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Damu
May 23 2011, 16:30
Hi.

Do you have any questions about the recent Alternate Reality Game (http://en.wikipedia.org/wiki/Alternate_reality_game)?
Here is your opportunity to get them answered.

Organize yourselves and come up with 20 questions, ordered by your interest.
We will go one by one and answer the top 15 of them.
We reserve the right to not answer questions violating our marketing plan (I hope there won't by any), so the extra 5 questions will serve as backups for any skipped ones.

The rules:
* yes/no questions only
* ARG related
* we don't have to answer (but I promise we will try our best)
* vote for the question list in the community, the manager will be Zipper5
* finally, Zipper5 will PM me the link to the final 20 questions

The rest is up to you: how you choose them, deadlines, limits per person, etc.

Zipper5 is authorized to add any additional rules to help organize this.

Update: 27 May 2011
Please use only this thread for any and all discussions on the topic of these answers.

Here are the 15 answers:

Here are the answers. I'm sorry I can't answer story or technology questions. Partly because I don't want to spoil and also many things are not finished or final yet. They can change easily.


"Does the map which was burried (first Hack) show a plan to invade Europe? " - ScratcH1

Yes
"The hackers often used chinese characters. Will chinese forces appear in Arma3?" - sweguy96

Spoiler
"Since the first two hints directly pointed at the ChdKZ will they play a role/be of any importance in Arma 3?" - Tonci87

Spoiler
"Since the hackers were persian, will persian forces appear in Arma3?" - [GR]Operative

Spoiler
"Were screen caps of in game physics used as an aid to create the ASCII animation of the ball hitting the wall? " - Trauma.au

No
"Did we find and solve all the clues in the ARG?" - Ben_S, Glowbal

Yes
"Have (Monday May 9th) forum's posts deeper meaning (hint something) why they were posted in 14 specific threads?" - BoboCZ

No
"Did the contents of the files during the "Monday, May 9th 2011, 12:00 CEST" hack have any deeper meanings than the ones that we noticed?" - bobtom

No, only the Greece
"Did you have to change the plans for the ARG in any way becasue of Nvidias little mishap with the arma3.exe?" - Bullet_Purveyor

No
"The codes found on the RL map: 97 NAV, 91 NAV, 17 AB etc. Are they related to fictional military units?" - dale0404

Spoiler
"Is the political situation in ArmA 3 accurate to the map found in the first hint? " - Hamm

Spoiler
"Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?" - MadDogX, Sergeantshizzle, the_antipop

No
"Is the quote "The world will change" related to new terrain technology?" - neokika

No
"Were we supposed to use the tools located next to TimeSeeker/ directory: BrainCrypter/, DocGuard/, MassConfuser/, MindControl/, MissileGuide/, TimeBorer/ ?" - Przemek_kondor

No
"The ARG mentioned Spukayev... does this mean that ArmA 3 is a continuation of the ArmA 2 tale?" - RangerPL

Yes, we stay in Armaverse
"Was there some hidden code on the map found in the first hack?" - PBishop

Not directly for ARG
"Is there a direct relation between the results found by seeker.exe, especially between Miller's birth date and the rest of those?" - PuFu

No
"Were we supposed to gain access the P8h8.info FTP server?" - -Puma-

No
"Is or was the final image of the 4 combined logic gated arma 2 screenshots a REAL photo from real life?" - Sothis

Yes, the basis is real
"If the Astute submarine is included, will it be controlable/drivable by the player?" - Babylonjoke, Tonci87

Hard to tell, we don't know yet

MadDogX
May 23 2011, 16:35
Okay, I've got a suggestion for one of the questions:


Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?

Btw. considering the amount of questions likely to roll in here, I would suggest a limit of one per person, followed by some kind of poll to pick the 20 best ones.

EDIT: Finally, I'm the ninja! Hayaa! :D

Zipper5
May 23 2011, 16:36
Hi guys,

First, thanks to Damu for giving me this opportunity. :)

There's only one thing I'd like to add to this: it seems best to limit the number of questions that can be submitted per person to 1. That way we don't get thousands upon thousands of questions to vote for in the end. So be sure to make your question the one you want answered the most.

So, to summarize: 1 question per person.

Have at it!

Edit: Damn, you were too fast for me, MadDogX.

PuFu
May 23 2011, 16:40
page created on ArmaEnigma.info (http://armaenigma.com/index.php?title=ARG_questions)

Pauld
May 23 2011, 16:42
With the annoucment of physx engine being featured in arma3 will that enable players to move freely around moving vehicles, ie aircrafts, moving ships.

MadDogX
May 23 2011, 16:43
page created on ArmaEnigma.info (http://armaenigma.com/index.php?title=ARG_questions)
Nice idea. :)

I've re-enabled anonymous editing on the wiki.

sothis
May 23 2011, 16:45
Finally. Lets hope this does not intrude and disrupt the marketing campaign. My question is as follows:

Is or was the final image of the 4 combined logic gated arma 2 screenshots a REAL photo from real life? :-)


good question to ask since many people believe it to be an actual screenshot of Arma 3 ;>

Hope to get this question included :P

PuFu
May 23 2011, 16:45
Nice idea. :)

I've re-enabled anonymous editing on the wiki.
yeah, but 1 question per user is moot point on the wiki :rolleyes:

paul, ziip - not ARG related
sothis - yet it is ;)

Mr. Charles
May 23 2011, 16:45
ARG related, guys.

MadDogX
May 23 2011, 16:46
yeah, but 1 question per user is moot point on the wiki :rolleyes:
So questions must be posted here too - they'll just be collected on the wiki.

PuFu
May 23 2011, 16:49
this community is failing so bad at ARG (http://armaenigma.com/index.php?title=May_2011_ARG) related question though...
MadDogX - yeah cool

RobertHammer
May 23 2011, 16:50
The rules:
* ARG related


:(

my question is - the "hackers" was Iran/Persian guys - so the enemys are from same nation as hackers?

Zipper5
May 23 2011, 16:57
Are we going to have destructible terrain? Like big holes in the ground.
A perfect example of the questions that are not part of this Q&A, as they are not pertaining to the ARG. :)

ARG-related questions only, please.

ScratcH1
May 23 2011, 17:05
Is the map which was burried (first Hack) part of a plan to invade Europe?

sweguy96
May 23 2011, 17:18
Will the chinese be involved? I'm referring to this photo. (http://www.arma2.com/bin/null/thecode/)

Max255[PL]
May 23 2011, 17:19
Hints to China in ARG - how are they related to ArmA III?

;/ Ninjas everywhere...

[GR]Operative
May 23 2011, 17:20
Does 'Persia' mean 'Iran' in the ARG?


(Mates, please remember this is ARG-related, not specifically ArmA 3-related)

MadDogX
May 23 2011, 17:27
All valid questions so far added to the wiki page (http://armaenigma.com/index.php?title=ARG_questions). (i.e. only the ones that conform to the rules.)

I took the liberty of paraphrasing sweguy96's one about China, just to make sure the information we would get back on it is more valuable. Is that okay? :)

InstaGoat
May 23 2011, 17:29
In regards to china being mentioned in the ARG... is the "bad" ending of PMC canonical?

sweguy96
May 23 2011, 17:29
I took the liberty of paraphrasing sweguy96's one about China, just to make sure the information we would get back on it is more valuable. Is that okay? :)

yes thats okay ;)

Przemek_kondor
May 23 2011, 17:39
Were we supposed to use the tools located next to TimeSeeker/ directory: BrainCrypter/, DocGuard/, MassConfuser/, MindControl/, MissileGuide/, TimeBorer/ ?

BoboCZ
May 23 2011, 17:51
Have (Monday May 9th) forum's posts deeper meaning(hint something) why they were posted in 14 specific threads?

------------------------------
Aaargh, I have so many questions. Remind me Lost's bonus episode "Man In charge", where Ben let query only one question. Are you Lost fan ;)? Damn another question :).

Edited: wasn't YES/NO question

Heatseeker
May 23 2011, 17:51
More like ARGHhh..
Did someone @<hidden> BIS discovered a top secret Russian helicopter prototype? (hamov™) Arent you scared about uncle Putin coming after you guys?

stupidwhitekid75
May 23 2011, 18:20
Did the "Vote Chedaki" billboard picture from the second hack hold any significance other than hiding the submarine in it?

pbishop
May 23 2011, 18:28
was there some hidden code on the map found in the first hack?

Glowbal
May 23 2011, 18:29
Did we find all the clues in the ARG?

PurePassion
May 23 2011, 18:33
did you had a plan B in case no one could go to the RL location of Spukayevs house or just couldnt find the map?

Tonci87
May 23 2011, 19:11
Since the first two hints directly pointed at the ChdKZ will they play a role/be of any importance in Arma 3?

