View Full Version : Take On Video Settings! - Discuss
RoyaltyinExile
Oct 19 2011, 13:32
You might like to use this thread to discuss what you've found to be your 'ideal' settings.
The configuration that I've posted in my set up (for example (http://forums.bistudio.com/showthread.php?t=126178)) don't make much use of the epic visibility and object/ shadow draw distance, which some people will need and demand!
That'll mean other compromises will be made, and of course, everything depends on you rig. The PC way.
Best,
RiE
MadDogX
Oct 19 2011, 13:34
I'm a little confused about the video memory setting. I thought the "default" setting was always the best for high end video cards. Is this not true?
RoyaltyinExile
Oct 19 2011, 13:35
Yes, although there is always some exception to the rule (developing for PC:yay:), which is why you should only change that setting if you're really having problems with video memory.
MadDogX
Oct 19 2011, 13:38
Okay, thanks. :)
I was just hoping beyond hope that I might be able to tickle out a few more loose fps by "optimizing" the video memory setting. :D
[DirTyDeeDs]-Ziggy-
Oct 19 2011, 13:53
http://img809.imageshack.us/img809/6590/takeonh2011101909411858.th.png (http://imageshack.us/photo/my-images/809/takeonh2011101909411858.png/)
http://valid.canardpc.com/cache/banner/1659532.png (http://valid.canardpc.com/show_oc.php?id=1659532)
my recent videos were captured with these settings, except for 'Time laspe' which I used HDR High and Post Processing Normal.
reference http://forums.bistudio.com/showpost.php?p=2039852&postcount=119
Nice setup post (the locked one), RiE. It's some extra motivation to look at the graphics settings again, and actually think about what you want from the visuals in terms of visibility, detail etc ;)
The settings which are optimal for me are in my signature. I have spent considerable time tweaking them. Possibly they will help someone.
I generally set my 3d render resolution to my native monitor resolution, but for ToH I have reduced resolution to increase FPS while still retaining pretty good vis quality.
Gangsta692
Oct 19 2011, 23:22
Alright, nice tutorial. But! I put the exact same specifications, except I'm running 1920x1080 resolution and I'm only getting around 20-25 FPS with this system:
i5-2500@<hidden> (4 Cores)
8GB DDR3 1600mHz
AMD 6950 (2GB)
850w Powersupply
7.200RPM HDD
All that small stuttering/lag is making it annoying, so can you explain where my system is lacking?
Or which settings I should turn down
EDIT: Ok, I turned down the visibility and it improved. I also turned AA down to 'Low' and now im getting 30-40 at least so thanks again for the tutorial!
Liquidpinky
Oct 20 2011, 07:36
Alright, nice tutorial. But! I put the exact same specifications, except I'm running 1920x1080 resolution and I'm only getting around 20-25 FPS with this system:
i5-2500@<hidden> (4 Cores)
8GB DDR3 1600mHz
AMD 6950 (2GB)
850w Powersupply
7.200RPM HDD
All that small stuttering/lag is making it annoying, so can you explain where my system is lacking?
Or which settings I should turn down
EDIT: Ok, I turned down the visibility and it improved. I also turned AA down to 'Low' and now im getting 30-40 at least so thanks again for the tutorial!
HDD is your weak point, if the game isn't on the outer edge of the platter then it will increase load times which is not desirable for streaming type games like ToH.
Depends on the size of your HDD as well, 1tb or 2tb drives tend to be a bit quicker if the data is on the outer edges.
Take on like Arma is a game of cat and mouse with the graphics sliders.
If your GFX card isnt loaded then reduce the draw distance to let some work through to them.
Potentially flame war post! ;)
Beware of new AMD Bulldozer processor. Here are Arma II tests from Pctuning and AMD-8150 is worse then Phenom II x6 1100T.
