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View Full Version : Buldozer crashing or not responding after update to v2.5.1



geloxo
Sep 26 2011, 20:47
For those getting problems with buldozer, just check that buldozer.cfg (now in Arma2OA profile) is complete with all options. If not just execute buldozer once using the shortcut to real time viewer in P:\ and close it. Then config should be fine. But in my case I had by default:

Resolution_W=0;
Resolution_H=0;

and then it crashed all time, even on newly created empty maps. So I changed resolution to 1440x900 and it worked (you can use whatever, but avoid the default 0x0). My cfg is as follows:

language="Spanish";
adapter=-1;
3D_Performance=93750;
Resolution_Bpp=32;
Resolution_W=1440;
Resolution_H=900;
winX=16;
winY=32;
winW=800;
winH=600;
winDefW=800;
winDefH=600;
Render_W=1440;
Render_H=900;
FSAA=2;
postFX=3;
GPU_MaxFramesAhead=1000;
GPU_DetectedFramesAhead=1;
HDRPrecision=8;
lastDeviceId="";
localVRAM=1576468480;
nonlocalVRAM=2147483647;
vsync=1;

EDIT: users which suffer extreme long loading times in buldozer add -exthreads=0 in the launching options and loading times will be shortened (it was my case)

With this new buldozer you can use the new terrain adjustments with finer precision, up to 10cm (no more tricks to use arma2OA.exe are needed)

Cheers

NorthBayRpg
Jan 16 2012, 01:12
Put a speed upgrade 3 in that thing!

W0lle
Jan 16 2012, 14:22
ยง10) Do not dig up old threads
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