blog/285-scanning-the-horizon-arma-3-in-2012) about modding :

"Following E3, we plan to open up the game to our players. This process starts with the release of a playable build of Arma 3. We call it the 'Community Alpha'. It's intended to enable people who'd like to try the game early on in development help us to shape it up - and make Arma 3 the greatest release of the series. Ours is a large and complex game - being developed by a relatively small team - so we really appreciate your opinions, thoughts and feedback.

The Community Alpha will be quite limited in terms of the assets it includes, with the goal of providing enough content to experiment with the brand new bits of gameplay and technology. It also enables our passionate community to prepare their mods for the very latest version of the Real Virtuality engine. Then, later on in the year, we'd like to open up our game up even further with a more extensive beta program. The exact details, however, we intend to set out closer to their launch."

samyG
Jun 14 2012, 22:11
How are they going to set up access to community alpha (and beta)? Is it free access or must you purchase some kind of voucher?

Smurf
Jun 14 2012, 22:19
Nobody knows yet for sure, but will be a closed and an open phase. Check first post for updates.

someguywho
Jun 14 2012, 23:49
http://www.rockpapershotgun.com/2012/06/14/interview-bohemia-talk-arma-3-modding-day-z/

A bit about the alpha in here. This bit is the best though

Ivan: We are now busy working on the public community alpha which is due for release in this autumn. It will be similar to our E3 hands-on demo, but it will contain the 2D mission editor and allow modifications. I am confident we will be able to showcase many major improvements and new features in this early build and give the community an excellent toy to ease their waiting for the final game.

antoineflemming
Jun 15 2012, 00:58
http://www.rockpapershotgun.com/2012/06/14/interview-bohemia-talk-arma-3-modding-day-z/

A bit about the alpha in here. This bit is the best though

You're really late...

ruhtraeel
Jun 15 2012, 02:08
Wait so there's an alpha and a beta going to be available?

What does the word "community" mean? Forum users?

Also when is gamecom

Papanowel
Jun 15 2012, 03:17
Also when is gamecom

In August.

Celery
Jun 15 2012, 06:44
What does the word "community" mean? Forum users?

Think more along the lines of community service.

Timnos
Jun 15 2012, 06:48
Nobody knows yet for sure, but will be a closed and an open phase.

Does closed phase mean that only a select group of people will be allowed to participate?

SpecOp9
Jun 15 2012, 07:28
I have a question... If we happen to get in the alpha, and we're addon makers who already have models ready-to-go, will we be able to use ARMA 2's O2 editor to get the addons into the alpha?

EgegaardDK
Jun 15 2012, 07:38
Will ARMA 3 Alpha be a Play & Contribute?
Or what did you have in mind guys?

NoRailgunner
Jun 15 2012, 08:46
"Open Alpha" usually means WIP version to test stability and features - no need to get overexcited/hyped or utterly disappointed. Progress of developing software Alpha -> Beta -> RC -> Final.

Placebo
Jun 15 2012, 09:05
Think more along the lines of community service.

So punishment for people convicted of crimes? We have a lot of those sorts on here I can tell you ;)

OldBear
Jun 15 2012, 09:41
Community ... punishment ... crimes ... well what are you speaking of ?

@<hidden> EgegaardDK : let's remember what Maruk, the boss, himself has said a little while ago (http://forums.bistudio.com/showthread.php?131519-Arma-3-Community-Alpha-Announcement!&p=2165687&viewfull=1#post2165687)

We hope to be able to come up with smart combination of free and closed P&C Alpha of Arma 3.

From my point of view, that mean that BIS is thinking about 2 ways to have access to Alpha
- the free one being a kind of demo, the thing with showcase we have seen during E3, so everybody can get a hand on it.
- the other one, a Play & Contribute version of the thing, more or less based on Carrier Command P&C model (https://store.bistudio.com/carrier-command-gaea-mission-supporter).

sgtsn1per
Jun 15 2012, 10:23
+1 to "Old Bear" ^,
Either way, no doubt about it, it will be a huge success. And will relieve a'lot of the "tension" in the community.
Cant wait! :)

Timnos
Jun 15 2012, 10:29
From my point of view, that mean that BIS is thinking about 2 ways to have access to Alpha
- the free one being a kind of demo, the thing with showcase we have seen during E3, so everybody can get a hand on it.
- the other one, a Play & Contribute version of the thing, more or less based on Carrier Command P&C model (https://store.bistudio.com/carrier-command-gaea-mission-supporter).