Stock CPU
http://pctuning.tyden.cz/ilustrace3/obermaier/AMDFX_2/hry_2.png
Overclocked CPU
http://pctuning.tyden.cz/ilustrace3/obermaier/AMDFX_2/oc_2.png
All tests part 1. (http://pctuning.tyden.cz/hardware/procesory-pameti/22238-amd-bulldozer-procesor-fx-8150-v-patnacti-hrach-2-2) part 2. (http://pctuning.tyden.cz/hardware/procesory-pameti/22238-amd-bulldozer-procesor-fx-8150-v-patnacti-hrach-2-2) (Czech)
So I think if TKOH share same engine also will have same result. New Bulldozer seems to have less IPC then Phenom. Bulldozer maybe shine in some multi-thread applications and can be good for other games, but I think TKOH deserve better cpu. TKOH/Arma loves high IPC core and today Intel i5/i7 is better in this area.
I'm not writing this because I hate or don't like AMD (I'm former owner of three AMD cpu), but I only give my honest advice to anybody to not be later surprised that his new bought AMD "sucks" in TKOH.
Of course you may not agree on this with me :).
.kju [PvPscene]
Oct 20 2011, 08:19
A new CPU benchmark using OA:
http://www.computerbase.de/artikel/prozessoren/2011/test-amd-bulldozer/43/#abschnitt_arma_2_operation_arrowhead
http://www.computerbase.de/artikel/prozessoren/2011/test-amd-bulldozer/51/#abschnitt_arma_2_operation_arrowhead
Liquidpinky
Oct 20 2011, 08:25
Of course you may not agree on this with me :).
I certainly do, wish I had an i5 instead of an i7. Could have got it up to 5GHz and got myself some more draw distance.
Even heavily overclocking my 580s only grabs about 5 more FPS at the max when running 900 core clocks or higher over the standard 783.
i5 is the way to go.
What I tend to do for my settings is max out AA, Texture Filtering and then start to reduce my Draw Distance till I have the cards well loaded and I am happy with the draw distance.
When I say happy I mean accept the fact that I will never have 30k VD and a playable game at the same time and then settle for around 6 or 7k with all the trimmings instead.
tommytoad2
Oct 20 2011, 11:45
The Bulldozer platform has some serious issues, no one really knows why either. The new Intels coming next month should be killers, but they are really expensive. Right now the i7-2600k is the CPU to buy. Or wait a couple of weeks for the new ones.
RoyaltyinExile
Oct 20 2011, 18:22
We've updated the Video Options Guide (http://forums.bistudio.com/showthread.php?t=126178) with quick notes on:
Texture Detail
Resolution/ 3D Resolution
Antistropic filtering
Anti-aliasing
Terrain Detail
Shadow Detail
When we made these notes they were designed for OA, so we'll try to iron out irelevant/outdated and include up-to-date info as it becomes apparent.
Best,
RiE
TAW_RiEvEr
Oct 23 2011, 09:37
Forgive my stupidity, but how do I get Take On to show me the framerate? In Arma I always just ran the Benchmarks to test my settings, but I cannot find a similar facility in the Steam Beta version of TOH.
It 'looks' okay, but without any numbers to look at, adjusting options is tricky for me :)
dale0404
Oct 23 2011, 09:59
Use the good old fashioned FRAPS mate, it records your fps for you.
Dwarden
Oct 23 2011, 13:34
A new CPU benchmark using OA:
http://www.computerbase.de/artikel/prozessoren/2011/test-amd-bulldozer/43/#abschnitt_arma_2_operation_arrowhead
http://www.computerbase.de/artikel/prozessoren/2011/test-amd-bulldozer/51/#abschnitt_arma_2_operation_arrowhead
note they using 1.56 version of game which is quite obsolete in terms of performance tweaks ... (double time against 1.60 betas)
RoyaltyinExile
Oct 29 2011, 09:50
We've updated the video settings post with some quick notes on minimum and recommended specs.
Best,
RiE
Sickboy
Oct 29 2011, 09:52
We've updated the video settings post with some quick notes on minimum and recommended specs.
Best,
RiENice - Only issue I have is the excessive usage of Spoilers (while there is nothing spoiled even), which makes it a click-fest to be able to read the whole thing.