Ben_S
May 23 2011, 19:27
So much for "ARG Related only" :D

Did the community find all clues planted by BIS? (I think that's one that's gonna be nice to know)

MadDogX
May 23 2011, 19:30
Did the community find all clues planted by BIS? (I think that's one that's gonna be nice to know)
That one's already been asked, but I've added your name to it. ;)

All new rule-conforming questions added to the wiki list. We're at 16 so far.

Zipper5
May 23 2011, 19:32
So much for "ARG Related only" :D
Indeed. I've deleted the posts of non-ARG questions.

Please, fellas, only ask questions pertaining to the ARG. :)

Sergeantshizzle
May 23 2011, 19:48
Most of the hacks were clearly story-related bar one, being the numerical animation hack, which many perceived to have gameplay implications along the lines of: Destructible environments. Is this true, or was it simply referring to the new implementation of PhysX?

Or was it entirely different and plot-related like the other hacks?

Nicholas
May 23 2011, 20:35
Did it take a few months to get the ARG set up properly?

PeterBitt
May 23 2011, 21:02
did you knew about the arma 3 nvidia driver profile when the ARG was going on?

neokika
May 23 2011, 21:25
Is the quote "The world will change" related to new terrain technology?

Hamm
May 23 2011, 21:48
Is the political situation in ArmA 3 accurate to the map found in the first hint?

Trauma.au
May 23 2011, 21:57
Were screen caps of in game physics used as an aid to create the ASCII animation of the ball hitting the wall?

RangerPL
May 23 2011, 22:46
The ARG mentioned Spukayev... does this mean that ArmA 3 is a continuation of the ArmA 2 tale?

dale0404
May 23 2011, 22:58
The codes below found on the RL map:

97 NAV

91 NAV

17 AB

4 NAV

32

33

31

5 NAV

12 NAV

Are they related to fictional(?) military units?

PurePassion
May 23 2011, 23:00
How accurate is the map found in the first hint to the political situation in ArmA3?

How are you supposed to answer this with "yes" or "no" ?!?!

maybe youre allowed to edit your post

Daniel
May 23 2011, 23:03
I quite like dale0404's question, I tried googling a few of those during the ARG, with mixed results.

PuFu
May 23 2011, 23:19
might as well chip in:
is there a direct relation between the results found by seeker.exe, especially between millers birth date and the rest of those?

Hamm
May 23 2011, 23:42
How are you supposed to answer this with "yes" or "no" ?!?!

maybe youre allowed to edit your post

Fixed, thanks.

the_antipop
May 24 2011, 00:55
Does the Ball smashing into the wall mean that destructibility will be much more realistic?

Bullet Purveyor
May 24 2011, 02:45
What is the official name of the "Hamok" helicopter seen in the airport pic? (BIS' name if it is not real)

It is called: YesOrNo


To BIS: Did you have to change the plans for the ARG in any way becasue of Nvidias little mishap with the arma3.exe?

Glowbal
May 24 2011, 04:07
Sorry just had to post this one :D

Did any "BIS spies" help us out during the ARG? :rolleyes:

bobtom
May 24 2011, 04:16
Did the contents of the files during the "Monday, May 9th 2011, 12:00 CEST (http://armaenigma.com/index.php?title=Monday,_May_9th_2011,_12:00_CEST)" hack have any deeper meanings than the ones that we noticed?

4 IN 1
May 24 2011, 04:50
My question: Is Zipper5 or whoever huge poster in that thread, the game master(or should I say, SPY?;) ) of this ARG?

MadDogX
May 24 2011, 05:42
I have to say I'm surprised at some of the questions, especially the stuff about "BIS spies"... guys, we have an opportunity to get some valuable information here. Do we really care whether or not some BIS folks were helping us out? And btw. @<hidden>, Zipper5's participation in the ARG is pretty much proven, since he provided us with the "farsi phone call" tip. ;)

Anyway, I've now gathered 27 questions here (http://armaenigma.com/index.php?title=ARG_questions). With duplicates I've added the authors names to the already existing questions; non-rule-conform questions have been omitted; some questions have been paraphrased in order to ensure rule conformity - for example there's no point in putting two questions in the same sentence, since you can only get one yes-or-no answer to it. :)

If you can't find your question in the list and don't understand why, let me know.

-Puma-
May 24 2011, 07:05
We´re we supposed to gain access the P8h8.info FTP server???

when do u send the questions???

Alwarren
May 24 2011, 07:33
The tie-ins with the Harvest Red campaign were pretty obvious at the beginning, yet ARMA 3 doesn't seem to have anything to do with it; the gap between 2013 (end of PMC) and ARMA 3 seems to be quite big. Does that mean that there is a new expansion coming as well?

derdoe
May 24 2011, 07:45
Question:

Have China, Russia and Iran been correctly identified as the OPFOR factions?

MadDogX
May 24 2011, 07:54
We need to think about two things:

1. When do we set the deadline for questions to be asked?
2. How do we decide which 20 questions we will go with?

-Puma-
May 24 2011, 07:56
We need to think about two things:

1. When do we set the deadline for questions to be asked?
2. How do we decide which 20 questions we will go with?


1. maybe today evening at 12pm??

2. can u set up a poll in enigma page??

fransie
May 24 2011, 08:06
Did any BIS employee suffer injuries from falling off his/her seat laughing about the communitys attemps to solve the arg?

BoboCZ
May 24 2011, 08:11
I would delegate you MadDogX to choose right 20 questions. You have biggest credit that ARG was solved. And it would be small community thanks to you ;).

p.s. If we choose poll, it will be too unpredictable.

derdoe
May 24 2011, 08:15
Some questions point towards the same direction and could be put together.

Also the requirement that the questions are closed questions, so they only imply the option yes or no as answer should be a good limitation.

MadDogX
May 24 2011, 08:15
I would delegate you MadDogX to choose right 20 questions. You have biggest credit that ARG was solved. And it would be small community thanks to you ;).

p.s. If we choose poll, it will be too unpredictable.
Haha, you flatter me, but no thanks. I would rather just help organize everything. ;)

If anyone should just pick 20 Qs, it should be Zipper5, since he's the one forwarding them to Damu.

Zipper5
May 24 2011, 08:20
More questions unrelated to the ARG removed.

If anyone should just pick 20 Qs, it should be Zipper5, since he's the one forwarding them to Damu.
If you guys want me to, I'd be happy to. It's all up to you. :)

MadDogX
May 24 2011, 08:24
If you guys want me to, I'd be happy to. It's all up to you. :)
Okay, that sounds like a good "last option", so to speak. If we can't all somehow agree on which questions are the top 20, Zipper will just pick his favorites. :)

I do have another suggestion though:

First, we can look at the current list of questions and see if there are any that can be dropped (due to lack of potentially interesting info) or merged, since they are essentially the same.

Secondly, when new questions come in, instead of simply adding them to the list (and thus making it larger than 20 again), we should see if it should replace another question.


EDIT: For example, I think this one can be dropped:


"Did it take a few months to get the ARG set up properly?" - Dice

Nothing personal, Dice, but knowing how much effort the ARG took to set up doesn't really get us very far. :)

I would move to drop that question. Anyone agree?

BoboCZ
May 24 2011, 08:27
More questions unrelated to the ARG removed.

If you guys want me to, I'd be happy to. It's all up to you. :)

OK, I'm with you. Zipper would be right one.
But alas, you choose wrong questions, community is merciless. :D

]NTRUDER
May 24 2011, 08:32
Nothing personal, Dice, but knowing how much effort the ARG took to set up doesn't really get us very far. :)

I would move to drop that question. Anyone agree?

It's fine by me (even though I would really like to know this :rolleyes: )

BoboCZ
May 24 2011, 08:35
EDIT: For example, I think this one can be dropped:

"Did it take a few months to get the ARG set up properly?" - Dice

I would move to drop that question. Anyone agree?

I agree with you to omit this question, anyway I would like know more about ARG's origin, or how devs enjoy our suggestion, ideas. :)

MadDogX
May 24 2011, 08:39
More ideas to cut down the questions:


"Have China, Russia and Iran been correctly identified as the OPFOR factions?" - derdoe
"Will the chinese be directly involved in the Arma3 campaign?" - sweguy96
"Does 'Persia' mean 'Iran' in the ARG?" - [GR]Operative

^^ These three could be reduced to two, since Russia was never mentioned in the ARG (AFAIK) but China and Iran both were. So instead we could ask:


"Will iranian forces appear in Arma3?"
"Will chinese forces appear in Arma3?"

Both are ARG related and it gives us the maximum info. :D



I agree with you to omit this question, anyway I would like know more about ARG's origin, or how devs enjoy our suggestion, ideas. :)

Okay, I've moved the question to "dropped questions". Anyone who thinks a dropped question should be reinstated, make yourself heard.

The intention here, in my opinion, should be to get the most "bang for our buck" out of these questions. :)

derdoe
May 24 2011, 08:44
Well done, MadDogX, i assumed Russia to be in because of the Kavoc.

Anyway, put the 3 questions into 2, thats fine for me.

BoboCZ
May 24 2011, 08:47
Okay, I've moved the question to "dropped questions". Anyone who thinks a dropped question should be reinstated, make yourself heard.

