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View Full Version : You love Green land or Dessert POLL



JgBtl292
May 21 2011, 12:17
everywhere you see now play in the desert boredom
what is best for you rather play ?

whast do you prefer - Green Land

well camouflaged positions

difficult terrain

terrain in which to hide and can build a defense position

where one can approach without being immediately discovered to 2 km

forests with dense forest, where his infantry squad can lead to the enemy under cover

whast do you prefer - Dessert limnos

you can see and kill you even without the miles that you can give your lord forces

large areas with little objects, that do not offer coverage

no forests - total overview of your armor is already found this one for maximum visibility and destroyed

Hamm
May 21 2011, 12:19
Lemnos isn't desert it's mediterranean....

Rye
May 21 2011, 12:20
I love both anywhoo! It really depends on map design and creativity. I would personally love to see streams and rivers more often.

JgBtl292
May 21 2011, 12:22
medditeran without coverage options is the same as desert with small stones look the picts

many small bushes are the same as nothing

antoineflemming
May 21 2011, 12:23
Hey, JgBtl292, next time you make a poll, how bout making it unbiased. Because the real poll, judging by your comments, is "Do you like cover or no cover?".

Maciek95PL
May 21 2011, 12:23
I think that your question suggests answer... Personally I prefer Green Land too. Eastern Europe, like in ArmA 2. I play OA mainly due to many improvements, I don't like this desert stuff so much, however it's not something what I don't like very, very much ether.

CameronMcDonald
May 21 2011, 12:24
Voted +1 for dessert. Creme brulée.

metalcraze
May 21 2011, 12:26
The last option is unneeded. It just messes with the first two.

But I voted green land. One Takistan is more than enough. Chernarus was more "Vietnam'ish" and I love that.
Green land makes you uber careful and adrenaline rises. In the desert you just grab a sniper rifle and go fraggin'

Mr. Charles
May 21 2011, 12:27
i whish that Suma integrates the old OFP fraktal land, if possible.

Hamm
May 21 2011, 12:28
medditeran without coverage options is the same as desert with small stones look the picts

many small bushes are the same as nothing

It's called micro-terrain and there's no reason why deserts wouldn't have it, and Lemnos does have forests and cover even if you choose to ignore them.

metalcraze
May 21 2011, 12:29
Didn't see any forests in Google Earth.

Mr. Charles
May 21 2011, 12:35
I really advise you guys to go look at the panoramio photos in google earth. There are some quite amazing spots.

http://www.panoramio.com/photo/8181216?source=wapi&referrer=kh.google.com

http://www.panoramio.com/photo/41091171?source=wapi&referrer=kh.google.com

http://www.panoramio.com/photo/8606192?source=wapi&referrer=kh.google.com

http://www.panoramio.com/photo/45015547?source=wapi&referrer=kh.google.com

Heatseeker
May 21 2011, 12:38
I thought A2 was too green and OA too brown.

Both Malden and South Sahrani were supposedly mediterranian and they werent barren.
Lemnos seems too barren for mixed gameplay but atleast it has donkeys..

Hamm
May 21 2011, 12:38
Didn't see any forests in Google Earth.

I can see some in the northern part at Katalakko and some at the south-eastern coast, granted it's not really a lot...

Hope BIS adds some forests of their own since they seem to be modifying some details of the map anyway. (From the comparison of scr01 with the google earth pic of the same spot)

Daniel
May 21 2011, 12:39
Apple crumble please.

Nice caves (http://www.panoramio.com/photo/9771702)

http://cache2.allpostersimages.com/p/LRG/21/2167/YAYCD00Z/posters/olivieri-oliviero-beach-limnos-lemnos-aegean-islands-greek-islands-greece.jpg

I hope BIS nail this place, there are some very nice terrain details.

Hamm
May 21 2011, 12:42
http://v6.cache5.c.bigcache.googleapis.com/static.panoramio.com/photos/original/10695855.jpg

http://v6.cache5.c.bigcache.googleapis.com/static.panoramio.com/photos/original/40978941.jpg

No trees you say?

While it definitely could do with more forests, I think BIS will find some balance.