Perhaps a better location for the content would be the BIKI, while discussion occurs over here? :D
RoyaltyinExile
Oct 29 2011, 10:02
Yes, getting all this to the Biki is next on my list. But not on a saturday.
And certainly not after how much Highland Park was imbided yesterday evening/monring. :drinking2:I also accept your point about spoilers, but walls of text are also not my friend :D
Best, RiE
Sickboy
Oct 29 2011, 10:06
Sounds sensible :)
Don't forget though - there's a whole community out there, some are quite happy to help a hand :)
RoyaltyinExile
Oct 29 2011, 10:17
Absolutely!
In fact, this is partly why I bumped updated the discuss post. I'd be happy to add new information to the sticky based on some discussion and consensus here, and also partly to validate what I'm claiming in the sticky post!
I really just see this as a basic starting point, as I think we've always been able to do a little more to unlock the mysteries of Real Virtuality.
That being said, we could go to each users PC, help set it up personally, and a day later they'd still find room for bother..
- as they happily encode a movie in the background while playing take on from an external 5400rpm HDD :p
The astounding potential and great tragedy of PC gaming is about user-end responsibility, I guess, I just hope to provide some basic framework to work up and out from! :)
Best,
RiE
Sickboy
Oct 29 2011, 10:22
Very useful initiative I think yes! Thanks!
.kju [PvPscene]
Oct 29 2011, 11:20
Can we please get an "API" to develop more sensible FPS testing apps?
Ref: http://forums.bistudio.com/showthread.php?t=99125
Mac was very positive about TakOH and he would surely improve the app,
if you made it possible to interact better with the game itself. Thanks!
RoyaltyinExile
Oct 31 2011, 13:01
Sticky updated with new information (http://forums.bistudio.com/showthread.php?p=2040485#post2040485)
VSync
Cloud Detail
HDR Quality
PiP Detail
I haven't yet touched upon PP Effects, as we continue to evaluate the changes and improvements we can make to this aspect of video settings configuration.
Perhaps any burning discussion regarding this is suitable here.
:uzi: motion blur
Can we please get an "API" to develop more sensible FPS testing apps?
Ref: http://forums.bistudio.com/showthread.php?t=99125
Perfectly sensible suggestion, as I say, I believe we can do more to enabled the player base, both experts and newbies...
Best,
RiE
MadDogX
Oct 31 2011, 13:05
I haven't yet touched upon PP Effects, as we continue to evaluate the changes and improvements we can make to this aspect of video settings configuration.
Perhaps any burning discussion regarding this is suitable here.
Peeps have been screaming to get bloom, motion blur and D.O.F. blur separated into individual settings for a while now. Just thought I'd throw that out there. ;)
PurePassion
Oct 31 2011, 13:23
on a sidenote: The shadow thread has a shadow :blues:
Excuse me. Can anyone Explain what the Option "Video Memory" mean, and what it mean from "normal" to "Very High"?
(gerne in Deutsch!).
I Have a Geforce GTX 460 with 1GB Video Memory.. So what Option I have to set?
Derbysieger
Oct 31 2011, 19:03
Default unless you experience CTDs. PM in german send.
I Have a Geforce GTX 460 with 1GB Video Memory.. So what Option I have to set?
I recommend you to set it to default. Here is what RoyaltyinExile said in video settings thread (http://forums.bistudio.com/showthread.php?t=126178):
This first on the list and most likely to break your visuals.
The option is important; we added it to fix problems with some video cards that were doing some very odd things with their memory allocation. Problem is, now we let the user do these odd things!
Just because you have a top of the range card, doesn't mean you should set it to high or very high.
In fact, this setting is best left alone (as default), and only tweaked if you experience problems!
edit: I'm late ;)
dale0404
Oct 31 2011, 19:14
Excuse me. Can anyone Explain what the Option "Video Memory" mean, and what it mean from "normal" to "Very High"?
(gerne in Deutsch!).
I Have a Geforce GTX 460 with 1GB Video Memory.. So what Option I have to set?
I have the same card mate and I have experienced some CTD with the setting at default. I have the setting on Very High now so I will see how it goes. The reason it is on very high is because this is the setting I use in Arma and never had a problem. Might be totally unrelated though.