The intention here, in my opinion, should be to get the most "bang for our buck" out of these questions.



Will iranian forces appear in Arma3?"
"Will chinese forces appear in Arma3?"
Ok with that.

As I sad you are one who can't make mistake with selection.
We should do some "logical compression", compress three questions to two and ensure some fun for devs.

MadDogX
May 24 2011, 08:51
Well done, MadDogX, i assumed Russia to be in because of the Kavoc.

Anyway, put the 3 questions into 2, thats fine for me.
Okey dokey. :)

Some more questions that could be dropped, imho:


"Were there any BIS spies helping us out during the ARG?"

It was repeatedly stated that there were no BIS spies. ;)


"Is it the ENTIRE Lemnos island?"
This has already more or less been answered by Damu in this thread (http://forums.bistudio.com/showthread.php?p=1933406#post1933406). Sounds to me like it will be the whole island, just slightly scaled down. Not 100% sure though.

---------- Post added at 10:51 AM ---------- Previous post was at 10:50 AM ----------


We should do some "logical compression", compress three questions to two and ensure some fun for devs.
"Logical compression", that's a good way to put it. :)

Yes, that was my intention.

Alwarren
May 24 2011, 08:57
Do we really want questions about ARMA 3 answered? After all, these will be revealed in the coming weeks anyway. I think it would make more sense to concentrate on the ARG and the riddles that we haven't been able to solve...

Just my €0.02 :)

fransie
May 24 2011, 09:07
Can't we make some kind of ARG where BIS has to puzzle out what our next question will be, say one every 42 hours?

MadDogX
May 24 2011, 09:07
Do we really want questions about ARMA 3 answered? After all, these will be revealed in the coming weeks anyway. I think it would make more sense to concentrate on the ARG and the riddles that we haven't been able to solve...

Just my €0.02 :)
Many of the questions are about the ARG, and most of those have enough merit to make the top 20. But you can't blame people for wanting more info on Arma3 aswell. ;)

After all, the whole ARG itself was really just a way to give us tidbits of info on the game.

Alwarren
May 24 2011, 09:10
But you can't blame people for wanting more info on Arma3 aswell. ;)

No, certainly I want to know these things myself. It's just that I think here's a good chance of finding out something that will not eventually be released anyway... Dunno, just thought I'd throw it in.


After all, the whole ARG itself was really just a way to give us tidbits of info on the game.Still wondering that... There seems to be an awful long gap between ARMA 2/PMC and ARMA 3, and I still wonder whether that is going to be filled somehow... but I guess I am going off topic now :)

Tonci87
May 24 2011, 09:13
I think this one could be dropped as well

"The ARG mentioned Spukayev... does this mean that ArmA 3 is a continuation of the ArmA 2 tale?" - RangerPL
Of course it is, the Armaverse continues (has done it since OFP)

BoboCZ
May 24 2011, 09:15
Do we really want questions about ARMA 3 answered? After all, these will be revealed in the coming weeks anyway. I think it would make more sense to concentrate on the ARG and the riddles that we haven't been able to solve...

Just my €0.02 :)

Partly agree, I have same doubt about my question. But some question's answer can reveal "hacker's" thinking ;).

And slowly, I see that idea elect Zipper to choose questions ends as only formal function, like British Queen, no worry. :)

MadDogX
May 24 2011, 09:15
I think this one could be dropped as well


"The ARG mentioned Spukayev... does this mean that ArmA 3 is a continuation of the ArmA 2 tale?" - RangerPL

Of course it is, the Armaverse continues (has done it since OFP)

Or perhaps it could be rephrased... something like:


Did Spukayevs hidden files have any direct connection with the Arma3 campaign or the fictional events leading up to it?

I dunno.

BoboCZ
May 24 2011, 09:44
Or perhaps it could be rephrased... something like:


Did Spukayevs hidden files have any direct connection with the Arma3 campaign or the fictional events leading up to it?

I dunno.

Agree. Hope that RangerPL don't mind. According to me arrange all answers.

Babylonjoke
May 24 2011, 09:47
The simplest question is :

What are the most significant differences between Arma 2 and Arma 3?

(p.s. i hope destructible terrain too, lol)

MadDogX
May 24 2011, 09:49
What are the most significant differences between Arma 2 and Arma 3?
Just out of interest, do you expect the devs to answer that question with "Yes", or are you more pessimistic and expecting a "no"? :rolleyes:

Babylonjoke
May 24 2011, 09:53
Right, sorry, the enthusiasm and excitement led me to ask this question even though I read the rules,lol.

So: Will we finally see distructible terrain?

MadDogX
May 24 2011, 09:56
Will we finally see distructible terrain?
Now just link that question to the ARG somehow and you have a winner.

4 IN 1
May 24 2011, 09:56
Isn't that not ARG related?;)

AussieTerry84
May 24 2011, 10:03
Is Cpt Scott Miller the main character?
Is he British? (screenies show US flags on soldiers)

Babylonjoke
May 24 2011, 10:16
Excuse me for questions before.English language problems.I just read that someone did the same question that I have just done.

anyway : Will be the "ASTUTE" (the nuclear submarine) included? (refers to an hack screen)

This will help us to know if british faction is included

MadDogX
May 24 2011, 10:25
Is Cpt Scott Miller the main character?
Is he British? (screenies show US flags on soldiers)
Pick one. :)

I would favor question #2, since the first one is almost certain.

EDIT:


A small group of Special Forces and Researchers are sent to a Mediterranean island deep behind enemy lines. However, the mission is compromised and the task force destroyed, leaving Cpt. Scott Miller washed ashore upon the hostile island. In his effort to carry out the mission, he will face the dangers of modern warfare, an unforgiving environment, and the consequences of his own decisions...
Question #1 already confirmed. I'll add #2 to the list. ;)


EDIT 2:

I've gone ahead and put two questions on the "dropped / compressed" list:


"Did any BIS employee suffer injuries from falling off his/her seat laughing about the communitys attemps to solve the arg?" - fransie
"Is it the ENTIRE Lemnos island?" - MulleDK


The former because it doesn't seem all that serious, the second because the question has more or less been answered. Once again, anyone not liking what I'm doing, make yourself heard. :)

s4ikD
May 24 2011, 10:54
will you improve the ai in terms of them reacting more realistic on camo/clothes/ghillie, gras, bushes, trees & forests?



thats the most depressing thing about arma imo atm, the ai shoots through bushes, gras, trees and in or out of forests on a distance of 600m deadly accurate.

Zipper5
May 24 2011, 10:54
And yet, it has nothing to do with the ARG. ;)

PuFu
May 24 2011, 10:56
please post A3 related question in the Community Questions (http://forums.bistudio.com/showthread.php?t=119584).
this is for ARG (http://armaenigma.com/index.php?title=May_2011_ARG)

edit:
damn you zip

MadDogX
May 24 2011, 11:47
Another that could be taken out:


"Did you know about the Arma 3 NVidia driver profile when the ARG was going on?" - PeterBitt

99.9% sure they did, but this information doesn't seem very valuable anyway.

Tonci87
May 24 2011, 12:38
Maybe they did, maybe it was an mistake, it doesn´t really matter. We won´t get any valuable information out of it

txalin
May 24 2011, 13:12
Regarding the map on the first clue, two questions. Did you really put that map there waiting for someone to find it or a BIS employee was the one who post the photos on bis forums?

Second one: With this map do you plan to make expansions with the history of an enemy army invading europe?

BoboCZ
May 24 2011, 13:23
Regarding the map on the first clue, two questions. Did you really put that map there waiting for someone to find it or a BIS employee was the one who post the photos on bis forums?

Second one: With this map do you plan to make expansions with the history of an enemy army invading europe?

to 1st question: If I remember correctly one BI employee (graphic designer?) live there, so he could bury map there. And I'm sure that UnuldorCZ is real, no BI's spy.

jerryhopper
May 24 2011, 13:32
Hi there.

i know its more than one question, therefore i try to pack it into 1.

ARG is most commonly used as a sales-trick ( viral ), which ends after a few months.
We have seen more like this (ARG) in the past ( flashpoint, arma, arma2 (teh GUBA files) ) & like websites (AAN news, with clue's etc.) and the BLOG around queens arma/qgambit

Is there a chance, that the 'community' can play a role in this ARG story and will this 'ARG' promotion last longer than till the release-date? like some sort of roleplaying in the never-ending arma story ( sahranistudio's is at ur service, as im about to switch jobs for less stress and more freetime )

Tadaa! Two questions combined as one, and ARG related :)

Kristian
May 24 2011, 14:20
Did BIS have plans to keep the ARG going on longer than this?

msy
May 24 2011, 14:41
Will ARMA3 improve the light and shadows?
Edit: Sorry I made a mistake...

PuFu
May 24 2011, 14:50
Will ARMA3 improve the light and shadows?
ARG related...not

how hard could it be to comprehend a few simple propositions in english

Tonci87
May 24 2011, 14:52
Now how is this ARG related?