That doesn't sound right. Why would it be called closed if it is available to everyone?

OldBear
Jun 15 2012, 10:59
@<hidden> : Well ..., in my opinion if you have to pay for something it's not to be called "open", so if only those having subscribed the P&C Arma3 Enthusiast version are having access to another version, it will called a "closed" version, whatever their number will be.

Timnos
Jun 15 2012, 11:08
@<hidden> : Well ..., in my opinion if you have to pay for something it's not to be called "open", so if only those having subscribed the P&C Arma3 Enthusiast version are having access to another version, it will called a "closed" version, whatever their number will be.

Let's hope that your right mate, I'd be devestated to miss out on all the fun, oops, I mean testing.:)

EgegaardDK
Jun 15 2012, 11:15
Sounds good, thanks for the update on what Maruk said.. ;)

Im sure it would be the right descesion to make it P&C, because it will bring alot of alpha testers to the game.. And im sure that BI want to release only the best of the best for the final version ;)

Who would pay to be an Alpha tester?
and then get the final release in the end, off course :)

I would :yay:

OldBear
Jun 15 2012, 11:58
At the moment, the thing that is devastating me is that I had planned to spend 3 months buried deep out off world playing Arma3 Community Alpha all Summer long ...

sgtsn1per
Jun 15 2012, 14:09
I'm pretty sure they said the alpha will include a 2d mission editor so that should give it alot of hours! ha

jan8442
Jun 15 2012, 16:58
Oh god i want the alpha NOW XD

Cnaff
Jun 15 2012, 17:59
Can't wait for the alpha! =D

Kremator
Jun 15 2012, 18:40
I can wait for the alpha. The longer the better (within reason!) Having the physX3 onboard will be great!

OldBear
Jun 16 2012, 00:03
Here some piece of info about, well ... upcoming Alpha, from an Jay and Ivan interview on RockPaperShotgun.com (http://www.rockpapershotgun.com/2012/06/14/interview-bohemia-talk-arma-3-modding-day-z/)

RPS: When can we expect to see more of the game? Any chances of a hands-on session soon?

Ivan: We are now busy working on the public community alpha which is due for release in this autumn. It will be similar to our E3 hands-on demo, but it will contain the 2D mission editor and allow modifications. I am confident we will be able to showcase many major improvements and new features in this early build and give the community an excellent toy to ease their waiting for the final game.

Autumn (http://en.wikipedia.org/wiki/Autumn) ...

CTCCoco
Jun 16 2012, 11:09
Here some piece of info about, well ... upcoming Alpha, from an Jay and Ivan interview on RockPaperShotgun.com (http://www.rockpapershotgun.com/2012/06/14/interview-bohemia-talk-arma-3-modding-day-z/)

Autumn (http://en.wikipedia.org/wiki/Autumn) ...

Epic fail.

Kakeshoma
Jun 16 2012, 12:01
Epic fail.

What is?

NeuroFunker
Jun 16 2012, 12:03
so if they would rush it, and release fully buggy and unstable build, you would also say:

Epic fail.
?
You sir, make no sense.

OldBear
Jun 16 2012, 12:31
Here is my Old Bear advice :

roshnak
Jun 17 2012, 07:22
so if they would rush it, and release fully buggy and unstable build, you would also say:

?
You sir, make no sense.

It's an alpha, dude. It's not supposed to be polished.

Dingo8
Jun 17 2012, 07:25
It's an alpha, dude. It's not supposed to be polished.

However, they do want to include PhysX 3 in the alpha so we can actually test it.

roshnak
Jun 17 2012, 07:40
I was more replying to the guy's implication that he would rather wait and get a bug free release, which is pretty much the opposite of what an alpha is.

Steakslim
Jun 17 2012, 07:58
That and implying he doesn't want to help make the release bug free. Tsk tsk, some people.

NeuroFunker
Jun 17 2012, 08:32
some people are sowhat impatient. Tsk, stk...

Celery
Jun 17 2012, 11:56
What good is a buggy alpha release where all the bugs that are there are already known to us, and feedback would mostly be about the most obvious ones?

riodock45
Jun 17 2012, 12:11
Does everyone get access to the Community Alpha or do I have to apply somewhere?

Dingo8
Jun 17 2012, 12:27
Does everyone get access to the Community Alpha or do I have to apply somewhere?