Hi Pilots,
i have a little Problem. I want to buy this Game but im not sure that my PC can handle this game.I have a Laptop wit a Dual Core 2x2,8 and a Geforce 9800m GS. Its a old Laptop and now i havent enough money to buy a new one.It is possible to play this game in LOW Settings...what do you think?
Thanks for your help.
dale0404
Nov 1 2011, 12:32
I am sure I have read somewhere that a demo is coming out, I would wait until then.
Please correct me if I am wrong btw and I will alter this post.
Ah, a Demo.Thanks for the Info.I didnt hear about that.Thank you
I recommend you to set it to default. Here is what RoyaltyinExile said in video settings thread (http://forums.bistudio.com/showthread.php?t=126178)
I have a GTX 295 with 2 gpus in SLI, each with about 900 MB VRAM. I've always used default mem settings, but have been getting bad CTDs. Setting AToC=0 helps a lot, but does not eliminate all the CTDs. I assume that CTD's are the type of problem that would cause one to use vid mem settings other than default. What are VRAM parameters for the high and very high settings? In other words, which vid mem setting is recommended for my card(s)? I've set it to very high now to test.
[DirTyDeeDs]-Ziggy-
Nov 1 2011, 14:08
The video memory of the two gpus do not add together, so your 295 has 896mb total. Very High would most likely cause issues with that amount. Try High.
There are also mentions on the CIT with certain AMD drivers and CrossFire, and autodetect not working in this case. Perhaps the same goes for Nvidia/sli.
http://dev-heaven.net/issues/24675#change-115554
BoneBoys
Nov 1 2011, 16:33
Excuse me. Can anyone Explain what the Option "Video Memory" mean, and what it mean from "normal" to "Very High"?
(gerne in Deutsch!).
I Have a Geforce GTX 460 with 1GB Video Memory.. So what Option I have to set?
Same card, setting to default gives me problems, when set to high everything works.
W7 64bit, E8400, 3 go ddr2 ram.
http://blogs.wefrag.com/Mawwic/2009/06/24/tweaker-son-arma-ii-102/
Hi Pilots,
i have a little Problem. I want to buy this Game but im not sure that my PC can handle this game.I have a Laptop wit a Dual Core 2x2,8 and a Geforce 9800m GS. Its a old Laptop and now i havent enough money to buy a new one.It is possible to play this game in LOW Settings...what do you think?
Thanks for your help.
I kinda see the graphics battle between PC Desktop user with their fancy dual setups etc. bt wot about the gamelaptops holders =)
I run TOH on a MSI GX740 including the following hardware
a I5-430 (only dual-core this) on 2.5 GHZ in game mode (it overclocks a bit i think)
GPU = ATi/AMD HD5870 mobilty with 1 GIG DDR5 VRAM
4 GIG of DDRIII ram
and a simple SATA 500 gig hdd
Running on my native res of 1600x1050 .
I get the following FPS around 30-20 in downtown seatle (the biggest FPS drain there i figured) I followed RoyaltyinExile setting (link (http://forums.bistudio.com/showpost.php?p=2040485&postcount=1) but with a small tweak. the Very high objects was a no go as I saw my screen build it self up the whole time. So i lowered thos to high and set video memory also too high
My settings ( i had a screenshot but where do you upload this ?)
language="English";
adapter=-1;
3D_Performance=93750;
Resolution_Bpp=32;
Resolution_W=1680;
Resolution_H=1050;
refresh=60;
winX=16;
winY=32;
winW=800;
winH=600;
winDefW=800;
winDefH=600;
Render_W=1280;
Render_H=900;
FSAA=1;
postFX=2;
GPU_MaxFramesAhead=1000;
GPU_DetectedFramesAhead=3;
HDRPrecision=8;
lastDeviceId="";
localVRAM=1063706624;
nonlocalVRAM=1836095488;
vsync=0;
AToC=7;
SWLayersCount=64;
PiPEnabled=1;
AmbientTraffic=1;
Windowed=0;
There are also mentions on the CIT with certain AMD drivers and CrossFire, and autodetect not working in this case. Perhaps the same goes for Nvidia/sli.
