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InstaGoat
May 19 2011, 16:40
Only a few threads are up here now, and I´m already noticing a trend here. A lot of concern seems to be about the near-future scifi setting BI has to go on, with the KA-52/Mi-28 hybrid, the merkavas in digicam and the general future setting, as well as some features like the customizeable loadouts.

Now I´m wondering, why are people so conservative about this, instead of embracing the change and the fresh air that´s being breathed into Arma as a franchise with this?

Are you guys seeing the community threatened by a possible new influx of "COD-Kiddies"? Is it the anniversary of OFP that had you expect a similar setting and now leaves you disappointed? And why do so many people mind that it is a future setting anyway?

As I see it, BI are finally taking some artistic license with their work and are having fun again with what they do, instead of trying to painstakingly assembling a dry realism fest set in the 80s/90s again.

Looking forward to your thoughts, because I really don´t understand you.

Cheers

Insta

Morts
May 19 2011, 16:42
I agree, I kind of like that they're moving it forward, but on the same note, if futuristic things do get boring, there is always the fantastic array of mods that are constantly sprouting out to change that, it's not going to change.

Nicholas
May 19 2011, 16:42
I don't mind what setting it is in, as long as it plays and feels like good old OFP/ArmA.

Something new is a great way to bring in new people, while still retaining that feeling of the old games to keep the old players. New players give more money to the devs to make great games. There will be mods, I can guarantee that.

aidas2
May 19 2011, 16:48
I'm all up for the changes. People are buthurt because they didn't see their abrams or m16... I'm pretty sure most of the A2 stuff will make a come back in A3. I wouldn't like to battle against 80's bmp's or t90's with modern abrams AGAIN.

metalcraze
May 19 2011, 16:48
The problem is that people are afraid it will have to ditch realism in favour of predicting how futuristic weapons will work. And those are legitimate concerns.

With modern tech you know some (if not all) of its stats. You know that the dev has a lot of info on how that stuff properly works.

The futuristic "what if" won't give you good results if you want realism



Mind you I would be more than happy if Carrier Command was ArmA IN SPACE!! - I just want ArmA itself to be ArmA

Smookie
May 19 2011, 16:52
The problem is the community based on military enthusiasts and ex-military personel, not on common gamers, who, in vast majority, ditched previous games for their bad gameplay. And these people tend to be really conservative. It's probably the same situation as with any other hobby, where people being given something new, automatically reject it at first. Also, please note that huge market of ArmA2 is located around USA, which is known for their conservative beliefs. And there you have your answer;)

teaboy
May 19 2011, 16:56
I don't see why people are making such a fuss about the future setting and futuristic vehicles. At the moment we do not know what the full complement of vehicles and weapons will be, so for all we know (and is most likely to be the case) all current vehicles and weapons will likely to be included in arma 3 too for Bluefor. Though weather the current Opfor ones are is at best likely to be 50-50, but certainly possible.

dale0404
May 19 2011, 17:10
Change is a good thing right?

But in all seriousness, as long as we don't go to far into the future and the game still 'feels' like Arma then I say HELL YES!

doonbugie
May 19 2011, 17:11
I hate conservatives, especially since they won my fed election.

Bas92
May 19 2011, 17:13
If ArmA 3 took place in World War II I would've been okay with that. I also don't mind that it now takes place in the future.
As long as they keep all the good/realistic stuff and the OFP/ArmA gameplay. And I hope they can improve some things. I'm really hoping that they make sniping more realistic/difficult and that ghillie suits actually matter and that stealth is a bit more realistic.
But yeah, so far I'm looking forward to ArmA 3 :).

Hedo
May 19 2011, 17:26
A lot of concern seems to be about the near-future scifi setting BI has to go on, with the KA-52/Mi-28 hybrid, the merkavas in digicam and the general future setting
It's part of the immersion for me. I really don't like the SCARs in OA and it seems that they're taking it to the next level. OFP and Arma were always about realism and the equipment is part of it, not only pure gameplay.

Here's a funny fact for you: Some people enjoy realism and MilSim.
If I'll want futristic/unrealistic equipment, I'll play Carrier Command
or CoD FPDR

Of course, if it's within some reasonable boundaries, I'm okay with it.

