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victim913
Aug 4 2011, 23:45
I'm not exactly sure what to search, any combination of words seem to have way too many results. So maybe someone has seen this question before.

I set the Super Cobras on the LHD, with blades folded. Every time I get 2 close to each other, they start pushing each other. I don't have that problem with Osprey or Huey. I can set them touching if I wanted to.

So anyone know how to avoid them pushing (and don't say just seperate them) I want them in tight.
What I've tried: tried using "enablesimulation" but that keeps the blades out and still can't get close. Also tried allowdamage false. Same thing happens.

On a side note, I think it's related to what makes jets stop when taxiing to the runway when there is another vehicle within 20-30 yards.

Does anyone have a way to get vehicles to do what I'm wanting? I think it's like a space issue. Like Cobras take a bigger radius than just than the others.

Thanks
And if it's been talked about before, I haven't seen it, and i'm sure it's probably past the date the forum says not to open old threads.

kylania
Aug 4 2011, 23:57
Gotta be a problem with the addon or something, since in vanilla A2 these things can kiss with their blades folded:

http://img833.imageshack.us/img833/74/cobras.jpg

Demonized
Aug 5 2011, 01:16
yeah its probably what kylania said, or you are using createVehicle on the position.
if so, then use createVehicle array (http://community.bistudio.com/wiki/createVehicle_array) and "CAN_COLLIDE", or create the cobra elsewhere, fold its wings and when folded setPos it to wherever you want.

victim913
Aug 7 2011, 01:48
Thanks. It was the RTE I was using. I guess it uses the createvehicle code. So a work around I found was to spawn them normal in RTE, putting enablesimulation. Then I can park them kissing, then in the editor I put the fold wings code, then they spawn exactly right.
Thanks