Edit: Damn ninjad by pufu

Zipper5
May 24 2011, 14:53
We put "No images over 100kb" in the photography thread titles, people still do it. We also put "Pictures only NO comments" and people still comment.

In the end, people act before they think. :)

... Or read, in these cases.

Smurf
May 24 2011, 14:59
NVIDIA's ARMA 3 profile was supposed to be there at the time the ARG was initiated?

Zipper5
May 24 2011, 19:36
I quite like the questions you've gathered so far. Keep it up! :)

MadDogX
May 25 2011, 04:46
So, how's about a deadline for today, 12 noon CEST? (In 5 hours, 15 minutes, as of this post)

EDIT: We're currently at 25 questions, so we need to find five to drop. All of the remaining ones are looking pretty good, so this is gonna be tough.

-Puma-
May 25 2011, 05:58
sounds good to me

BoboCZ
May 25 2011, 06:34
I agree with you on that.

AussieTerry84
May 25 2011, 06:46
I agree on the end date.

Glowbal
May 25 2011, 06:56
Perhaps a rephrase (or whatever) for this question:

"Did we find all the clues in the ARG?" - Ben_S, Glowbal

To this:


"Did we find and solve all the clues in the ARG?" - Ben_S, Glowbal?

MadDogX
May 25 2011, 06:56
Okay. That just leaves us with the task of making sure we are left with 20 questions by then. The current list is as follows:



"Is Scott Miller British?" - AussieTerry84
"Will the Astute class nuclear submarine be included?" - Babylonjoke
"Did we find all the clues in the ARG?" - Ben_S, Glowbal
"Have (Monday May 9th) forum's posts deeper meaning(hint something) why they were posted in 14 specific threads?" - BoboCZ
"Did the contents of the files during the "Monday, May 9th 2011, 12:00 CEST" hack have any deeper meanings than the ones that we noticed?" - bobtom
"Did you have to change the plans for the ARG in any way becasue of Nvidias little mishap with the arma3.exe?" - Bullet_Purveyor
"The codes found on the RL map: 97 NAV, 91 NAV, 17 AB etc. Are they related to fictional military units?" - dale0404
"Is the political situation in ArmA 3 accurate to the map found in the first hint? " - Hamm
"In regards to china being mentioned in the ARG... is the "bad" ending of PMC canonical?" - InstaGoat
"Is there a chance, that the 'community' can play a role in this ARG story and will this 'ARG' promotion last longer than till the release-date?" - jerryhopper
"Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?" - MadDogX, Sergeantshizzle, the_antipop
"Is the quote "The world will change" related to new terrain technology?" - neokika
"Is there a rail-gun on lemnos and thats the reason why we are recapturing/invading it?" - -Paladin-
"Was there some hidden code on the map found in the first hack?" - PBishop
"Were we supposed to use the tools located next to TimeSeeker/ directory: BrainCrypter/, DocGuard/, MassConfuser/, MindControl/, MissileGuide/, TimeBorer/ ?" - Przemek_kondor
"Is there a direct relation between the results found by seeker.exe, especially between Miller's birth date and the rest of those?" - PuFu
"Were we supposed to gain access the P8h8.info FTP server?" - -Puma-
"Did you had a plan B in case no one could go to the RL location of Spukayevs house or just couldnt find the map?" - PurePassion
"The ARG mentioned Spukayev... does this mean that ArmA 3 is a continuation of the ArmA 2 tale?" - RangerPL
"Is the map which was burried (first Hack) part of a plan to invade Europe?" - ScratcH1
"Is or was the final image of the 4 combined logic gated arma 2 screenshots a REAL photo from real life?" - Sothis
"Did the "Vote Chedaki" billboard picture from the second hack hold any significance other than hiding the submarine in it?" - Stupidwhitekid75
"The hackers often used chinese characters. Will chinese forces appear in Arma3?" - sweguy96 (paraphrased)
"Since the first two hints directly pointed at the ChdKZ will they play a role/be of any importance in Arma 3?" - Tonci87
"Were screen caps of in game physics used as an aid to create the ASCII animation of the ball hitting the wall? " - Trauma.au
"Since the hackers were persian, will persian forces appear in Arma3?" - [GR]Operative (paraphrased)

So which of those could potentially be dropped or merged? Also, could any of them be rephrased to provide more interesting answers?

BoboCZ
May 25 2011, 07:04
Perhaps a rephrase (or whatever) for this question:

To this:
"Did we find and solve all the clues in the ARG?" - Ben_S, Glowbal

Great, I 100% agree. This is very smart rephrasing.


I could, with "broken heart", omit some of these questions.



1. "Is there a direct relation between the results found by seeker.exe, especially between Miller's birth date and the rest of those?" - PuFu

2. "Is Scott Miller British?" - AussieTerry84

3."Is there a rail-gun on lemnos and thats the reason why we are recapturing/invading it?" - -Paladin-

4."Were we supposed to gain access the P8h8.info FTP server?" - -Puma-

5."Did you had a plan B in case no one could go to the RL location of Spukayevs house or just couldnt find the map?" - PurePassion

6."The ARG mentioned Spukayev... does this mean that ArmA 3 is a continuation of the ArmA 2 tale?" - RangerPL
7."In regards to china being mentioned in the ARG... is the "bad" ending of PMC canonical?" - InstaGoat

8."Did the "Vote Chedaki" billboard picture from the second hack hold any significance other than hiding the submarine in it?" - Stupidwhitekid75

9."Is there a chance, that the 'community' can play a role in this ARG story and will this 'ARG' promotion last longer than till the release-date?" - jerryhopper



to Q.2 Isn't it already confirmed, non directly?
to Q.3 Very good question, but I though dev wouldn't want spoil story and for someone surprising gun. leave in this question, I'm really curious
to Q.6,7 It seems similar. Compress to one?
to Q.8 For some reason don't think that hide other secrets.

All questions are great, just my thoughts about it.

MadDogX
May 25 2011, 07:15
^^ I agree with most of those points.

Especially the ones about Scott Miller being British and BIS having a "plan B" seem extraneous. Like you said, the former is pretty much confirmed, and I would say the latter is purely academic.

I'll move those two to the "dropped" section in the wiki until someone disagrees.

As for PuFu's question (#1), I'd rather leave it in if we can. The same with #4 - even though I'm pretty sure the FTP server wasn't part of the ARG; but you never know... :)

I also agree with dropping #8 and #9. I didn't see any indication of the Chdkz billboard holding any other clues, and BIS made it pretty clear that the ARG was over in that final AAN article. If we wanted to continue it with community involvement, we would probably be better off just PM'ing them about it. ;)

Removing those ones too until told otherwise.

EDIT: The list is now down to 22 questions. :)

As for compressing #6 and #7, do you have any suggestions?

BoboCZ
May 25 2011, 07:27
Maybe we could negotiate with devs to increase questions number to 25. :o

Number 20 is too drastic. ;)

Gedis
May 25 2011, 07:36
you guys forgot 1 important question:
will there be more ARG games?

P.S. need to merge it...

Damu
May 25 2011, 08:09
Number 20 is too drastic. ;)

Actually, it's 15. :) The rest 5 (in order) are only a backup for questions we can't (intentionally or not) answer and non-ARG-related ones.

MadDogX
May 25 2011, 08:20
Number 20 is too drastic. ;)Actually, it's 15. :) The rest 5 (in order) are only a backup for questions we can't (intentionally or not) answer and non-ARG-related ones.
Oh yes, of course - the order is also important... that means we also need to decide which ones come first and thus get highest priority. :o

BoboCZ
May 25 2011, 08:37
Devs please don't read it! Please leave this meeting room. Secret act!! ;)

I would put some controversial questions between 10-15, even if they don't answer, it should means something.