In addition to what Tonci87 wrote, to be eligible for alpha testing, you have to show the ability to use the forum search function. :)

Nicholas
Jun 17 2012, 12:29
I believe that the limitations for the alpha are age, height, voice pitch, and there is a very long and tedious registration process. Only to be entered into a lottery and if your name is drawn you may join the alpha.

FPDR

GossamerSolid
Jun 17 2012, 14:34
You should have to be registered on the forums for like a week and have 30 posts before you can post in this thread. The amount of people saying "LUL WEN IS TEH ALPHAZ OUT!?1o1ne!?" is getting rediculous.

Celery
Jun 17 2012, 14:39
Fixed it for you :D

That's like carrying water to the ocean.

OnlyRazor
Jun 17 2012, 14:42
That's like carrying water to the ocean.

So... Diluting the overall solution? Unless you mean 'carrying brine water to the ocean' but that doesn't flow as well.

NeuroFunker
Jun 17 2012, 15:22
a pity there will be not some hot girls, who ask for alpha, we might have a solution, what should they do, to get access to alpha. :)

zigar
Jun 17 2012, 17:43
cant wait :cool:

Celery
Jun 17 2012, 19:43
So... Diluting the overall solution?
Yes. In addition to beer, we are also taking skinny dips in vodka and spirits.

OnlyRazor
Jun 17 2012, 20:09
Yes. In addition to beer, we are also taking skinny dips in vodka and spirits.

Bah, ye of little liquor. I have a pool of pure medical-grade ethanol in my basement. Melts ya if you drink it, though.

Chortles
Jun 18 2012, 00:55
I have to say, as someone who's seen the contrasting approaches of rocket "versus" Buchta and Crowe's interviews and E3 presentations... I definitely like Buchta and Crowe's words in that RPS interview for the direction for ARMA 3, so sign me up for that community alpha!

Garviel
Jun 19 2012, 08:32
Does anyone have any news on when specifically the alpha is going to be released? I know "after e3" could mean anytime beween now and november but i'm so anxious to try it!

EricM
Jun 19 2012, 08:54
In september/autumn

GossamerSolid
Jun 19 2012, 16:19
Does anyone have any news on when specifically the alpha is going to be released? I know "after e3" could mean anytime beween now and november but i'm so anxious to try it!

Use the search button (http://forums.bistudio.com/search.php)

Garviel
Jun 19 2012, 19:26
Use the search button (http://forums.bistudio.com/search.php)

I did, and nothing came up, which is obviously why i came to the thread specifically about the community alpha...

metalcraze
Jun 19 2012, 19:29
It's "Autumn 2012" now if we are lucky.

Garviel
Jun 19 2012, 19:50
Better than winter :)

EricM
Jun 19 2012, 20:16
Summer is way too hot in Greece for any serious testing. We'll be much better in autumn...

OldBear
Jun 20 2012, 03:32
@<hidden> : Read 1st post of this thread, RIE has updated it with latest news.

Garviel
Jun 21 2012, 03:32
@<hidden> : Read 1st post of this thread, RIE has updated it with latest news.

The first thing i did was go through the first 20 pages, including the updated one, which says "after gamescon" as i said. I have found my answer which is september/autumnish.

Old_Painless
Jun 21 2012, 13:13
Wonder if A3 will run on the new snazzy windows tablets, the Pro version of course (i5, SSD). Not expecting much, but if simple missions would run it could be really cool

metalcraze
Jun 21 2012, 13:17
I hope A3 will run on my calculator if BIS is serious about optimization this time.

Vixente
Jun 21 2012, 14:53
Wonder if A3 will run on the new snazzy windows tablets, the Pro version of course (i5, SSD). Not expecting much, but if simple missions would run it could be really cool

Yo have to be trolling me.

Old_Painless
Jun 21 2012, 17:01
Know it sounds optimistic, but I run Arma 2 "tolerably" on an Win7 laptop with i5 and SSD and a POS onboard graphics card. Not my main rig, but works when on the road

Shagulon
Jun 24 2012, 13:29
hmm should you not just give the alpha to those who pre-purhchase (for a slight reduced price).

Eveyone on these boards will be buying anyways... buggy or not probably.