Oktyabr
May 21 2011, 12:43
As a mapper I can tell you that desert is by far the easiest not only to create but to play on too. Every tree, bush, building, etc. takes a toll on FPS.

What I really want to see is what is missing from A2/OA... All "four seasons", i.e., SNOW (falling and on the ground), and flora with a more asian flavor... where are the bamboo, etc.?

War happens even when it isn't summer, folks.

metalcraze
May 21 2011, 12:48
I can see some in the northern part at Katalakko and some at the south-eastern coast, granted it's not really a lot...

When zoomed in they look more like green fields akin to those in Zargabad.

And yeah even if those were forests it's not enough by far.
Malden was better.


Hope BIS adds some forests of their own since they seem to be modifying some details of the map anyway. (From the comparison of scr01 with the google earth pic of the same spot)

They will obviously modify the map for gameplay reasons but something tells me we won't have really dense big forests regardless.




No trees you say?


A few trees are not enough.

I've seen more on Takistan and Zargabad.

JgBtl292
May 21 2011, 13:03
waht i see is 2km² nothing then a little wood in valley 3km² nothing then a very smal wood ..............

90% in the map do you have a very very exposed position with your armor.
not a piece that you can take cover from A to b more then 200 meters

thats the point.

prefer a half as large playing area, as one of the sad and empty with little opjekts.

The soil is too shallow trenches no hollows or opportunities.
that is the problem of the large playing area in arma.
and this dessert medditerrain is know to play just boring.

Ebolavirus
May 21 2011, 13:06
if it looks anything like Prowlers Mana island i'll cream my pants along with my dessert

http://forums.bistudio.com/showthread.php?t=110034&highlight=mana

Heatseeker
May 21 2011, 13:06
I just checked GE and Limnos still looks like a bad choice (despite having donkeys).
Check out Lesvos to the southeast of Limnos near the coast, it has lots of pineforest but some dry terrain too, its more diverse and interesting.

metalcraze
May 21 2011, 13:14
http://bigfatgreengreece.files.wordpress.com/2008/11/lesvos-04-003.jpg

Oh yes.

Hellfire257
May 21 2011, 13:47
Don't really care to be honest, although a mix like Sahrani (I LOVE SAHRANI!) would be welcome.

Heatseeker
May 21 2011, 14:12
Check out Skyros further south, its smaller and reminds me alot about Everon.
http://www.panoramio.com/photo/18961411
http://maps.google.com/?ie=UTF8&ll=38.859436,24.561105&spn=0.203981,0.445976&t=f&z=12&ecpose=38.7409991,24.57392664,29279.74,-4.819,24.304,0.005

Not the best place for tanks but otherwise really nice :) .

Daniel
May 21 2011, 14:20
Check out Skyros further south, its smaller and reminds me alot about Everon.
http://www.panoramio.com/photo/18961411
http://maps.google.com/?ie=UTF8&ll=38.859436,24.561105&spn=0.203981,0.445976&t=f&z=12&ecpose=38.7409991,24.57392664,29279.74,-4.819,24.304,0.005

Not the best place for tanks but otherwise really nice :) .

Can you say DLC? :p

That's a good map too, love the location of the airfield. I guess at the moment we've got no evidence of BIS' terrain ambitions, besides that they at least include Lemnos.

Blu3sman
May 21 2011, 14:23
-...we have an objective: capture isl Lemnos. It has very important strategical position for our counterattack. The faith of Europe depends on this operation...
-But sir! There are no forests!! How am i supposed to find cover?! I hate all that desert stuff, you know.. all that sand.. and rocks. BTW I'm allergic to some desert flowers.. So.. maybe we can go somewhere else? I've seen a really nice island to the south.:rolleyes:

The island is good. Problem is that we are going to form local resistance. And we all know that every self-respecting guerrilla leader is supposed to be hiding in the woods...;)

Daniel
May 21 2011, 14:25
And we all know that every self-respecting guerrilla leader is supposed to be hiding in the woods...;)

There's a wood by the beach (http://cache2.allpostersimages.com/p/LRG/21/2167/YAYCD00Z/posters/olivieri-oliviero-beach-limnos-lemnos-aegean-islands-greek-islands-greece.jpg). Everybody wins! :whistle:

Tom1
May 21 2011, 14:28
yay!!