MadDogX
May 25 2011, 08:47
Well, I've compiled my own personal favirites list (ordered :)):



"Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?" - MadDogX, Sergeantshizzle, the_antipop
"Did we find and solve all the clues in the ARG?" - Ben_S, Glowbal (paraphrased)
"Is or was the final image of the 4 combined logic gated arma 2 screenshots a REAL photo from real life?" - Sothis
"The ARG mentioned Spukayev... does this mean that ArmA 3 is a continuation of the ArmA 2 tale?" - RangerPL
"In regards to china being mentioned in the ARG... is the "bad" ending of PMC canonical?" - InstaGoat
"Is the quote "The world will change" related to new terrain technology?" - neokika
"Was there some hidden code on the map found in the first hack?" - PBishop
"Were screen caps of in game physics used as an aid to create the ASCII animation of the ball hitting the wall? " - Trauma.au
"Is there a direct relation between the results found by seeker.exe, especially between Miller's birth date and the rest of those?" - PuFu
"Will the Astute class nuclear submarine be included?" - Babylonjoke
"Were we supposed to gain access the P8h8.info FTP server?" - -Puma-
"The hackers often used chinese characters. Will chinese forces appear in Arma3?" - sweguy96 (paraphrased)
"Since the hackers were persian, will persian forces appear in Arma3?" - [GR]Operative (paraphrased)
"Since the first two hints directly pointed at the ChdKZ will they play a role/be of any importance in Arma 3?" - Tonci87
"Were we supposed to use the tools located next to TimeSeeker/ directory: BrainCrypter/, DocGuard/, MassConfuser/, MindControl/, MissileGuide/, TimeBorer/ ?" - Przemek_kondor
"Did the contents of the files during the "Monday, May 9th 2011, 12:00 CEST" hack have any deeper meanings than the ones that we noticed?" - bobtom
"Is there a rail-gun on lemnos and thats the reason why we are recapturing/invading it?" - -Paladin-
"Have (Monday May 9th) forum's posts deeper meaning(hint something) why they were posted in 14 specific threads?" - BoboCZ
"The codes found on the RL map: 97 NAV, 91 NAV, 17 AB etc. Are they related to fictional military units?" - dale0404
"Does the map which was burried (first Hack) show a plan to invade Europe? " - ScratcH1

BoboCZ
May 25 2011, 08:55
OK
....... only 17(rail-gun)<-->14(15)??

2nd Ranger
May 25 2011, 09:00
Well, I've compiled my own personal favirites list (ordered :)):

"Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?" - MadDogX, Sergeantshizzle, the_antipop
"The ARG mentioned Spukayev... does this mean that ArmA 3 is a continuation of the ArmA 2 tale?" - RangerPL
"Will the Astute class nuclear submarine be included?" - Babylonjoke
"The hackers often used chinese characters. Will chinese forces appear in Arma3?" - sweguy96 (paraphrased)
"Since the hackers were persian, will persian forces appear in Arma3?" - [GR]Operative (paraphrased)
"Since the first two hints directly pointed at the ChdKZ will they play a role/be of any importance in Arma 3?" - Tonci87
"Is there a rail-gun on lemnos and thats the reason why we are recapturing/invading it?" - -Paladin-



Again, should questions like these be included? These are more to do with the actual game and we will find this stuff out soon anyway. We might never get a chance to know what we missed from the ARG. And as for these:


"Were screen caps of in game physics used as an aid to create the ASCII animation of the ball hitting the wall? " - Trauma.au
"Is the quote "The world will change" related to new terrain technology?" - neokika


The ASCII seemed a fairly simple and standard physics demonstration. I don't think it's likely that screenshots were used, or relevant if they were.
"The world will change" clearly also refers to the events of the story, and again, if the quote does refer to new technology we will find this out in due course.

MadDogX
May 25 2011, 09:04
Well, like I said, that is my personal favorites list. You are free to make one of your own, and then we can see if we can reconcile them, somehow. :)

It's not going to be easy, of course, especially if 10-15 people jump in here with their own lists, but we'll cross that bridge when we come to it.

ScratcH1
May 25 2011, 09:06
Yep, good list but I think my questions should be re-phrased to

Does the map which was burried (first Hack) show a plan to invade Europe?

MadDogX
May 25 2011, 09:08
Yep, good list but I think my questions should be re-phrased to
Does the map which was burried (first Hack) show a plan to invade Europe?
Hehe, yeah the way it was originally phrased does kind of sound like you're asking BIS if they plan to personally start an invasion of Europe. ;)

derdoe
May 25 2011, 09:08
"Were screen caps of in game physics used as an aid to create the ASCII animation of the ball hitting the wall? " - Trauma.au
"Is the quote "The world will change" related to new terrain technology?" - neokika


The ASCII seemed a fairly simple and standard physics demonstration. I don't think it's likely that screenshots were used, or relevant if they were.


The question can be clearly answered: NO. If it was ingame, you would see some surroundings of buildings, terrain, etc...

Also the ASCII animation might originate from this youtube video: http://www.youtube.com/watch?v=twI1X29zLgM


I agree to give questions targeting unsolved issue with the ARG higher priority before moving on to questions that seem to be just confirmation questsions like "will this or that technology be used?". We will find those out soon enough.

ScratcH1
May 25 2011, 09:10
Hehe, yeah the way it was originally phrased does kind of sound like you're asking BIS if they plan to personally start an invasion of Europe. ;)

Hehe, yeah but who knows... the hackers might have been real and they wanted to warn us of BIS' secret plans to invade Europe :D

CameronMcDonald
May 25 2011, 09:12
Uh, I was off on exercise for the end of the ARG, but where the heck does this railgun come from? I keep thinking it's a joke when I see it.

Rye
May 25 2011, 09:13
Hehe, yeah but who knows... the hackers might have been real and they wanted to warn us of BIS' secret plans to invade Europe :D

Not Europe.... the world!

MadDogX
May 25 2011, 09:13
Uh, I was off on exercise for the end of the ARG, but where the heck does this railgun come from? I keep thinking it's a joke when I see it.
It was one of the 21 questions in the final riddle that revealed the date and time of the announcement.

Trauma.au
May 25 2011, 09:25
Create a poll to determine the top 20?

ScratcH1
May 25 2011, 09:28
Not Europe.... the world!

They have to start somewhere ;)

MadDogX
May 25 2011, 09:49
Create a poll to determine the top 20?
Feel free to try.

Trauma.au
May 25 2011, 10:07
Feel free to try.

Well I just went to do so but you can't have any more than 10 poll options, maybe a mod can make a larger one?

AussieTerry84
May 25 2011, 10:36
If my question about Miller being british is being taken out then i'd like my Q about him being the main character left in, seeming how all the screenies show yank troops.


Is it Scott Millers story?

MadDogX
May 25 2011, 10:40
If my question about Miller being british is being taken out then i'd like my Q about him being the main character left in, seeming how all the screenies show yank troops.


Is it Scott Millers story?
See here: (http://www.arma3.com/#story)


After years of intense warfare against Eastern armies, Europe has become the last stand for the battered NATO forces. On the verge of being driven into the sea, NATO command embarks upon a most desperate measure. In the hope of seizing what seems to be a well-guarded military secret, Operation Magnitude is launched.

A small group of Special Forces and Researchers are sent to a Mediterranean island deep behind enemy lines. However, the mission is compromised and the task force destroyed, leaving Cpt. Scott Miller washed ashore upon the hostile island. In his effort to carry out the mission, he will face the dangers of modern warfare, an unforgiving environment, and the consequences of his own decisions...

CyclonicTuna
May 25 2011, 11:15
These "Persian Black Hat Boys" are they the enemy in A3?

ScratcH1
May 25 2011, 11:18
These "Persian Black Hat Boys" are they the enemy in A3?

Persian Black Hat Boys are some Iran hackers so I don't believe that we'll be fighting against hackers :D

Zipper5
May 25 2011, 11:26
Well I just went to do so but you can't have any more than 10 poll options, maybe a mod can make a larger one?
Seems it can't be done, I'm afraid. It only allows 10 options for me too.

Perhaps a poll could be setup on a reliable external website and linked here?

PuFu
May 25 2011, 11:33
let's discuss this further:
from the existing ones, i would drop the following:

"Is or was the final image of the 4 combined logic gated arma 2 screenshots a REAL photo from real life?" - Sothis
"Were we supposed to gain access the P8h8.info FTP server?" - -Puma-

the first one - the answer is YES (see Damu post about it)
the second one - the answer is most likely NO, otherwise they wouldn't have shut it down

just my 2 cents


Seems it can't be done, I'm afraid. It only allows 10 options for me too.

Perhaps a poll could be setup on a reliable external website and linked here?
i'll have a quick look - the poll should be about removing rather than keeping, as it is quicker to find the culprit i guess :)

CriminalMinds
May 25 2011, 11:43
Is it possible to create one on ArmAEnigma.com? :confused:

MadDogX
May 25 2011, 11:45
Is it possible to create one on ArmAEnigma.com? :confused:
There are apparently poll plugins for MediaWiki, but I have no experience with them and can't install anything until I get home later this evening.

I'll look into it then.

PuFu
May 25 2011, 12:00
Note that the question is about REMOVE, not preferred:

will THIS POLL (http://www.easypolls.net/poll.html?p=4ddce691f7828ee0af6b2f3f) do?

The order is the same as the one on the armaenigma wiki.

EDIT: if not, it is up to Zipper to decide, or would take forever

PuFu
May 25 2011, 12:55
It may be a stupid question, but here it comes:
It is stupid only because it is not related to ARG, or the current thread

Thanks!
you're welcome

Zipper5
May 25 2011, 14:03
EDIT: if not, it is up to Zipper to decide, or would take forever
It's up to you guys. I can do it if you decide you want me to. ;)

-Paladin-
May 25 2011, 14:18
After years of intense warfare against Eastern armies, Europe has become the last stand for the battered NATO forces. On the verge of being driven into the sea, NATO command embarks upon a most desperate measure. In the hope of seizing what seems to be a well-guarded military secret, Operation Magnitude is launched.

