View Full Version : [sp]DemolitionMan

Dec 23 2011, 15:08
Hello ,
I present very simple mission for having fun whilst learning flight model of TOH

simply approach the Buildings and hit with demolition ball , there is a minimum height required so you cant simply fly over the top , ball must aat least hit the building.

Very simple mission please feel free to make your own and release , i never have time for elaborate missions so its very simple, however i am learning scripted waypoint config next so making own will be much simpler :).



1 x mission demolitionman
1x watermisc ( bucket and some pool of water
1 x thromp_tree ( includes a tree and a firestarter module and a module to start bare tree field)
1 x Thromp_hsim_terrain ( very basic but good fps )
1 x thromp_cart . trailer for logs
1x thromp_buildings , Buildings and ball for knocking things down

place missions in mydocs\toh(or toh other) profiles\missions
place addons in any @<hidden> folder of your choosing and start with usual -mod parameter to suite

Known issues
sometime the ball will snap off the rope :(, i need to find what makes it do this , its not everytime but a little mission breaker when it does.
The rtm for building is a very quick attempt , i hope to improve one day when my boss stops cracking the whip for me to do other work lol ;)

download at base off spoiler

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ArmA - Sample Models
Copyright © 2008 Bohemia Interactive a.s. All rights reserved. Unauthorized use is strictely prohibited.

For more information about ArmA addons modelling visit http://community.bistudio.com/wiki/Modelling

This archive contains sample models, configs and model configs to be used in BI Editing Tools to create custom models for ArmA.

To distribute or modify or use the ArmA Sample Models in any way, you must agree to the following license:


1) Bohemia Interactive grants to you a personal, nonexclusive License to open, modify and distribute the ArmA Sample Models for the purpose of designing, developing, testing, and producing non-commercial game content for PC game ArmA and its sequels or expansion packs.

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3) Bohemia Interactive doesn't give you permission to exploit ArmA Sample Models in any other way, especially not to convert them for use in any other game or engine than ArmA or its sequels and expansion.

4) If you create and distribute a work based on the ArmA Sample Models you must license the entire work, as a whole, under this License to anyone who will be using it. This License gives no permission to license the work in any other way, but it does not invalidate such permission if you have separately received it.

textures to suite
rvmats (modified pathed to suite)
Landrover 01 /02 .paa
parts of landrover = wheels from the original a1 mlod p3d

pls feel free to make missions adapt mission and release as you please but obey addon rules

the file

Have fun :)