http://dev-heaven.net/issues/24675#change-115554
Uh-oh. That would not be good. Attached is my cfg:
language="English";
adapter=-1;
3D_Performance=100000;
Resolution_Bpp=32;
Resolution_W=1920;
Resolution_H=1200;
refresh=60;
winX=16;
winY=32;
winW=800;
winH=600;
winDefW=800;
winDefH=600;
Render_W=1920;
Render_H=1200;
FSAA=1;
postFX=2;
GPU_MaxFramesAhead=1000;
GPU_DetectedFramesAhead=3;
HDRPrecision=8;
lastDeviceId="";
localVRAM=915800064;
nonlocalVRAM=2147483647;
vsync=1;
AToC=7;
SWLayersCount=64;
PiPEnabled=0;
AmbientTraffic=1;
Windowed=0;
Does that look correct for 896 MB vram? Any ideas on how we can test this potential issue with vram detection on nvidia cards?
Turns out that a High vid mem setting prevents me from setting very high texture detail, so I reverted to default (see signature) and will live with the CTDs. AToC=0 improves the situation a little.
A suggestion would be for BIS to tweak their "standard" video settings that you get by selecting quality in the box at upper left. I would reduce the vis/obj vis distance a little for at least the high setting. 12,000 for visibility? That seems too high for middle-range cards, and most of us (even RiE) sets vis much lower for peak performance on fairly high-end cards. Those standard vid settings are important for us to get a feel for optimal settings, and I think they are set a little high for vis/obj. vis.
-cpuCount=4 -maxmem=4096 -nosplash -nointro -mod=
I use the same command line than on Arma 2 it work fine. If you have a 1gb GPU you can set VeryH :cool:
Running on my native res of 1600x1050 .
Render_W=1280;
Render_H=900;
Looks to me you're running at 1280x900 3d res, not native res.
[DirTyDeeDs]-Ziggy-
Nov 2 2011, 14:47
localVRAM=915800064;
nonlocalVRAM=2147483647;
Does that look correct for 896 MB vram? Any ideas on how we can test this potential issue with vram detection on nvidia cards?
I have gtx275 and it has 896mb vram also.
the detection appears the same. this is from my cfg
localVRAM=915800064;
nonlocalVRAM=2147483647;
-Ziggy-;2049403']I have gtx275 and it has 896mb vram also.
the detection appears the same. this is from my cfg
localVRAM=915800064;
nonlocalVRAM=2147483647;
Good. Let us know if you see any indication of the game not properly detecting NVIDIA vram using default vid mem setting, as Sickboy mentioned. I will do ANY testing as necessary if it will help get rid of those nasty CTDs, which are by far the largest problem with all of A2 CO/RNF/ToH for me and my system.
Panther353
Nov 2 2011, 19:55
-cpuCount=4 -maxmem=4096 -nosplash -nointro -mod=
I use the same command line than on Arma 2 it work fine. If you have a 1gb GPU you can set VeryH :cool:
That one line took me from avg 25 FPS to 45 FPS with no other changes.
Hi guys - new here although not new to flight simming :bounce3:
I have been running the game at various resolutions and seem to conclude that the native resolution for my laptop is best (1920x1080)
I have a HP dv8 CT1000 - 720QM 1 gig graphics, i7 1.6ghz turbo'd to 2.7ghz, 8 gig ram...
In looking at this thread i am wondering if you think i should adjust any of the settings i copied from my .cfg file?
Frame rates from fraps show 17-20 in most areas but in one mission when flying low over the trees it was unplayable at 3 fps!