A small group of Special Forces and Researchers are sent to a Mediterranean island deep behind enemy lines. However, the mission is compromised and the task force destroyed, leaving Cpt. Scott Miller washed ashore upon the hostile island. In his effort to carry out the mission, he will face the dangers of modern warfare, an unforgiving environment, and the consequences of his own decisions...

Thats why i am asking about the rail gun, for what reason you need scientist in a war zone on a island?



"Does the map which was burried (first Hack) show a plan to invade Europe? "

We alrady know that europe is under attack I think this Question can be left over. Imho

This map starts to remind me of ground control sectors(air traffic)

Maybe the "rail gun" is for high altitude interception of AWACS/Bombers over north Europe?

Or shooting satellites down over whole Europe (GPS/and this US-Army FCB2/:confused:FBC2 thingi).

Also NATO has his missile shield, OpFor has Rail-guns?

maybe even holding a passage open for Opfor and holding it closed for NATO to the black sea region.

Damn this rail gun question in the arg made me mad.
Now I only see rail gun conspiracy every where. :butbut:

ScratcH1
May 25 2011, 14:27
Thats why i am asking about the rail gun, for what reason you need scientist in a war zone on a island?




We alrady know that europe is under attack I think this Question can be left over. Imho


Honestly, I don't want to know and BIS probably won't tell us because it would spoil a big part of the story I guess.

True, I forgot the part where this was mentioned so I think my question can indeed be left over.

PuFu
May 25 2011, 15:40
how many votes are there needed (there are a mere 10 now)

Zipper5
May 25 2011, 16:07
how many votes are there needed (there are a mere 10 now)
As many as you deem appropriate.

cjph
May 25 2011, 17:01
Was/is UnuldorCZ a BIS spy ?

cj

Alwarren
May 25 2011, 18:05
Was/is UnuldorCZ a BIS spy ?

Not again :confused:

PuFu
May 25 2011, 18:07
Was/is UnuldorCZ a BIS spy ?

cj
no, and it is not arg related :rolleyes:

are you all in the same conspiracy bucket with walker?

Hellfire257
May 25 2011, 18:10
If the Astute class submarine is included, will it be an object or an actual "vehicle"?

PuFu
May 25 2011, 18:16
yes...






yes/no questions?

Tonci87
May 25 2011, 20:26
If the Astute submarine is included, will it be controlable/drivable by the player?

If this turns out to be yes, then we can be sure that there will be real use of Naval assets!

crazyjake56
May 26 2011, 02:17
Will I blow a hole in that tank or a "hole". Will That .50 caliber machine gun tear that man to shreds or will it "tear him to shreds". Basically will munitions leave holes in people and vehicles. Will weapons also take body parts off of people. In other words what kind of gore and vehicle damage can we expect.

Trauma.au
May 26 2011, 04:12
Will I blow a hole in that tank or a "hole". Will That .50 caliber machine gun tear that man to shreds or will it "tear him to shreds". Basically will munitions leave holes in people and vehicles. Will weapons also take body parts off of people. In other words what kind of gore and vehicle damage can we expect.
1st post fail, read OP.

BoboCZ
May 26 2011, 06:02
So, when will be deadline, today 12 noon CEST? We should close it, I'm curious for answers.

Max Power
May 26 2011, 06:37
let's discuss this further:
from the existing ones, i would drop the following:

"Is or was the final image of the 4 combined logic gated arma 2 screenshots a REAL photo from real life?" - Sothis
"Were we supposed to gain access the P8h8.info FTP server?" - -Puma-
the first one - the answer is YES (see Damu post about it)


Regarding that photo question, I think that it should read 'Is that picture uncovered by XOR combining a doctored photo?' or alternately '..an ingame shot?' I think it's obvious it isn't a pure photo considering it has the Kamok flying around in there. It's either photoshopped, a render, or an ingame shot.

Tonci87
May 26 2011, 08:34
Could someone please add this question:

If the Astute submarine is included, will it be controlable/drivable by the player?

This question could then be dropped

"Will the Astute class nuclear submarine be included?" - Babylonjoke

Zipper5
May 26 2011, 08:50
So folks, do you think it's time we decide on the 20 questions to send off to Damu? If so, do you want the poll results (http://www.easypolls.net/poll.html?p=4ddce691f7828ee0af6b2f3f) that PuFu set up to decide which questions, do you want me to choose them, or do you want to do it some other way?

BoboCZ
May 26 2011, 09:00
So folks, do you think it's time we decide on the 20 questions to send off to Damu? If so, do you want the poll results (http://www.easypolls.net/poll.html?p=4ddce691f7828ee0af6b2f3f) that PuFu set up to decide which questions, do you want me to choose them, or do you want to do it some other way?

I agree with poll result and Tonci87's suggestion seems better.


Could someone please add this question:


If the Astute submarine is included, will it be controlable/drivable by the player?

"Will the Astute class nuclear submarine be included?" - Babylonjoke

This question could then be dropped

Time already expired. Finish it. :)

Countdown: 1hour left! Anyone have any objections??

-Puma-
May 26 2011, 09:09
seems fine to me.

MadDogX
May 26 2011, 09:10
I've updated the submarine question using Tonci87's suggestion on the wiki.

I would say: Zipper5, pick your favorite 20 from the questions list, sort them as you see fit and send them off. :)

PuFu
May 26 2011, 09:16
Regarding that photo question, I think that it should read 'Is that picture uncovered by XOR combining a doctored photo?' or alternately '..an ingame shot?' I think it's obvious it isn't a pure photo considering it has the Kamok flying around in there. It's either photoshopped, a render, or an ingame shot.
read this

Maybe we could play another game. How many things do you think are photoshopped?
http://forums.bistudio.com/showpost.php?p=1933798&postcount=38



I would say: Zipper5, pick your favorite 20 from the questions list, sort them as you see fit and send them off. :)
either way really

Max Power
May 26 2011, 09:19
read this

http://forums.bistudio.com/showpost.php?p=1933798&postcount=38



either way really
I can't derive any information from what Damu said in that post. To me it seems like he's simply commenting on people speculating.

Tonci87
May 26 2011, 10:46
We have 22 questions, so two need to be dropped.
I think it would be best to drop the railgun question-> BIS wouldn´t answer anyway on that, that would spoil the campaign.
And the P8h8.info FTP server -> I don´t think we were supposed to hack it. And its meaningless now.

BoboCZ
May 26 2011, 12:22
We have 22 questions, so two need to be dropped.
I think it would be best to drop the railgun question-> BIS wouldn´t answer anyway on that, that would spoil the campaign.
And the P8h8.info FTP server -> I don´t think we were supposed to hack it. And its meaningless now.

I can easily sacrifice my question to my favourite :p "Rail-gun" one. Maybe we can omit part about plot and then devs should willing to share some secrets.

Now, my new favourite "improved" question:


"Will be Railguns and Laser guns in Arma3?" ;)

But I give anybody authority to just finally finish it (choose whatever you want :) ).

MadDogX
May 26 2011, 13:12
I say Zipper should go ahead and pick his favorites. :)

-Paladin-
May 26 2011, 13:26
I can easily sacrifice my question to my favourite :p "Rail-gun" one. Maybe we can omit part about plot and then devs should willing to share some secrets.

Now, my new favourite "improved" question:



But I give anybody authority to just finally finish it (choose whatever you want :) ).

What kind of lasers? death star like one? or laser pointers? or IR lasers?

If BI say NO to the rail gun so there is a other boobsday machine on the island. IF "Yes" there is the reason to fight and if they do not answer its like a "Yes" for me "no answer because related to the plot".

danny96
May 26 2011, 17:09
will we see ragdoll physics in arma iii?
sorry if this was already asked, I didnt read the whole topic

ScratcH1
May 26 2011, 17:21
will we see ragdoll physics in arma iii?
sorry if this was already asked, I didnt read the whole topic

The questions should be ARG related and I also assume no more questions will be added as the deadline has been passed.

Btw, +1 that Zipper choses the 15 best questions. It was after all his idea :)

Zipper5
May 26 2011, 18:09
I say Zipper should go ahead and pick his favorites. :)

Btw, +1 that Zipper choses the 15 best questions. It was after all his idea :)
Alright then, will do. :)

Tonci87
May 26 2011, 19:19
Wait, he has to pick the 20 best questions, BIS will then drop another 5

crazyjake56
May 27 2011, 04:58
1st post fail, read OP.

What is the OP. Seriously, abbreviations don't help at all.

MadDogX
May 27 2011, 05:27
What is the OP. Seriously, abbreviations don't help at all.
"Original post", i.e. the first post of the thread.

And as in any thread, it makes sense to read at least that one first that before you start yapping. ;)

Acecool
May 27 2011, 06:13
As a modder, I am curious to these yes\/no questions, I understand there is a limit of one per, however these are all closely related.

