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Thromp
Jan 3 2012, 16:51
Please could the Devs look at a hotfix at minimum for Visitor , we now have the ability to create such huge spaces in TOH , however with the current Visitor anything using a 4096 height map disables the ability to manipulate any objects in the south east ( and some other) quadrant of the map in visitor.

whilst we can use the other sizes , the Grid/cell size needs to be sooo large to create the desired overall world , all detail is lost :(.

This is not a deman , its a Note in hope , i appreciate the stability of the Vanilla is more of a priority but hey its here for refference if nothing else ;)


Thanks in advance

[APS]Gnat
Jan 4 2012, 00:04
I'd ask BIS to update (read FIX) Visitor3 so we can do just a little more in ArmA2OA and TOH ......
Some of the limitations (compared to say Visitor4) are extreme.