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View Full Version : What is the most important thing you want to see in ARMA III?



danny96
May 20 2011, 14:54
Vote for the best suggestion!

1) Better AI
Increased artifical inteligence that will can use houses and cover.

2) More animations
Some new animations like blind fire, covering animations, advanced entering/exiting vehicle animations

3) Ragdoll physics
Instead of a pre-animated dead animations will game use ragdoll physx

4) 3D Editor
An advanced 3D Editor with ability to edit weapons of player, diplomacy status of single factions, building/vehicles/people/modules/IED placing, waypoints. And some next useful things like Undo/Redo functions. Also ability to rotate with car to all angles.

5) A lot of units/vehicles/factions and other content
Vote this If you want to see just a lot of new content as It is.

6) Better graphics
Vote this If you want to see better graphics like bulletholes

7) Better gameplay + new functions
Some new functions like unmountable silencer, CQB battles etc...

8) More equipment
Some new things like bulletproof vest, bayonet, knife, gas mask, unmountable helmet, fist battles.

9) All of above
Vote this If you totally agree with all of my ideas listed above.

10) Nothing from this list
Vote this If you think that you don't want any of these ideas.

Tankbuster
May 20 2011, 15:21
Don't see "Lovely big islands"?

Daniel
May 20 2011, 15:23
And I don't see improved netcode or shooting from vehicles.

So i'll just go with bayonets as a default. :p

niall0
May 20 2011, 15:27
And I don't see improved netcode or shooting from vehicles.

So i'll just go with bayonets as a default. :p

It must be an English thing to want bayonets and shooting from vehicles.

Also, enhanced optimisation for the engine, increasing stability and all that mumbo jumbo

wolfbite
May 20 2011, 15:28
Do we really need onother thread of this?

Iroquois Pliskin
May 20 2011, 15:30
Ragdoll physics & AI -- the option "All of the above" is diluting the poll's credibility, you know perfectly well not everything can be tuned to perfection, but certain things can get close to it.

Hamm
May 20 2011, 15:31
Add "Better netcode"

Daniel
May 20 2011, 15:37
It must be a British thing to want bayonets and shooting from vehicles.

Fixed that for you, I know some crazy Scots that would feel left out otherwise.

http://www.gifsoup.com/view/531424/monty-python-bayonet-training-o.gif

MoS
May 20 2011, 15:37
add "better netcode"

this!

warden308
May 20 2011, 15:39
And I don't see improved netcode or shooting from vehicles.

So i'll just go with bayonets as a default. :p

If in doubt, fix swords!

Ish
May 20 2011, 16:18
One not on that list, which may, or may not be due to the engine?
Lag free AI during MP. Rarely do i see AI NOT rubberbanding.

BangTail
May 20 2011, 16:21
One not on that list, which may, or may not be due to the engine?
Lag free AI during MP. Rarely do i see AI NOT rubberbanding.

/QFT

This is something that desperately needs to be resolved.

MP isnt even worth having as long as it exists.

I've done tests on my own LAN (Gigabit) with no other traffic and it still happens (980x @<hidden> 4Ghz hosting). It also gets worse over distance (I'm sure this is to save CPU cycles/Bandwidth) but it makes distance sniping in MP impossible.

johanna
May 20 2011, 16:28
Just better physics, and that includes flightphysics as well...
The feel of how heavy a vihicle really is.