1) Will we continue to use SQF to code missions?
2) Will there be native database support? (One of the BIG things we as modders need, to save information for large RPG missions; if yes you can count on me being an early adopter of Arma III)
3) Will there be better sound control (Action to start sound, action to stop sound; when stopped it should stop immediately without finding a half-a workaround)?
4) Will there be a way to see when an action/key is pressed/held/released from within a script (I made a vehicle turbo script, which works under the current system)?

MadDogX
May 27 2011, 06:18
As a modder, I am curious to these yes\/no questions, I understand there is a limit of one per, however these are all closely related.

1) Will we continue to use SQF to code missions?
2) Will there be native database support? (One of the BIG things we as modders need, to save information for large RPG missions; if yes you can count on me being an early adopter of Arma III)
3) Will there be better sound control (Action to start sound, action to stop sound; when stopped it should stop immediately without finding a half-a workaround)?
4) Will there be a way to see when an action/key is pressed/held/released from within a script (I made a vehicle turbo script, which works under the current system)?
You're too late. Note only are none of those questions related to the ARG, but Zipper is already choosing from the existing list of questions.

Acecool
May 27 2011, 06:47
Oh well, I've posted them on the new Arma 3 feature request dev-heaven thing.

Damu
May 27 2011, 10:01
Thank you, guys. Got the questions. Let me go through them in spare time.

---------- Post added at 12:01 PM ---------- Previous post was at 10:54 AM ----------

Here are the answers. I'm sorry I can't answer story or technology questions. Partly because I don't want to spoil and also many things are not finished or final yet. They can change easily.


"Does the map which was burried (first Hack) show a plan to invade Europe? " - ScratcH1

Yes
"The hackers often used chinese characters. Will chinese forces appear in Arma3?" - sweguy96

Spoiler
"Since the first two hints directly pointed at the ChdKZ will they play a role/be of any importance in Arma 3?" - Tonci87

Spoiler
"Since the hackers were persian, will persian forces appear in Arma3?" - [GR]Operative

Spoiler
"Were screen caps of in game physics used as an aid to create the ASCII animation of the ball hitting the wall? " - Trauma.au

No
"Did we find and solve all the clues in the ARG?" - Ben_S, Glowbal

Yes
"Have (Monday May 9th) forum's posts deeper meaning (hint something) why they were posted in 14 specific threads?" - BoboCZ

No
"Did the contents of the files during the "Monday, May 9th 2011, 12:00 CEST" hack have any deeper meanings than the ones that we noticed?" - bobtom

No, only the Greece
"Did you have to change the plans for the ARG in any way becasue of Nvidias little mishap with the arma3.exe?" - Bullet_Purveyor

No
"The codes found on the RL map: 97 NAV, 91 NAV, 17 AB etc. Are they related to fictional military units?" - dale0404

Spoiler
"Is the political situation in ArmA 3 accurate to the map found in the first hint? " - Hamm

Spoiler
"Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?" - MadDogX, Sergeantshizzle, the_antipop

No
"Is the quote "The world will change" related to new terrain technology?" - neokika

No
"Were we supposed to use the tools located next to TimeSeeker/ directory: BrainCrypter/, DocGuard/, MassConfuser/, MindControl/, MissileGuide/, TimeBorer/ ?" - Przemek_kondor

No
"The ARG mentioned Spukayev... does this mean that ArmA 3 is a continuation of the ArmA 2 tale?" - RangerPL

Yes, we stay in Armaverse
"Was there some hidden code on the map found in the first hack?" - PBishop

Not directly for ARG
"Is there a direct relation between the results found by seeker.exe, especially between Miller's birth date and the rest of those?" - PuFu

No
"Were we supposed to gain access the P8h8.info FTP server?" - -Puma-

No
"Is or was the final image of the 4 combined logic gated arma 2 screenshots a REAL photo from real life?" - Sothis

Yes, the basis is real
"If the Astute submarine is included, will it be controlable/drivable by the player?" - Babylonjoke, Tonci87

Hard to tell, we don't know yet

dale0404
May 27 2011, 10:07
Well, there are the answers peeps, lets disect them!!

MadDogX
May 27 2011, 10:08
So at least we know we found all the clues. :)

JAG201509
May 27 2011, 10:15
is this theplace to askquestions?? if so heres mine:

Will the F/A-18 Hornet be in the game?

Rye
May 27 2011, 10:18
No.





:D

the_antipop
May 27 2011, 10:22
"Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?" - MadDogX, Sergeantshizzle, the_antipop

No"

sadface! :P haha. dammit.

RobertHammer
May 27 2011, 10:28
Damu you could answer everything as Spoiler :(

click this (http://www.youtube.com/watch?v=DuZyXu7jNoQ&feature=player_detailpage#t=6s)lol

Blu3sman
May 27 2011, 10:29
Interesting:headscratch:


"Was there some hidden code on the map found in the first hack?" - PBishop

Not directly for ARG

BoboCZ
May 27 2011, 10:37
Thanks Damu. It was really fun.

Are answers yes and no possibly interpreted as 'binary' one and zero ? (you never know ;) )
:D

Murphe
May 27 2011, 10:41
Interesting:headscratch:

My thoughts exactly, very curious about that.

pettka
May 27 2011, 10:49
Damu you could answer everything as Spoiler :(
It was 15 out of 20, five spoilers are for the questions not to be answered.

Tonci87
May 27 2011, 11:01
But you also didn´t really answer the last question (maybe is not Yes or No), that makes 6 unanswered. :p

So here comes the Bonus Question, feel free to answer it.

Will there be drivable Naval assets that are bigger than a Fisherboat? :rolleyes:

PuFu
May 27 2011, 11:03
Thank you for your answers :)

txalin
May 27 2011, 11:06
too many spoilers... :(

MadDogX
May 27 2011, 11:08
"Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?" - MadDogX, Sergeantshizzle, the_antipop

No
This seems to be pretty clear: no improved building destruction.


"Is the quote "The world will change" related to new terrain technology?" - neokika

No

This, however, simply means that the quote is not related to new terrain technology. Whether or not new terrain tech is being developed is ambiguous. :)

maionaze
May 27 2011, 11:50
Thanks for the answers !

KrAziKilla
May 27 2011, 14:36
This seems to be pretty clear: no improved building destruction.
...

Thats so.. just.. wrong.
I just believe he said no, to make us more happy when we see its actually still in :o

Zipper5
May 27 2011, 15:20
too many spoilers... :(
Remember people, 20 questions were submitted but only 15 were to be answered. There are 20 questions displayed, 5 of which have Spoiler written where their answer would usually be. Therefore, all the questions that were said were going to be answered were answered. ;)

danny96
May 27 2011, 15:49
what is "ARG" ?

Smurf
May 27 2011, 15:58
what is "ARG" ?

Argentina.

http://en.wikipedia.org/wiki/Alternate_reality_game

maionaze
May 27 2011, 16:06
what is "ARG" ?

Alternate reality game .

Btw it's nice to see spoiler on the china question :D

ScratcH1
May 27 2011, 17:21
Thanks for answering the questions :)


"If the Astute submarine is included, will it be controlable/drivable by the player?" - Babylonjoke, Tonci87
Hard to tell, we don't know yet

I really hope that naval vehicles are drivable by the player and not just a static object.

]NTRUDER
May 27 2011, 22:20
Thanks Damu for the answers!

We had fun :D

dale0404
May 28 2011, 09:19
"The codes found on the RL map: 97 NAV, 91 NAV, 17 AB etc. Are they related to fictional military units?" - dale0404

Spoiler

So they are then!!!:D

Trauma.au
May 28 2011, 11:06
"Were screen caps of in game physics used as an aid to create the ASCII animation of the ball hitting the wall? " - Trauma.au

No

"Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?" - MadDogX, Sergeantshizzle, the_antipop

No


Well then... what does the animation elude to? I guess we have to wait until E3, I'm still holding hope for complex destruction physics for vehicles though.

metalcraze
May 28 2011, 11:15
Thanks for answering the questions :)



I really hope that naval vehicles are drivable by the player and not just a static object.

Driving a whole submarine isn't something a single player/driver can do.

msy
May 28 2011, 11:15
So many "no"s so far. Maybe we are too whimmy for the existing technology in RV series engine...

Smurf
May 28 2011, 14:03
So many "no"s so far. Maybe we are too whimmy for the existing technology in RV series engine...
Only 1 RV related question!

I lol'ed at:

"Were we supposed to gain access the P8h8.info FTP server?" - -Puma-

No

ScratcH1
May 28 2011, 14:29
Driving a whole submarine isn't something a single player/driver can do.

Of course not by a single soldier. You would still need a commander, driver, gunner,... but I know what you mean. You can't simulate a driveable submarine realisticly because you would need over 40 (or more) men to have it fully operational. Since ArmA is still a game I would be fine if it had 4 positions like a tank.

Hamm
May 28 2011, 17:02
Well then... what does the animation elude to? I guess we have to wait until E3, I'm still holding hope for complex destruction physics for vehicles though.

The animation eludes to a physics engine, that's it.

