norlandis
Jul 9 2011, 14:55
While editing config.cpp, I came across follow texts:
class T72_Base : Tank {
displayName = $STR_ACE_VDN_T72_BASE;
accuracy = 0.4;
armor = 490;
fuelCapacity = 1200;
damageResistance = 0.00544;
armorStructural = 2.5;
cost = 4000000;
irScanRangeMax = 1500;
irScanToEyeFactor = 1;
What does this "damageResistance" mean? Does the bigger value mean the vehicle can take more damage?
While using ACE OA mode, during a tank vs tank fight, most crews died before their tank were destoryed. Is this have anything to do with this "damageResistance" value?
class T72_Base : Tank {
displayName = $STR_ACE_VDN_T72_BASE;
accuracy = 0.4;
armor = 490;
fuelCapacity = 1200;
damageResistance = 0.00544;
armorStructural = 2.5;
cost = 4000000;
irScanRangeMax = 1500;
irScanToEyeFactor = 1;
What does this "damageResistance" mean? Does the bigger value mean the vehicle can take more damage?
While using ACE OA mode, during a tank vs tank fight, most crews died before their tank were destoryed. Is this have anything to do with this "damageResistance" value?