Sniperwolf572
May 26 2011, 21:37
Recently a friend introduced me to Frozen Synapse (http://www.frozensynapse.com/). It's a tactical, simultaneous-turn based game on randomly generated maps with a lot of planning and tactics involved. I guess some of you folks might get a decent kick out of it aswell.
So far I've only played Dark Extermination mode, so I'll explain a bit.
In the game, turns are planned simultaneously, you tell your soldiers what to do that turn and when you're content with your orders, you finalize (Prime) your turn and wait for your opponent to finish doing the same. (Planning is like giving units advanced waypoints and behaviors in the ArmA editor).
When you're both primed, your plans are played out and you get the outcome, and the next turn starts. This continues until a team is eliminated or you reach the match turn limit.
There are 5 types of weapons and each of the soldiers is given a random weapon at the start of the game. Your opponents soldiers have the same weapon distribution as you do.
The weapons are:
Machinegun (Assault Rifle)
Shotgun
Sniper rifle
Grenade Launcher
Missile Launcher
As I said, I've only played Extermination mode, but there are following modes available:
Extermination (Kill the enemy before they kill you)
Secure* (Defending/attacking a location on the map)
Disputed (Boxes spawn at turn 5, collect and escape with most boxes)
Hostage (Hostage escort/elimination, hostage is given his full escape plan at the start)
Charge** (Charging down the map, trying to get as far as possible. Other team is trying to stop you)
"Dark" and "Light" are modifiers, in light matches you can see the current position of your opponents units at all times, in dark matches, it depends on line of sight.
Modes marked with stars involve bidding:
* - Players bid on the area they believe they can keep the enemy out of. Player who bid on the larger area is defending.
** - Players bid on the distance they think they can cross. Player who bid on the longer distance is charging.
The game also has a single-player mode with a campaign mode and skirmish versus AI. Both are interesting but PvP is way more interesting in my eyes. :)
Screenshots and videos can be found here (http://www.frozensynapse.com/media.html), and here are some replays from couple of games I played:
Lucky win after I goof up my first turn and move only one unit (http://www.youtube.com/watch?v=LZj8M1Uh3iE)
Explosive siege in 7 turns (http://www.youtube.com/watch?v=IrkX00WAg2A)
It's currently available for PC and Mac, at $19.99 for a bundle of two copies (http://www.frozensynapse.com/synapsePreorder.html) and also on Steam (http://store.steampowered.com/app/98200) (bit more expensive I guess).
If you've got more questions about the game, ask and I'll try my best to answer.
So far I've only played Dark Extermination mode, so I'll explain a bit.
In the game, turns are planned simultaneously, you tell your soldiers what to do that turn and when you're content with your orders, you finalize (Prime) your turn and wait for your opponent to finish doing the same. (Planning is like giving units advanced waypoints and behaviors in the ArmA editor).
When you're both primed, your plans are played out and you get the outcome, and the next turn starts. This continues until a team is eliminated or you reach the match turn limit.
There are 5 types of weapons and each of the soldiers is given a random weapon at the start of the game. Your opponents soldiers have the same weapon distribution as you do.
The weapons are:
Machinegun (Assault Rifle)
Shotgun
Sniper rifle
Grenade Launcher
Missile Launcher
As I said, I've only played Extermination mode, but there are following modes available:
Extermination (Kill the enemy before they kill you)
Secure* (Defending/attacking a location on the map)
Disputed (Boxes spawn at turn 5, collect and escape with most boxes)
Hostage (Hostage escort/elimination, hostage is given his full escape plan at the start)
Charge** (Charging down the map, trying to get as far as possible. Other team is trying to stop you)
"Dark" and "Light" are modifiers, in light matches you can see the current position of your opponents units at all times, in dark matches, it depends on line of sight.
Modes marked with stars involve bidding:
* - Players bid on the area they believe they can keep the enemy out of. Player who bid on the larger area is defending.
** - Players bid on the distance they think they can cross. Player who bid on the longer distance is charging.
The game also has a single-player mode with a campaign mode and skirmish versus AI. Both are interesting but PvP is way more interesting in my eyes. :)
Screenshots and videos can be found here (http://www.frozensynapse.com/media.html), and here are some replays from couple of games I played:
Lucky win after I goof up my first turn and move only one unit (http://www.youtube.com/watch?v=LZj8M1Uh3iE)
Explosive siege in 7 turns (http://www.youtube.com/watch?v=IrkX00WAg2A)
It's currently available for PC and Mac, at $19.99 for a bundle of two copies (http://www.frozensynapse.com/synapsePreorder.html) and also on Steam (http://store.steampowered.com/app/98200) (bit more expensive I guess).
If you've got more questions about the game, ask and I'll try my best to answer.