Bigpickle
Jun 24 2012, 16:00
Fire And Smoke for ArmA2: JTD_FireAndSmoke v0.2
Done :)

@<hidden> BIS Devs,
Firstly thank you for the updates, I'm quite excited about ArmA3 already. Also I have a question about the alpha if I may:

Will we have simple co-op/pvp MP mission use? as we have the 2d editor use to make missions, thus enabling us test the new online coding?

Jun 25 2012, 02:47
I've been waiting a long time. Love the whole franchise and extremely excited for alpha. :)

bobtom
Jun 25 2012, 03:27
Done :)

@<hidden> BIS Devs,
Firstly thank you for the updates, I'm quite excited about ArmA3 already. Also I have a question about the alpha if I may:

Will we have simple co-op/pvp MP mission use? as we have the 2d editor use to make missions, thus enabling us test the new online coding?

It has been stated that there will be Mulitiplayer in the Alpha, apparently getting physics to work with MP is one of the main issues that they are dealing with (if I remember correctly). That, together with editor usage and the confirmation of mods, implies that we will be able to create and prepare missions and mods for the final release of ArmA 3 within the Alpha.

---------- Post added at 09:27 PM ---------- Previous post was at 09:25 PM ----------

I've been waiting a long time. Love the whole franchise and extremely excited for alpha. :)

Me too. Sadly I'll be back in school when this fall rolls around. Oh well, ArmA takes precedence*. :)

*Just kidding

TheCreator
Jun 28 2012, 00:02
Hope this game is as good as it looks. The only problem ive ever had with arma is the buggy engine.

Jun 28 2012, 01:55
Not a single word on their site (www.arma3.com) since June 1st. Kinda odd? Or, maybe they are running around with their butts on fire getting alpha ready for us to download....... XD lol

antoineflemming
Jun 28 2012, 04:27
Not a single word on their site (www.arma3.com) since June 1st. Kinda odd? Or, maybe they are running around with their butts on fire getting alpha ready for us to download....... XD lol

I think they will release an E3 vid of the night and diving showcases on Thursday. They said later this week.

SnR
Jun 28 2012, 08:14
I will return here next week.

Jun 28 2012, 15:20
ah ha... I just realized they posted that XD

Jun 29 2012, 18:10
Hope this game is as good as it looks. The only problem ive ever had with arma is the buggy engine.

Haha, its better than it looks :P

totnine
Jun 30 2012, 11:05
Waiting for the Alpha!

Fishshrike
Jul 4 2012, 11:15
Can't wait until they release the Alpha- any ideas when it will be released, and how people can access it?

Call_911
Jul 4 2012, 11:26
Knowing my luck they'll release ArmA3 beta than next day DCS Combined Arms beta will go live..story of my life than decisions,decisions.

maionaze
Jul 4 2012, 11:41
Can't wait until they release the Alpha- any ideas when it will be released, and how people can access it?

Read the first post. That's all the info we got.

Manzilla
Jul 6 2012, 23:49
Can't wait until they release the Alpha- any ideas when it will be released, and how people can access it?

Yes, of course there's an idea. They've recently confirm that it will be released when it's ready. As far as how when the time comes BIS will let us know here(forums) and by other means.

Reading the first post is fun!

we're actively working on the details of what will be on offer and how it will be accessed. Expect a formal announcement with simple, clear details soon™

GrayFox
Jul 10 2012, 16:46
when we can enjoy the alpha or beta 3 Is Armed Assault?

Gilson
Jul 10 2012, 18:32
when we can enjoy the alpha or beta 3 Is Armed Assault?

I, whu...

colossus
Jul 10 2012, 19:03
when we can enjoy the alpha or beta 3 Is Armed Assault?

I'm sad to say I don't know Spanish, yet, so I hope Google translate can convey the message good enough for now. Correct me if it's wrong.

No sabemos todavía. Después de la Gamescom de agosto. / We don't know yet. After Gamescom in August.

Vixente
Jul 10 2012, 19:14
I'm sad to say I don't know Spanish, yet, so I hope Google translate can convey the message good enough for now. Correct me if it's wrong.

No sabemos todavía. Después de la Gamescom de agosto. / We don't know yet. After Gamescom in August.

Perfect :)

Roni
Jul 11 2012, 22:42
I just wonder if there will be physx 2 or physx 3 in CA ?

colossus
Jul 11 2012, 22:53
PhysX 3.x. This is (part of) the reason why they moved the date.

metalcraze
Jul 11 2012, 23:01
Last time the date for alpha was september 2012.