Dominatus
May 19 2011, 17:34
It's part of the immersion for me. I really don't like the SCARs in OA and it seems that they're taking it to the next level. OFP and Arma were always about realism and the equipment is part of it, not only pure gameplay.

Here's a funny fact for you: Some people enjoy realism and MilSim.
If I'll want futristic/unrealistic equipment, I'll play Carrier Command
or CoD FPDR

Of course, if it's within some reasonable boundaries, I'm okay with it.

+1, If you want fantasy play COD...

Smookie
May 19 2011, 17:35
+1, If you want fantasy play COD...

If you want realism modern warfare simulation, play ArmA2....


What's the point of reffering everyone to other games? And yet, has it ever occured to you that if the guy likes let's say sci-fi (please check the difference between sci-fi and fantasy...), he might not like the CoD mechanics? It's just shows the real level of the community...

hetsar
May 19 2011, 17:35
I agree with this newer setting, and if you don't like it then make a mod... just like everyone else :p
Or at least wait for a mod

Switch556
May 19 2011, 17:39
Yup, like I said in another thread, people are too quick to judge minor things that are easily fixed in mods, look at the Invasion '44 mod. That's a tremendous mod and it goes back 60 years, we can just as easily take a game set 15 years from now and make it "current".

I want more details on the game engine and physics like ballistics and more realistic destructible environments oh and let's not forget the AI.

InstaGoat
May 19 2011, 17:55
+1, If you want fantasy play COD...

That´s pretty nasty of you, you know? COD offers NONE of the gameplay I´m looking for. No open world, no squad and above level tactics, no real choice of weaponery, gear or strategy, much less tactics, no combined arms warfare, no interaction with the environment, the list goes on and on endlessly.

Plus, this is going to be a near future sci-fi setting, not a fantasy setting. Or are you seeing dragons and elves anywhere? Like I said, dismissing the game because you don´t like the pouches on a specific soldier model, or because the front glacis of the merkava as 2 rivets less than the real one is kind of excessive. It´s fair enough if people don´t like the future setting, but the way it seems to go is a little bit extreme. And referring one to other games doesn´t cut it, because there is NO other game that has gameplay of an equal scale as Arma/Ofp.

There will be mods that adress your dislikes. Take the game for what it is, and enjoy it for what it is. That the gun has a laserpointer and holo sights on it doesn´t make it handle any differently, gameplay wise, than a gun without. All you´re complaining about is the looks and gear, which are just superficial.

I for one am positive about the setting, but I think I´d have been just as excited if they´d announced a vietnam or korean war era setting. It does-not-matter. What matters is that the game below the surface is GOOD. To me, the setting is really just the icing on the cake, or the cherry if you will.

As such, the points that have been made so far are fair, but I think at times a little extreme.

Kristian
May 19 2011, 18:01
I like the near future setting. I mean... It might not even be near future. Its like... whats it called... Well you get it.

Morts
May 19 2011, 18:01
It's not that far forward, some of the technology that is out now that seems so far in the future is readily available, in but a few months.

Take for instance the Exo-skelelton equipment, they're already making the second generation, and it's proven to work, what you've seen so far for ArmA3 is not that far fetched.

froggyluv
May 19 2011, 18:02
If the Arma3 screenshots had been Carrier Command screenshots -I'd find a bridge...

Not that CC doesn't look interesting, but I'd hate to see Arma go that route ie..lasers/photons/scottish engineers...

I'm glad BI is flexing creative muscle while still keeping it in the "real". I've got a hunch that this game will surpass what we expect and satisfy in a way unknown since OFP launched.

[GR]Operative
May 19 2011, 18:08
Change is a good thing right?


So why don't change sex :confused:
Change is not always good. It may improve, but it may also make things worse.

Iroquois Pliskin
May 19 2011, 18:11
Operative;1929149']So why don't change sex :confused:
Change is not always good. It may improve, but it may also make things worse.

Bohemia should entertain you at their expense? Think about what I've said there.

I welcome the influx of any-kiddies, provided there are mechanics to limit the absurdities one might commit on a public server, like TKilling & general mayhem. ;)

dale0404
May 19 2011, 18:11
Change is a good thing right?

But in all seriousness, as long as we don't go to far into the future and the game still 'feels' like Arma then I say HELL YES!