Sif
May 28 2011, 17:23
Will there be more support for thermal and night vision scopes and the like?

metalcraze
May 28 2011, 18:20
Of course not by a single soldier. You would still need a commander, driver, gunner,... but I know what you mean. You can't simulate a driveable submarine realisticly because you would need over 40 (or more) men to have it fully operational. Since ArmA is still a game I would be fine if it had 4 positions like a tank.

But that would be too ridiculous for ArmA

ScratcH1
May 28 2011, 18:45
But that would be too ridiculous for ArmA

I would still prefer drivable naval vehicles over static objects. I don't even mind if it those vehicles are only driveable by AI similiar to the UAV (I know that you can "drive" it but it's ment to be controled by AI) in OA

Btw, you can always pretend that there's a full crew in the submarine... they're just not playable

metalcraze
May 28 2011, 19:14
You can drive boats since OFP.

You being able to drive a whole submarine would be like you alone driving a ship.

I however wouldn't mind it be a non-playable but active unit of course.
IIRC big ships are already active units in VBS2 not just a static background.

Alwarren
May 28 2011, 20:19
I however wouldn't mind it be a non-playable but active unit of course.
IIRC big ships are already active units in VBS2 not just a static background.

That's what I hope too. If players are restricted to drive small boats, that's fine by me. What I'd like is AI-controllable ships... oh, and the submarine submerged insertion vehicles - even though "Modern Warfare 2" is considered a swear word by some, I found the insertion into the oil platform level pretty cool.

PurePassion
May 28 2011, 20:30
I think a modelled submarine that can be moved to certain points via waypoints or scripting with parts of it being enterable and fully modelled and a player operatable SDV would be a good compromise. So the submarine can dive to given points autonomously and the player can move in certain areas inside it and then enter the SDV, which is fully operatable and use this for the insertions.

DeclaredEvol
May 30 2011, 07:56
Will there be better sound systems equal to a game such as Medal of Honor 2010?

MadDogX
May 30 2011, 08:00
Will there be better sound systems equal to a game such as Medal of Honor 2010?
Who are you asking?

PuFu
May 30 2011, 08:00
himself

2nd Ranger
May 30 2011, 08:52
Q: Will Arma 3 players be able to read?

ScratcH1
May 30 2011, 08:53
Q: Will Arma 3 players be able to read?

No

(message too short)

maionaze
May 30 2011, 09:37
Since the 15 questions have been answered , maybe the thread should be closed until the spoiler questions are answered ... ?

DomZ
May 30 2011, 10:05
Will High Command be made much slicker?

MadDogX
May 30 2011, 10:06
Will High Command be made much slicker?
Yes, it will become even more awesomer!

Laqueesha
May 30 2011, 14:50
It'll be even betterer.

2nd Ranger
May 30 2011, 15:00
Guys will there be turtles in Arma 3?

NeMeSiS
May 30 2011, 15:07
Guys will there be turtles in Arma 3?

Yes, their names will be Leonardo, Michelangelo, Donatello, and Raphael.

ScratcH1
May 30 2011, 17:52
Yes, their names will be Leonardo, Michelangelo, Donatello, and Raphael.

Next time: please use spoilers :rolleyes:

Ebolavirus
May 31 2011, 00:58
#12 "Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?"

No

"Doh!!"

MadDogX
May 31 2011, 05:56
#12 "Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?"

No

"Doh!!"
I was a little surprised at that one too, although it makes sense when you think about it: using PhysX to dynamically destroy buildings would be a nightmare to synch across the network. Instead, I guess we may see some prettier local destruction effects like bits and pieces flying though the air - bricks, bits of wood and small pieces of rubble that don't need to be synchronized.

Steakslim
May 31 2011, 06:14
Yeah client side particle effects for the destruction models would be nicer and easier. Make the building's destruction a little more "ooohhh and aaaahhhh" without killing a server. Right now Dice seems to be the only one going full sail with the idea of the synced destruction we'd like to see, at least from the BF3 previews, but they don't have the same scale to work with, contrary to what their previews may imply, I doubt their maps well get much larger than their first 3 installments (bf1942, bf vietnam, bf2) as they went a few steps backwards in the scale of things for a while now and are now coming back around.

neokika
May 31 2011, 09:58
Yeah client side particle effects for the destruction models would be nicer and easier. Make the building's destruction a little more "ooohhh and aaaahhhh" without killing a server. Right now Dice seems to be the only one going full sail with the idea of the synced destruction we'd like to see, at least from the BF3 previews, but they don't have the same scale to work with, contrary to what their previews may imply, I doubt their maps well get much larger than their first 3 installments (bf1942, bf vietnam, bf2) as they went a few steps backwards in the scale of things for a while now and are now coming back around.

Hi,

I did not knew that you could bring entire buildings down in BF, also, this is the map size ppl can expect from BF3.
http://www.youtube.com/watch?v=O8730SR1POk&feature=player_detailpage#t=65s

_neo_

MadDogX
May 31 2011, 10:19
According to that recent dev interview posted in the BF3 thread, large physics events (like bringing down whole buildings) will basically be scripted "set pieces" in BF3. The dynamic destruction only happens on a relatively minor scale, such as taking out pieces of walls.

Something tells me that even that won't be entirely dynamic though, at least not in MP.

As for Arma3, I'm hoping that the destruction effects will be improved in a way that they become more seamless and natural looking than in Arma2. Add in some fancy PhysX based particle effect and Bob's your uncle.

That would be enough for me. :)

Ebolavirus
May 31 2011, 10:46
yea i really hope A3 gets a little particle loving. my seat dropped a foot after reading the response.

Warpo
May 31 2011, 13:30
#12 "Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?"

No

:(

Steakslim
May 31 2011, 13:47
According to that recent dev interview posted in the BF3 thread, large physics events (like bringing down whole buildings) will basically be scripted "set pieces" in BF3. The dynamic destruction only happens on a relatively minor scale, such as taking out pieces of walls.

Something tells me that even that won't be entirely dynamic though, at least not in MP.
)

I'm having the same feeling. I didn't think the large buildings falling over were dynamic, but the simpler scenes of tearing open walls and such, having physical chunks of building falling out. But as you said, how much of that makes into MP is a toss up.

Banderas
May 31 2011, 21:17
Q: War...war never changes...or does it? The war has changed...did it? The answer is no. Unless it is yes. No, of course it is...is War....yes...no...yes?

msy
Jun 1 2011, 05:07
If all buildings are dynamically destroyable by physx, what will happen if you detonate a nuclear bomb over a city? ;)

MadDogX
Jun 1 2011, 05:54
If all buildings are dynamically destroyable by physx, what will happen if you detonate a nuclear bomb over a city? ;)
Apparently, they aren't dynamically destroyable by PhysX.

But if they were, I assume you would be treated to a lag show of biblical proportion.

gonk
Jun 1 2011, 06:10
Apparently, they aren't dynamically destroyable by PhysX.

But if they were, I assume you would be treated to a lag show of biblical proportion.

Not if I use this we won't...I might have to get a bigger desk though...lol

http://www.nature.com/news/2011/110531/full/474018a.html

-Puma-
Jun 2 2011, 04:47
Not if I use this we won't...I might have to get a bigger desk though...lol

http://www.nature.com/news/2011/110531/full/474018a.html

Imagine playing with that and still get HW lag :confused:

Skyle
Jun 2 2011, 14:36
And... What about Russians in ArmA 3?

MadDogX
Jun 2 2011, 15:03
And... What about Russians in ArmA 3?
Too late. Not ARG related. Not answerable by yes/no. Not even a sensible question at all.

Also, your text is all green. You might want to get that looked at.

Skyle
Jun 2 2011, 15:41
OK. Thanks for the answer!
I have asked a question earlier, but it have removed (green color)
"Will be the Russian army in game?"
I will wait well.

Trauma.au
Jun 3 2011, 01:09
Really Skyle... really?

ScratcH1
Jun 3 2011, 08:31
OK. Thanks for the answer!
I have asked a question earlier, but it have removed (green color)
"Will be the Russian army in game?"
I will wait well.

Yep, just wait and see if it gets answered.

Black Cat
Jul 10 2011, 23:12
"Since the first two hints directly pointed at the ChdKZ will they play a role/be of any importance in Arma 3?" - Tonci87

Spoiler


I LOVED fighting them. I hope they reappear, or at least get referenced. (Independents? Or will the Chinese be independent?)

Tom1
Jul 20 2011, 10:40
I want USA, China and Russia and guerillas, everything else is nice but the first three would be sick :)

anne19
Aug 4 2011, 21:47
I'm new to this but it looks cool! Can't wait to get into it :)
Anyone willing to teach a newbie, PM me!

Capt_Dunya
Aug 21 2011, 03:01
Will a player be able to kick the AI player in a vehicle so he can take command of that vehicle?

Grimes [3rd ID]
Aug 21 2011, 03:13
Will a player be able to kick the AI player in a vehicle so he can take command of that vehicle?

You already can. 1911 is my method of... removing... an AI. ;)