SpetS15
Jul 12 2012, 05:29
they said after E3, now is after Gamsecom :(

IcCarlos
Jul 12 2012, 10:18
It can only be a good thing though delaying the Alpha release, annoying as it is. The better the Alpha the better the onward game improvements and public interest!

Sam75
Jul 13 2012, 07:57
It can only be a good thing though delaying the Alpha release, annoying as it is. The better the Alpha the better the onward game improvements and public interest!

I don't agree, the alpha could be updated with patches

tremanarch
Jul 13 2012, 09:50
but if the first look qont appease the kids they abandon it. The problem is kids think: alpha / beta = demo and corporationss act accordingly.

ont the other hand who needs those kids anyway?

antoineflemming
Jul 13 2012, 14:38
I don't agree, the alpha could be updated with patches

Same here. I can wait, but I'd honestly be fine with just having the E3 Alpha build as a sort-of pre-alpha lol. And I only say that because I have relative free time right now.

Celery
Jul 13 2012, 15:09
May I ask again: what good is a buggy alpha where all the issues are already known?

sgtsn1per
Jul 13 2012, 15:19
May I ask again: what good is a buggy alpha where all the issues are already known?

Very true Celery. But that being said I'm guessing around half the people in this forum would be happy with any form of the game they could get their hands on right now.
I know I sure would be (=

NodUnit
Jul 13 2012, 15:33
That's not really the point of early builds.

OnlyRazor
Jul 13 2012, 16:26
So, BIS are giving access to Arma 3 to random players at their HQ (http://www.bistudio.com/english/home/news/projects/317-arma-3-focus-groups), you say?

CHAAAAARGE

MavericK96
Jul 13 2012, 16:59
So, BIS are giving access to Arma 3 to random players at their HQ (http://www.bistudio.com/english/home/news/projects/317-arma-3-focus-groups), you say?

CHAAAAARGE

Cool if you live in CZ, kinda shitty for the rest of the community...lol.

Tankbuster
Jul 13 2012, 17:03
Cool if you live in CZ, kinda shitty for the rest of the community...lol.

You lightweight! :)

For me (by car) ... 838 mi, 13 hours 17 mins

Timnos
Jul 13 2012, 17:11
So, BIS are giving access to Arma 3 to random players at their HQ (http://www.bistudio.com/english/home/news/projects/317-arma-3-focus-groups), you say?

CHAAAAARGE

Damn it, I dont fall into any of those categories -

During August, we hope to take a small range of players of differing abilities – non-experienced and expert combat simulator players - and try to gather some useful feedback on the state of our development.

Guess I'll have to wait until they require the 'supreme master combat simulator player'.

Mr Burns
Jul 13 2012, 17:31
You lightweight! :)

For me (by car) ... 838 mi, 13 hours 17 mins

My buttocks still hurting from that 12hrs assbuster tour which started in cologne when shenzu & me thought it´d be cool to get ArmA1 a week early :rolleyes:

Slatts
Jul 13 2012, 17:34
argh i wish i didnt get the sack... i needs ze moneyz to's go to's gamezcomz

Tankbuster
Jul 13 2012, 17:46
My buttocks still hurting from that 12hrs assbuster ~ shenzu & me thought it´d be cool ~

This is a family forum, dude. :)

metalcraze
Jul 13 2012, 17:48
May I ask again: what good is a buggy alpha where all the issues are already known?

ArmA2 was also buggy and its alpha was called a "final version" :rolleyes:

Besides it will be great to test a movement system.

(lack of patience)

Mr Burns
Jul 13 2012, 18:38
This is a family forum, dude. :)

Oh boy, thats just ... soo wrong, i should´ve known better! ;)

:868:

Tonci87
Jul 13 2012, 19:00
So, BIS are giving access to Arma 3 to random players at their HQ (http://www.bistudio.com/english/home/news/projects/317-arma-3-focus-groups), you say?

CHAAAAARGE

Damn it, why aren´t they on vacation in croatia, like all the other czechs?

ProfTournesol
Jul 13 2012, 19:29
Damn it, why aren´t they on vacation in croatia, like all the other czechs?

And Germans...

Tonci87
Jul 13 2012, 21:45
And Germans...

Nah they are on mallorca or in Turkey^^

nooklyn
Jul 13 2012, 22:42
im really exited now :)

OnlyRazor
Jul 13 2012, 23:07
Nah they are on mallorca or in Turkey^^

No, the Russians are in Turkey. No shit, I went there once, went shopping, and every single shopkeeper addressed me in Russian.

