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View Full Version : Changes to air units!!



dkraver
May 22 2011, 13:55
Havent seen any thread about this subject so i thought that i might aswell start one :) There are a couple of things that i can see and hope BIS will make available in Arma 3.

1. More Weapon classes.
There is a need for more weapon classes to make a more realistic arsenal of air weapons. I could personlly se something like this being added.
-Radar class weapons.
To be used to attack enemy radar installations or vehicels that locks on to the plane. This will of course also mean that there would have to be added some kind af radiation profile to those units.
-GPS class weapons.
To be used with jdam class weapons. I know there a player made system in use i arma 2. But would good to have a BIS made standard as well.
With that it would also be nice if the map grids could be change to a more military grid system maybe even adopt the Military Grid Reference System (http://en.wikipedia.org/wiki/Military_grid_reference_system)
That way people would have to enter grids for the bomb instead of just mark a point on the map.
-Dumb Bomb class weapons
Reason im writing this one is that the current BIS dumb bomb can be locked to a target. There need to be a real dumb bomb that not lockable to a target.

2. Custom Air Loadouts
Both to plane and helicopters there should be a way to customize the load out ingame so one can change the loadout vs what is needed instead of having to change to another plane just to have another weapon.

3. Damage system for planes.
There need to be a better damage system for planes. I have never been in a situation with planes where i needed to eject from the plane. Either i get damage and fly back to a airport with no problem or the plane is blown up.
There should be some kind of critical damage to planes to make it more realistic. Something like power loss or a spin out of control or a constant roll to one side. Maybe combined with a better damage profile to the plane like wings, tail and engine.
The helicopters already have this with the power loss og tail rotor malfunction. But planes got nothing.

4. Target pod
A last thing i would like to see is the possibility to use target pods. The system almost is there already with the uav view and its hellfire missiles. It just need to be intergrated with planes and the make it possible to lock to anything and not just vehicles.

Dysta
May 22 2011, 14:03
I think vehicles can be also have dynamic loadouts without setting other variants of units. However, I agree with the electronic parts for airplanes. Especially with AWACS, the radar and commanding plane to sending order/signals to all the air units. Advanced air warfare must have electrical and digital support for the most dominant roles.

Archosaurusrev
May 22 2011, 14:08
And also much more realistic flight model is always welcome.

Daniel
May 22 2011, 14:22
Agreed with all of the above! Some have been added in Arma 2 through mods, some are general bugs are gameplay issues. It could be arguable that complex SEAD is outside the scope of the game, especially if it means introducing radar signatures for only one type of weapon.

It would be nice to see most of them fixed or added for Arma 3.

AlanAkbar
May 22 2011, 14:45
talking about targetting pods, render to texture looks extremely promising when it comes to targetting systems, cant wait.

columdrum
May 22 2011, 17:46
Totally agree with the Custom Air Loadouts , it shouldn't be to dificult to do and would be better than having 10 models that are the same but with diferent weapons. And also agree about the targeting system.

The rest... obiusly everything could be improved and the damage models for the planes and the flight model... well obiusly improvements there will be welcome, but shouldn't be a priority on a infantery simulator. Just with transport helis well modeled should be enought to start with.

Big Dawg KS
May 22 2011, 18:27
Fully modelled & implemented cup holders in all cockpits. I won't buy the game unless I can still drink my virtual soda while flying.

More seriously, some improvements in fixed wing aircraft would be neat, but not absolutely necessary (ArmA not being a flight sim).

da12thMonkey
May 22 2011, 18:44
I'd like to see a working CCIP system for that dumb bomb class you mention.