@<hidden>[GR]Operative:

You should have read the rest of my post mate. :)

USSRsniper
May 19 2011, 18:19
Looks like there will be CWR3 for all of us who likes the good old stuff. AK-47,M-16, T-80, Abrams. :D

But seeing where ArmA 3 is going, ArmA 4 will have Ka-50 spaceship....

Liquidpinky
May 19 2011, 18:36
Not that CC doesn't look interesting, but I'd hate to see Arma go that route ie..lasers/photons/scottish engineers...

Hey, some of us can build shit you know. :P

I agree though. Don't want to go too far ahead, I could never stomach BF2142 as I preferred closer to my own time.

Sad but true coming from a Metal Gear fan, but it is still set in the past and near future too. Also only the Metal Gears themselves were actually fictional, almost all the tech featured had been a prototype or in service at some point.
The same with the gear shown so far in the A3 screenshots with exception of the attack heli.

CJ
May 19 2011, 18:37
this is BIS we're talking about, not IW and i think people are failing to realise that... there is about a billion posts under the A3 section complaining about things, requesting things etc. if they actually had any idea how this community worked they would know that BIS sort the engine and make sure the game is good standard, then the community come along and mod it to hell, making it to a perfect standard. all these "requests" people keep making are doing my head in already, makes me feel sorry for BIS after putting in all this hard work, even with the ARG, then people complain on the impact of the news. i've seen people on here already being ignorant claiming BIS do not listen to the community, well thats aload of crap , fact. BIS and its community are tighter than any other i've been apart of and it's ridiculous, even insulting to come out with somethin so stupid. i personally am loving what ive seen so far, i dont see titans or mechs, laser rifles or plasma grenades so as far as im concerned this game is Far from futuristic. we are already in the future, everything i've seen so far is already released on the military market, or is/has been a concept of some sort - so thats rules out the "unrealistic" debates i keep hearing. people are just blinded by current wars , wanting to live out the role of a current soldier in a current war. well BIS has already answered that with takistan, dont buy the A3 if you dont want that.

you can please some people some of the time, but you cant please all of the people all of the time.

[GR]Operative
May 19 2011, 18:50
@<hidden>[GR]Operative:

You should have read the rest of my post mate. :)

I just said that for the sake of saying it :p
It was not directed at you, of course. It's just that some people welcome some drastic changes that may not please most of the customers (after all, we are not only fans, we pay for it).

EDIT: Oh my god, what I typed previously made no sense!

Iroquois Pliskin
May 19 2011, 19:00
Sad but true coming from a Metal Gear fan, but it is still set in the past and near future too. Also only the Metal Gears themselves were actually fictional, almost all the tech featured had been a prototype or in service at some point.
The same with the gear shown so far in the A3 screenshots with exception of the attack heli.

Commanche was canceled for those who needed to think it got canceled. The public.

Then, fast forward to 2011 and you see a stealth (transport?) helo crash in Pakistan, with the hull being subsequently incinerated by US SOF, leaving the tail section for the Chinese auction market.

birtuma
May 19 2011, 19:02
Looks like there will be CWR3 for all of us who likes the good old stuff. AK-47,M-16, T-80, Abrams. :D

But seeing where ArmA 3 is going, ArmA 4 will have Ka-50 spaceship....

Arma 4 will be Star Wars...

Splintert
May 19 2011, 19:12
It's not like they're dumping ballistics or realism. I welcome new tools of war, so long as it is balanced in a way that makes it psuedo-realistic.

NodUnit
May 19 2011, 19:13
Arma 4 will be Star Wars...

Nah, more like BF2142 but hey that'd be neat too, fully functional mechs.

I don't think they'd ever push Arma to the point of being THAT futuristic, just enough to be futuristic but still relateable.

colossus
May 19 2011, 19:15
I have to say I'm a tad skeptic to this, but this is one community I know we can count on to create some beautiful modern units too.
I'm sure, looking at the pics, porting shouldn't be much of a problem either.

I wouldn't worry about it. ArmA 3 will be great :)

granQ
May 19 2011, 19:18
I'm all up for the changes. People are buthurt because they didn't see their abrams or m16....

wrong, I want something new.. this doesn't feel new at all. ArmA3, the falklands war.. now that would be perfect for me.

