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fboes
Nov 17 2011, 08:12
I just recently switched the HUD off, so now I have to keep guessing where the wind is coming from. How about this:

- Wind moves trees (the direction the tree is beding to is the wind direction, and the sharper the tree bends the more force the wind has :) )
- Wind moves smoke (like smoke from chimneys and so on)
- Wind changes the direction and force of waves (if you see foamy waves, you know there is lots of wind)

P.S.: I know that from the technical point of view this will cause massive CPU / GPU load. But never mind… :)

BeePee
Nov 17 2011, 08:24
The wind already moves the smoke and dust.

fboes
Nov 17 2011, 10:41
Uh, it does? Hehe, never mind.

But there is not enough smoke around. :)

JumpingHubert
Nov 17 2011, 19:32
since the first beta the wind direction is seen in moved
-clouds
-trees
-smoke & dust.
You will see it IF you play the game.

fboes
Nov 18 2011, 06:16
@<hidden>: Hmm, is it a question of GFX settings? Because my trees do not move. ;)

The only smoke I see is the dust I generate when hovering - my idea was more like chimneys generating smoke.

And clouds do not count - they are way to slow to show any kind of wind direction.