fenchiph
Feb 6 2012, 23:52
I am in the early stages of making a map. I only have the heightmap, sat, mask and other minimal components. No plants, roads, or other objects have been placed.
Everything seems to work except when I get to the step of binarization. When I use binPBO without binarization, the .pbo is created and the map runs. When I binarize, it gives me a crash message, the .wrp isn't in the .pbo, and the map isn't on the editor's list.
The error log just has a bunch of lines saying "updating base class -> blah blah blah" and the final "<world = "p:\myID\mapname\mapname.wrp">" line.
All the paths seem kosher. The "list of files to copy directly" is *.pac;*.paa;*.rtm;*.sqf;*.sqs;*.bikb;*.fsm;*.wss;* .ogg;*.wav;*.fxy;*.csv;*.html;*.lip;*.txt;*.bisurf ;*.ext;*.sqm;. Curiously, the \bin_temp folder contains the \layers files, the \scenes files, and the *.paa files from the \data directory, but the .png and .rvmat files are not present.
Thanks for any help.
Everything seems to work except when I get to the step of binarization. When I use binPBO without binarization, the .pbo is created and the map runs. When I binarize, it gives me a crash message, the .wrp isn't in the .pbo, and the map isn't on the editor's list.
The error log just has a bunch of lines saying "updating base class -> blah blah blah" and the final "<world = "p:\myID\mapname\mapname.wrp">" line.
All the paths seem kosher. The "list of files to copy directly" is *.pac;*.paa;*.rtm;*.sqf;*.sqs;*.bikb;*.fsm;*.wss;* .ogg;*.wav;*.fxy;*.csv;*.html;*.lip;*.txt;*.bisurf ;*.ext;*.sqm;. Curiously, the \bin_temp folder contains the \layers files, the \scenes files, and the *.paa files from the \data directory, but the .png and .rvmat files are not present.
Thanks for any help.