See what you think or maybe just get a decent desktop again!
language="English";
adapter=-1;
3D_Performance=48387;
Resolution_Bpp=32;
Resolution_W=1920;
Resolution_H=1080;
refresh=60;
winX=16;
winY=32;
winW=800;
winH=600;
winDefW=800;
winDefH=600;
Render_W=960;
Render_H=540;
FSAA=7;
postFX=0;
GPU_MaxFramesAhead=1000;
GPU_DetectedFramesAhead=3;
HDRPrecision=8;
lastDeviceId="";
localVRAM=1026097152;
nonlocalVRAM=1873731584;
vsync=0;
AToC=7;
SWLayersCount=0;
PiPEnabled=0;
AmbientTraffic=1;
Windowed=0;
Thanks guys and great game too! Finally something where i don't have to kill anyone to be happy!
Doug
Try to put your "AToC=7;" setting to 0. Then fly over the trees and tell us if it's better.
And custumize this line for your setup ;
-cpuCount=4 -maxmem=4096 -nosplash -nointro -mod=
You have to add this line in your .exe
Here is an exemple :
"C:\Program Files (x86)\Steam\SteamApps\common\arma 2 operation arrowhead\ArmA2OA.exe" -nosplash -mod=@<hidden>;@<hidden>;@<hidden>;@<hidden>;@<hidden>;@<hidden>;@<hidden>;@<hidden>;@<hidden>
Antoine
And put your AA to Very Hight not 5
Thanks Hon0!
I will try the settings and let you know... i may be thick though but if i rename the .exe file it becomes unusable?
I found the exe file and tried tacking the line you suggested on the end of it but it wont fire up... no doubt i am doing this worng! Can u assist?
Sorry for the hassle!
Cheers
Doug
---------- Post added at 02:41 PM ---------- Previous post was at 02:39 PM ----------
... stop press!
I think i found it ... in the 'target path' on the desktop .exe... have added that so now to test!
Cheers!
Doug:)
Yes that's it you have to EDIT the target of your .exe of TOH.
But for you it will be something like that
-cpuCount=4 -maxmem=4096 -nosplash -nointro -mod=
How many CPU have you I7? And you have 8gb ram so 8192
Hi Hon0,
i7 has 8 cpu's and yes i have 8gig ram... i will edit the traget line again to see what happens..
Much appreciated matey!
Kia Ora
Doug
[DirTyDeeDs]-Ziggy-
Nov 3 2011, 01:27
this is the blind leading the blind :rolleyes:
Thanks Hon0,
The new tweaked worked a treat and frame rates are up consistantly!
Cheers!
Doug
..... now where's my white cane...:cool:
[DirTyDeeDs]-Ziggy-
Nov 3 2011, 01:36
you should probably use this instead, but what do i know ...
-nosplash -maxmem=2047 -exThreads=7
Well... considering i know absolutely nothing about this tweaking stuff i will give that a try too!
Many thanks for your input my friend!
Will report back...
Ciao!
Doug
[DirTyDeeDs]-Ziggy-
Nov 3 2011, 01:50
ToH is a 32bit application, anything over -maxmem=2047 is not doing anything.
Hopefully someone more informed can post here stating why -cpucount is not needed.
Mmmmmm... didnt seem to yield the same frame rates... am i doing something in error? Perhaps i am expecting too much from my system...:rolleyes:
Cheers!
Doug
What is exThreads?
32 bit is ok with 3gb no?
-cpucount not needed?
[DirTyDeeDs]-Ziggy-
Nov 3 2011, 02:00
here is the wiki section on Arma2 parameters
http://community.bistudio.com/wiki/Arma2:_Startup_Parameters
it states 2047 is the hard coded maximum,anything over it defaults back to 2047
I really dont think -cpucount or -exThreads are helpful.
placebo?
I would like someone more knowledgeable to say for sure.
I think. I'm not sure. Than they updated something so we can allow more than 2gb. For the CPU count yeah for me as soon as I enter this line it changed a lot.. Don't know if it's the Maxmem or cpu count or.. both.
I'll try -exThreads=7
[DirTyDeeDs]-Ziggy-
Nov 3 2011, 02:21
I did a quick benchmark to see if framerate was different.
the only parameter I use is -nosplash. I dropped a player unit into Seattle (editor) and noticed my framerate.