King Haggis
May 21 2011, 14:31
I like green hilly farmland with lots of woods or Scandinavian like terrain with rough mountains. Chernarus, Kolgujev and Everon were awesome, more like that please. Snowy terrain would be nice too.

Blu3sman
May 21 2011, 14:41
Yes, would love to see some official winter/mountains maps. Just like that http://forums.bistudio.com/showthread.php?t=113413&highlight=aoraki, but finished and polished, with good terrain detail, snow storms, crashing helicopters,... Dreams...

Heatseeker
May 21 2011, 15:15
Winter is freaking horrible man, cant we just pretend the world is perfect and there is no winter?

W0lle
May 21 2011, 15:33
waht i see is 2km² nothing then a little wood in valley 3km² nothing then a very smal wood ..............

90% in the map do you have a very very exposed position with your armor.
not a piece that you can take cover from A to b more then 200 meters

thats the point.

prefer a half as large playing area, as one of the sad and empty with little opjekts.

The soil is too shallow trenches no hollows or opportunities.
that is the problem of the large playing area in arma.
and this dessert medditerrain is know to play just boring.

You don't like the 'boring' Desert maps, and Limnos is too boring for you too? There is an easy solution for your problem:

Just don't buy and play it. It's not that you can't play ArmA2 anymore after ArmA3 has been released.

Your childish rant and poll doesn't change anything. Or do you think if the Devs now read about it, they trash it because your recent rants here?

SASrecon
May 21 2011, 15:39
Biased poll much.

Winter is freaking horrible man, cant we just pretend the world is perfect and there is no winter?For real?
I looove snow!
Tasty, nice colour, fluffy, and usually closes down all schools in the uk in winter :D

Waw if BIS manage to include the caves in Lemnos, I would love them forevermore :yay:

mrcash2009
May 21 2011, 15:41
For me I think how they did things with Arma2 / Arrowhead .. Green first, desert later.

Although the idea of a map that's like Arma1 would be good, with a well created section of desert moving on up into flat farmland then into hills and allot more green.

Its funny because I played Chernarus to death, OA then took over and I went mad for those maps, then all of a sudden I loved Chernarus so much more again.

Archosaurusrev
May 21 2011, 15:51
A desert with a lot of grass and rivers.

I hate the Takistan mountain region.
The enviroment in ArmA3 looks very pleasing.

Daniel
May 21 2011, 15:53
I hope there are some big open desert areas to get lost in. I hated Takistan as a mission maker because you trip over another village, city or valley in every direction, even though it has some excellent details.

[GR]Operative
May 21 2011, 15:57
Artic FTW!
But seriously, woodland makes me think of Balkans, while desert makes me think of Middle-East and North Africa.
Like both, of course, but desert brings more long range action.

Ish
May 21 2011, 16:02
It all depends but overall i prefer green, with forests, fields, cities.. Oh, and we need a river!

7-75 Callaghan
May 21 2011, 16:45
Leading questions, please rephrase, there is cover in desert environments.

Yokhanan
May 21 2011, 16:58
I'm not sure what the OP wants other than to whine? I personally like all kinds. I enjoy playing on maps like Chern and other days I like playing on Takistan and other Desert-y maps. That's the neat thing about ArmA, you have that ability to choose on the fly. Not stuck with one or two maps for the rest of your life. And don't even get my started on the talented community creating their own for us to enjoy. As long as BIS finds a way for us to use some maps from A2/OA in A3 and hopefully without needing something huge like CAA1, I'd be happy. Either way, I'm up to experience whatever BIS is cooking up. I'm just glad there is even going to be a ArmA 3 and not that BIS decided to pack it all in! :D

Kelley13
May 21 2011, 17:35
what about a snowy moutinous region.

Heatseeker
May 21 2011, 17:44
Its still a valid concern, just think about the gameplay for a bit, forests compensate the lack of micro terrain and the limited object density, they improve the gameplay alot.

When you ambush an enemy convoy where do you escape to? To the forest.
When you want to aproach the enemy base using stealth how do you do it? Thru the forest.
If you need to take a.. well nevermind that one :rolleyes: .