There is however 3 reasons why I am conservative and boring:

1) "are you scared they trying to win COD kids".. yes, i am, they have COD, i have/had arma.
2) The setting doesn't feel fresh, call it europe, i still call it dry, desert like place.
3) Realism.. i don't care if its a ww1 simulator, or fictional but realistic jungle warfare against druglords.. but I don't want to see the Rah 66 that stretch my fantasy too much

aradesh
May 19 2011, 20:16
i'm not conservative but ARMA3 must look like the old Amiga500 Game MIDWINTER.


Winter Island, almost no sound, great explosions, 5 FPS, best story etc.

F*** the hell !
What is wrong with humans?:banghead:

InstaGoat
May 19 2011, 20:16
Arma will never be like COD, no matter the equipment that is used.

I wouldn´t even mind a far future scifi scenario, as long as the tactical nature of the gameplay is preserved. That is the essence of Arma, and not the correct amount of sewing-lines on your mag pouch.

Sometimes it seems to me as if CoD Kiddies and the hardcore realism guys are essentially the same. I may take flak for saying this, but it feels as if the one faction gets upset about this gun being nerfed and that camouflage pattern being uber, while the other complains about the mild-dot reticule on the gun being wrong and the camouflage being slightly too green.

As long as you can still execute a proper infantry assault, hopefully with a revamped and more efficient command system, have combined arms ops and have a proper moddable platform, what´s there to be worried/complain about?

aradesh
May 19 2011, 20:21
Arma will never be like COD, no matter the equipment that is used.

I wouldn´t even mind a far future scifi scenario, as long as the tactical nature of the gameplay is preserved. That is the essence of Arma, and not the correct amount of sewing-lines on your mag pouch.

Sometimes it seems to me as if CoD Kiddies and the hardcore realism guys are essentially the same. I may take flak for saying this, but it feels as if the one faction gets upset about this gun being nerfed and that camouflage pattern being uber, while the other complains about the mild-dot reticule on the gun being wrong and the camouflage being slightly too green.

As long as you can still execute a proper infantry assault, hopefully with a revamped and more efficient command system, have combined arms ops and have a proper moddable platform, what´s there to be worried/complain about?

EXACTLY!!! 100% true, thanks.:)

-Paladin-
May 19 2011, 21:19
Sometimes it seems to me as if CoD Kiddies and the hardcore realism guys are essentially the same. I may take flak for saying this, but it feels as if the one faction gets upset about this gun being nerfed and that camouflage pattern being uber, while the other complains about the mild-dot reticule on the gun being wrong and the camouflage being slightly too green.


because arma try s to be military simulation and replaying the realty has first priority, if not arma dose have no sens and it is a anther piss like arcade game.

Realty has nothing to do with

A)Fun
B)Fairness

A simulation is work and no "I jump for a few minuets in" and pawn all things.

The Fun Part is to master one thing perfect after lots of training, to be better than some one that did the same.

TO Survive against all odds.

THIS SUPOSD to be a sim and not Supermario arcade deluxe.

Daniel
May 19 2011, 21:30
-Paladin-, you completely missed his point.

Smookie
May 19 2011, 22:59
@<hidden> (http://fraa.blox.pl/resource/633984545604473050TacticalFacepalm.jpg) :)

Defunkt
May 19 2011, 23:16
I think it's great, a new ArmA needs to progress its setting be it forwards or backwards and I think this is a good choice providing a dash of futuristic but in no way making it such that you can't also play in a contemporary setting.

I'm more wondering how much of the existing 2009-era content will also be included/compatible/easily-portable, if ArmA II content could be used without modification then everybody's happy. In fact though it wouldn't work on a marketing level I'd have preferred this to be (hope it might in practical respects still be) another Arrowhead-like expansion with engine updates and backwards compatibility. Either way, within six months of release there'll be a raft of realistic/contemporary units released so it's all good.

Pathetic_Berserker
May 19 2011, 23:39
^^ +1 to all that defunkt said.

At the end of the day BIS had to make a maketing/business decision that would allow the faranchise to continue. So I understand that the setting had to change somewhat to attract new players, and keep the interest of some of the current.

I have no concern with the futristic feel. The community will be capable of making era specific mod packges without too much difficulty (I hope)

LANCERZzZz
May 19 2011, 23:54
It's baffling that people really expected ArmA 3 to be just like the last 2 (and 1 standalone) games. It baffles me just as much as how on most games the 24/7 "one map" servers are the most populated ones.