Aaaanyway, back on topic, this is good. It means we're getting close to a community release.

Timnos
Jul 16 2012, 11:56
Will it be possible to share missions that are created by the Alpha editor?

Bigpickle
Jul 22 2012, 14:36
And Germans...

& whomever is left is here in the UK ;p

mycatsaid
Jul 24 2012, 16:14
I wonder when we will see the alpha then.

NeuroFunker
Jul 24 2012, 17:31
not to nag around, but visiting this thread i see a new post every time, hoping to hear something new about alpha, but i see offtopic much, pls guys let's not make this thread to a trash.

Nikiforos
Jul 28 2012, 19:02
^+111111

Ekko
Jul 30 2012, 22:37
Lately I've been going in to arma 3 video feed to see if there is a new showcase but it seems as if nothing is happening there! Since i first saw the new gameplay mechanics and older features like diving, I have been looking for new content on ArmA 3 every hour, and I think im going crazy! I don't care if its just some pictures they give out, just give me SOMETHING!

Anyone else going crazy?!

-Coulum-
Jul 30 2012, 22:41
Anyone else going crazy?!

Already gone. And holding back the infantry showcase from us is just cruel. I am salivagating like a dog waiting for it. But I think this might be the wrong thread no?

froggyluv
Jul 30 2012, 22:43
@<hidden>: Welcome to the diabolical world of BI's anti-marketing campaign. Where they drag you in by showing less and keep you begging for anything all the while -evil genius. Do what I do, pretend like it's never coming out then one day you'll wake up to a really nice surprise (hopefully no WW3 before!).

Best!
~Froggy

Fennek
Jul 31 2012, 00:17
hopefully no WW3 before!
In that case we would have to look at the bright side: The "scifi"-haters couldn't complain about it beeing fiction anymore.

SQB-SMA
Jul 31 2012, 04:26
@<hidden>: Welcome to the diabolical world of BI's anti-marketing campaign. Where they drag you in by showing less and keep you begging for anything all the while -evil genius. Do what I do, pretend like it's never coming out then one day you'll wake up to a really nice surprise (hopefully no WW3 before!).

Best!
~Froggy

Good god, I've played right into the hands of an expertly executed D.E.N.N.I.S plan http://www.youtube.com/watch?v=QZuOKUrwoys

SpetS15
Aug 1 2012, 14:30
Release it noooowww! just take my moneeeyyy!
mmmok :s I wait...

Celery
Aug 1 2012, 14:46
Release it noooowww! just take my moneeeyyy!
mmmok :s I wait...

http://i1.kym-cdn.com/entries/icons/original/000/003/617/okayguy.jpg

metalcraze
Aug 1 2012, 23:55
What does Jay Crowe mean by "the end of the year"? Did it get delayed again?

Papanowel
Aug 2 2012, 01:33
What does Jay Crowe mean by "the end of the year"? Did it get delayed again?

I want to play it before the end of the world :rolleyes:

^Th0mas^
Aug 2 2012, 01:48
Will the alpha have AI, or is it MP only?

GossamerSolid
Aug 2 2012, 18:35
Will the alpha have AI, or is it MP only?

Why would they remove a huge chunk of the game for no reason?

Even if they haven't changed the AI one bit since latest OA patch, it would still be in there.

^Th0mas^
Aug 2 2012, 19:55
Because its very comon that betas are MP only.

maturin
Aug 2 2012, 20:09
Modern shooters are essentially MP only anyways. ArmA is different. The editor is the game.

-Coulum-
Aug 2 2012, 21:01
I doubt ai will be excluded. Even if the alpha is more focused for MP (which I believe it is) it is my understanding that the majority of arma multiplayer is Coop so it would be silly not to include ai.

The editor is the game.
Agreed. Its what makes arma so great but also what makes it hard to for certain people to get into the game. They don't understand how powerful it is and how the campaingn and provided mp/sp scnerios are are not even close to comprising the whole of the game.

Gerwazy
Aug 3 2012, 00:34
So everybody will be able to download community alpha or there will be special requirements?

Papanowel
Aug 3 2012, 00:36
So everybody will be able to download community alpha or there will be special requirements?

