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Commonplace
May 29 2011, 22:20
Hello,
The AI drives unpredictable. So why don't add an easy solution which is realistic as well? I think this game would benefit if vehicles had indicators.

So if the AI truck decides to change the lane once again, you'll be prepared and have a chance to react.

It would have saved me requesting repairs for m damaged vehicle, numerous times and I don't see it being a major workload.

Meek
Jun 7 2011, 01:03
Considering VBS2 has this feature, I don't see why we don't have it already.

sgtlobster06
Jun 7 2011, 02:12
are you referring to blinkers? because the last thing id think about in the heat of battle is my blinker....

5LEvEN
Jun 7 2011, 02:25
Will in city life... its very useful... If BIS has time I think this would be an improvement for the city life...

zooloo75
Jun 7 2011, 04:09
Indicators are a good feature for the game.
It would be useful in MP.

SgtH3nry3
Jun 7 2011, 08:00
The AI should obviously have some sort of distinction between the left, right, middle and emergency/shoulder lanes.

Mafia had this. It did it's job, although the AI only put on the blinkers when it already steered in to a corner.