If someone comes after me in a helicopter and there are no forests what am i supposed to do? Run for the hills? F that!

King Haggis
May 21 2011, 19:14
2nd that. I love the woods of Chernarus. Woods and hilly green farmland with bushes and rivers is my favourite terrain :-D

Doesn't mean everybody else has to share that opinion of course.

What would really be awesome for ArmA 3 is season textures. I always play Chernarus with the Beton and Bushlurker summer vegetation addon. Would be nice to see snow in winter and green leaves in summer/spring. Apart from that, I'm looking forward to ArmA 3 whatever the developers will make of it. I'm sure it'll be the best game ever as were it's predecessors.

Flogger23m
May 21 2011, 19:23
Desert with rather empty land so we can actually play the game. :)

I get 60 VS 15 frame rates in Takistan VS Cherrussia.

The other thing is the tree LOD is very annoying. It is hard to tell movement when the trees and grass are constantly changing.

Dysta
May 21 2011, 19:25
Why not wetland, or cliffs?

Warpo
May 21 2011, 20:05
I want a similar map from the game Oblivion (TES: Oblivion).
It is amazing. Forests, rivers, waterfalls, caves, mountains and snow.
Or map games Stalker.

:yay:

Iroquois Pliskin
May 22 2011, 00:10
I think Lemnos could include all three: mountains, deserts, plains. Sahrani in Armed Assault 1 was pretty awesome for its size, the southern part of the island had a 3x2 km desert with oil rigs around Cayo. ;)

ArmAriffic
May 22 2011, 00:29
desert for the win

metalcraze
May 22 2011, 00:31
The last option seriously ruined the poll. Why did OP add it?

PurePassion
May 22 2011, 00:33
do you guys know whats the best?

Lemnos contains all those types of terrain: you have bigger mountains, green forests, villages and cities and open or desert terrain.

It is actually a perfect mix

Iroquois Pliskin
May 22 2011, 00:38
do you guys know whats the best?

Lemnos contains all those types of terrain: you have bigger mountains, green forests, villages and cities and open or desert terrain.

It is actually a perfect mix

http://i15.photobucket.com/albums/a369/PT_Finlay/ArmA_Sahrani_Map_Large.jpg

http://arma.atreid.cz/download/Sahrani-map_144dpi.jpg (3.5 MB)

:yay:

This type of terrain with more landmass - win.

SiC-Disaster
May 22 2011, 00:41
Getting very tired of the colour brown in realism games.
Shake it up, people! Declaring war on someone doesnt make the world a grey, rainy hellhole in an instant, nice days still exist!
At the same time, enough with the bloody desert already. I need some green, the desert is depressing.

PurePassion
May 22 2011, 00:44
please note that BI used colour filters in their screenshots like the "movie day" module in OA, so the original colours could be different

CarlGustaffa
May 22 2011, 01:04
I tend to not vote in biased polls. So I didn't.

I think both has its charms, but I have to admit I prefer fighting and planning in Takistan map compared to Chernarus, even if Chernarus is far more beautiful. However, I want warfare and tactics. When I want beautiful I play Oblivion or upcoming Skyrim (which has the buildup of snow which some asked for).

Although I love trees and fighting in the woods (soldiers camouflage works much better), the trees they use make it unbearable to fight there as you can't see anything. Most conifers have a long part of stem before the branching begins, while in Chernarus there were too many saplings with branches all the way down to the forestbed. Making gamed warfare impossible, especially when forced to use low resolution textures.

In Takistan, the big charm is many avenues of approach for wheeled warfare, where you can find natural cover by using the terrain. In Chernarus, despite all the woods, you always felt in the open. The grass was often also an issue in Chernarus. Grass is an obstacle also in real life, and can be planned for in the game, but for many usually the solution is to turn it off to make AI less effective. I think we are far too effective as it is already compared to AI, so I prefer planning around it (typically have units at a vantage point to suppress enemies where grass is an obstacle to the units up front, but not always possible due wooden areas and treecrowns blocking the view).