We don't know yet ;)

Coffeecat
Aug 3 2012, 00:51
We know. Everbody will be able to download and play the Alpha. Atleast thats what Ivan Buchta answered on my question when i send him a mail 3 weeks ago.

Mr. Charles
Aug 3 2012, 01:18
That's not right coffecat, there are several restrictions to the community alpha:

a) you'll need a computer to play it

So at least 66.3% of the world cannot play the ArmA3 alpha. That's nearly two thirds of the world!

http://www.internetworldstats.com/stats.htm

maturin
Aug 3 2012, 01:20
And then the 99% of the 33.3% that can't meet the min specs.

froggyluv
Aug 3 2012, 01:30
And then the 99% of the 33.3% that can't meet the min specs.

Haha! I've finally made it to 1% status -dream achieved and I have only a world chock full of PC slackers to thank. Cigars for all my 1% brethern!

maturin
Aug 3 2012, 01:53
Not the 1% the .3% :p

Papanowel
Aug 3 2012, 02:45
We know. Everbody will be able to download and play the Alpha. Atleast thats what Ivan Buchta answered on my question when i send him a mail 3 weeks ago.

I didn't know that :)

Chortles
Aug 3 2012, 11:53
We know. Everbody will be able to download and play the Alpha. Atleast thats what Ivan Buchta answered on my question when i send him a mail 3 weeks ago.Does this mean that the community alpha is actually an open alpha? :D (I already have ARMA 2, OA, BAF, PMC... but not TOH or ACR.)

GossamerSolid
Aug 3 2012, 11:58
Does this mean that the community alpha is actually an open alpha? :D (I already have ARMA 2, OA, BAF, PMC... but not TOH or ACR.)

We've been told that everybody is allowed into the alpha, so I'd say it's open.

Gerwazy
Aug 3 2012, 22:25
:yay: amazing news.

dsi24
Aug 4 2012, 07:08
Because its very comon that betas are MP only.

Those aren't betas, those are MP only demos with the launch bugs explained away.

tremanarch
Aug 4 2012, 07:45
an alpha needs more developement than a beta. so the gamma verion is the one that is the last version? is it the greeks alphabet or just a coincidence...

PuFu
Aug 4 2012, 11:47
lol what ^^? Alpha < Beta < RC < Release version. There is no gamma version in the software/gamming industry whatsoever.

NeuroFunker
Aug 4 2012, 13:30

Onjin
Aug 5 2012, 09:31
I'm just happy to have stumbled upon ArmA 1 & 2 on Steam in the first place. That was this last Friday, 8/3/12. Played demo and I am now hooked. ArmA 3 is looking mightily sick.

Chortles
Aug 5 2012, 10:14
I'm just happy to have stumbled upon ArmA 1 & 2 on Steam in the first place. That was this last Friday, 8/3/12. Played demo and I am now hooked. ArmA 3 is looking mightily sick.Think of ARMA 3 as *ahem* "an ARMA that's (finally) in the 21st century"!

NeuroFunker
Aug 6 2012, 12:19
Think of ARMA 3 as *ahem* "an ARMA that's (finally) in the 21st century"!

Steakslim
Aug 6 2012, 23:08

As his lawyer I strongly advise my client to not "explain" himself.

twisted
Aug 7 2012, 00:10
@<hidden>: Welcome to the diabolical world of BI's anti-marketing campaign.
Best!
~Froggy
It works for sure fire arma supporters. But im surprised bis don't get more ambitious. Their recent successes show whats possible, and now that they have momentum and a great sequel coming up theyd be smart to run a strong marketing program for some key segments of their global audience.

metalcraze
Aug 7 2012, 12:53
Strong marketing is for people who make shit games. Those money are better spent elsewhere.

DMarkwick
Aug 7 2012, 18:12
Strong marketing is for people who make shit games. Those money are better spent elsewhere.

You do have some odd notions :)

Tankbuster
Aug 7 2012, 20:39
I think what he means, and I'm not normally in the business of interpreting metalcraze's ramblings, is that strong marketing is sometimes indicative of a poor game and in that case, the marketing budget would have been better spent making the game better.

Mr Burns
Aug 7 2012, 20:40
I think what he means, and I'm not normally in the business of interpreting metalcraze's ramblings, is that strong marketing is sometimes indicative of a poor game and in that case, the marketing budget would have been better spent making the game better.

Full page OFPDR adverts a month prior to release anyone :D

Tankbuster
Aug 7 2012, 20:41
My point exactly!