I then exited the game, added -cpucount=4 -exThreads=7 -maxmem=2047 to my shortcut, loaded back into that player unit and encountered the same exact framerate.
it does nothing for me. sorry.
I also use only -nosplash for ToH. Get rid of that other nonsense. :D
------------------------------------------------------------------------
Remember this from ToH Manual:
Object visibility should be set to 2/3 of visibility for optimal performance.
NMLcollective
Nov 5 2011, 16:13
I would definitely recommend upping the cloud quality to high or even very high :) Doesnt seem to do much for my fps but it really helps disguising my short view distance and object draw distance. I have a slower cpu/mem but a decent current gen gpu and the empty space looks pretty bad. With the awesome clouds the picture is very pretty again.
RoyaltyinExile
Nov 13 2011, 14:34
I updated the general information to include making sure your drivers are up to date, including Marek's tip about his Graphics Card (http://forums.bistudio.com/showthread.php?p=2054729#post2054729):
I had some weird performance problems on my notebook with Geforce in Take On for long time. Unfortunately, I could not update the drivers so far easily (unsupported product, usual notebook problem with custom device drivers handling by manufacturers).
Finally, the new http://www.nvidia.com/object/notebook-win7-winvista-64bit-285.79-beta-driver.html installed on my laptop and Take On runs really well on it now.
For reference, it is Asus G53S notebook, with Geforce GTX460M, Windows 7 x64, I am playing the game on default settings and it runs at stable 30 fps now.
I certainly recommend trying this new beta in case you have performance problems on Nvidia cards in Take On Helicopters (note that there are two releases, one for notebooks and one for desktops).
Best,
RiE
Tremblay
Jan 17 2012, 17:42
We've updated the Video Options Guide (http://forums.bistudio.com/showthread.php?t=126178) ...
I have a problem with style.
This, on Video Memory, for example:
"Just because you have a top of the range card, doesn't mean you should set it to high or very high.
In fact, this setting is best left alone (as default), and only tweaked if you experience problems!"
Well ... ok ... I guess ... not really. I'd much rather understand a good explanation than to just take someone's word for it.
BTW the only time I had problems was when I set ArmA VMemory to Default. Even with just a 5770, setting Very High works fine.
RoyaltyinExile
Jan 17 2012, 17:53
I have a problem with style.
This, on Video Memory, for example:
"Just because you have a top of the range card, doesn't mean you should set it to high or very high.
In fact, this setting is best left alone (as default), and only tweaked if you experience problems!"
Well ... ok ... I guess ... not really.
I'd much rather understand a good explanation than to just take someone's word for it.
This is advice which comes straight from our programmers, and a more detailed explanation is certainly not appropriate within the scope of that particular post, nor helpful to the goal of the topic, which was, as stated, to provide: a good starting point if they're not happy with their default video settings.
BTW the only time I had problems was when I set ArmA VMemory to Default. Even with just a 5770, setting Very High works fine.
This is exactly the problem. One simply can't factor in all of the different hardware combinations and developments that are available; particularly within the scope of a rather general post introducing 'standard practise' and 'basic setting descriptions' for those wanting to tweak video settings. :)
It's fantastic news that you've not had any problems; however, there are countless cases of those who have. I'm afraid a general post from the developer to a broad-based (in terms of skill and hardware) audience would never succeed in offering a 'good explanation' to the majority.
Best,
RiE
[EVO] Dan
Jan 18 2012, 07:34
anybody recommend any good drivers for my AMD laptop graphics card? Might help give me a few extra frames. I have no clue what to look for on the AMD website though so could do with some help on that front.
managed to find my card details in the CCC
Graphics Chipset AMD M880G with ATI Mobility Radeon HD 4250
EDIT:
What should I be looking for? I tried an Catalyst mobility update but that caused my screen to only go up to 1080x720 and also kept giving me errors that it couldn't find the amd drviers
jasonmvt
Jan 21 2012, 08:00
with my gtx 260 it wasnt workn bad but not perfect so i set the default to "high" instead of very high and it was super smooth but i still went back and tweaked things one at a time till i found the perfect setting balance between Framrate and nice textures.
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