So, a summary on good and bad things about Arma2 maps below.
Chernarus:
- Feel of open fighting in vehicles.
- Too many saplings (young trees).
- Tall grass limited choice of approach route while dismounted (which is real btw).
- Little to no support for armored warfare.
- NOE flying is difficult due all the forested areas.
- Some user missions turned/forced grass off. I just tossed these away.
- Only one decent airport.
+ Very pleasing on the eye.
+ Awesome forests.
+ It had access to open sea, and an LHD on Utes.
± Rolling hills are nice to look at, but present no thinking challenge.

Takistan:
- It looks boring with its barren appearance. But life can be boring too.
- Sometimes there are no alternatives to become a slow mover. Guess that is realistic too.
- Can be difficult to get up close and personal with the enemy.
- No access to the sea.
± Steep mountains are nice to look at, but also present a tactical thinking challenge (do you want to become slow?).
+ Excellent tactical choices for approach routes due to all the steep valleys.
+ NOE flying is fully possible almost everywhere.
+ It's easier and more fun to plan something out, due to all the choices.
+ Nobody turns off grass in Takistan :D
+ Two airports, giving more choices to create TvT/CTI scenarioes.
+ Supports armored warfare pretty good, even if the steepness in the terrain is a problem for less powerful vehicles.

So although both have pluss and minuses, and despite OPs biased poll, I find Takistan a much better place to fight in overall. Besides, Takistan isn't a desert landscape, it's a barren arid rocky one. It is more similar to east Egypt (east of Suez) area, compared to western Egypt with its vast deserts. Hell, there was more desert in Arma1 :D

Old Bear
May 22 2011, 13:07
I will not vote on this poll !
1° The questions are biased , such as "will you play against a ferocious opponent armed with a scythe :
a-with a Swiss knife
b- with a Mk.48mod0 " ... :p

2° For being a map-maker myself, I know quite well you can build a desert terrain where you can hide or a green area with nothing to hide ! :rolleyes:

3° For being a Mediterranean guy myself, I can tell you is quite possible to hide on such RL environment :cool:

metalcraze
May 22 2011, 13:17
do you guys know whats the best?

Lemnos contains all those types of terrain: you have bigger mountains, green forests, villages and cities and open or desert terrain.

It is actually a perfect mix

So far no screenshots showed any forests and Lemnos looks quite barren in Google Earth too save for a few places which look barely like a forest.

tom_
May 23 2011, 01:36
You can say what you want but this is the fact:

Desert terrain = boring

mixed terrain with deep forests, grassland, cliffs = interesting

I really hope we get some forests, but I also can't see any forests on Limnos :(
Just imagine how epic it would be to fight in a deep rainforest like in this one:
forest (http://www.dnr.wa.gov/SiteCollectionImages/Plants/em_fwf_wa_rainforest.JPG)

TheRev709
May 23 2011, 03:00
Doesn't matter once the community gets involved, we're going to have it all.

What I'm excited about for this game is the deep blue sea!

JgBtl292
May 27 2011, 04:54
ok - i see the community loves green ;)

antoineflemming
May 27 2011, 04:58
Thing is, judging from the screenshots, Lemnos will have both. Not desert but pretty brown terrain as well as green. If its anything like or better than the user-made island Isla Capraia, then it'll have a lot of variety. :)

Militantsausage
May 27 2011, 05:32
I voted for dessert cause it tastes nice ;)

Alwarren
May 27 2011, 05:50
Can't we just wait for the game or at least more solid intel until we say we don't like it? After all, from what I understand, the ARMA 3 island will be based on Lemnos, but not be Lemnos, and there might be significant derivations from the "real thing".

Blackhawk998
May 27 2011, 06:06
Personally I prefer Urban environments. They offer a huge amount of cover and at the same time have a lot of variability. There are multiple levels to buildings and so many places to hide. At the same time you don't have all the stupid trees and bushes getting in the way and vehicles and infantry have to work together in close proximity. Not tanks sitting on a hill 1000m away.

Like this: http://www4.pictures.gi.zimbio.com/Baghdad+Calm+After+Volatile+Fighting+Sadr+-s1dxoK-1A2l.jpg

Although I'm sure it is very intensive to run considering all the objects