Why would anyone pay 6 bucks for more of the same? ArmA 2 will still be there ones A3 comes out. If you hate the new game that much, no one is forcing you to leave the old one.

Also, there are a total of 9 screenshots for this game and a vague, 6 sentence plot that was probably written more to reveal the background than depict the entire single player. If you're already making predictions for how bad this game is going to be, not only can you not call yourself a BI fan, but you're also a raving pessimist.

BigMorgan
May 20 2011, 00:48
Personally I would have loved to see a Cold War scenario taking place in the early-to-mid 1960's.

But that's just me. No matter what, I am hooked on this series, and will be getting Arma 3.

Even if Israel is the "good guys." :p

NodUnit
May 20 2011, 01:01
The story is what I care more about, if it can mesh well with the futuristic or dare I say "Possibly modern test units" then I'm for it all the more, the content while nice to have can be adjusted and past timelines revisited.

With all of the things that has been done and dedication shown do you honestly believe we won't see an abrams, leclerc, challenger etc in A3?

And there is no harm in having something truley new, hell I'd love to pilot the commanche especially if they made the flight model have its unique flight characteristics. And the mix of Kamov and Havoc helicopter is intriguing and not exactly impossible.. You get the tight controls the kamov had but the dedicated attack helicopter the havoc had, best of both worlds. Arma3 isn't cleaming to be an accurate portrayal of the current times and we should expand our minds to think "What could be possible.." rather than limiting ourselves to the now.

InstaGoat
May 20 2011, 06:38
What I mostly care about is improvements in the command interface. It´s not been changed since OFP times, and it´s in dire need of an overhaul.

And I agree, while it´s sci-fi, the equipment depicted isn´t exactly completely unrealistic. As for the lasers, for example, China has been experimenting with battlefield laser dazzle weaponery since the 70s or 80s. The kamov-mil collab is probably not a likely one, but not impossible either.

The only thing that makes me raise an eyebrow is the Opfor using Israeli weaponery... but we´ll see what that´s about.

Also lol, I get back, and there´s indeed new threads with people panicking. Aren´t there better things to do, rather than complain about a problem that´s nonexistent?

NuclearBanane
May 21 2011, 17:26
Only a few threads are up here now, and I´m already noticing a trend here. A lot of concern seems to be about the near-future scifi setting BI has to go on, with the KA-52/Mi-28 hybrid, the merkavas in digicam and the general future setting, as well as some features like the customizeable loadouts.

Ok so a futuristic setting that isn't 30 years ahead is fine.
Its the semi-plausible side of the future.
I do agree that making weapons that make non-nonsensical moves from the army to use primary weapons like the scar in OA which is very very limited in terms or adoption.
Its a stunt to appeal to CoD fishys
And helis are actually cool to have High tech stuff. I mean I love flying classics but those will come in mods or Exp ( Hint : MAKE a Cold war and modern Pack PLEASE, modders or Devs )


Now I´m wondering, why are people so conservative about this, instead of embracing the change and the fresh air that´s being breathed into Arma as a franchise with this?

Because Arma is the best starting platform to build off of to created a military shooter that feels realistic.
Un like PR, you can make sure your scenario is what your want.
( I love PR however )
This " fresh air " destroyed OFP, and it might be a dif dev.
The point still stands, fresh air is unrealistic soldier. Your to sick and tired to enjoy the countryside and when you do get that chance your in a trap.


Are you guys seeing the community threatened by a possible new influx of "COD-Kiddies"? Is it the anniversary of OFP that had you expect a similar setting and now leaves you disappointed? And why do so many people mind that it is a future setting anyway?

Because COD kiddies will demand a diminish in the TIME/REALISM/IMMERSION fun factor of the game.

Realism players or the specific market that we are require :
ALOT of time in game
Realism to the bones
which makes immersion on a " whole other level " of games

Then it will be fun for us

CoD fishys :
No immersion
therefore little play time
and realism mode is simply a 1 hit mode.

So its a preteen way of saying oh I'm better then you cuz I head shot 99 times out of a 100.

For us, we don't care about head shots, we care about those awesome moments when your behind enemy lines and an enemy patrol is walking right on top of you and you blow them away or when your 100% suppressed and you need to call in air support which is another player and confusion hits the both of you.
Those awesome movie like moments which will never happen in COD because everything is done for you and combat lasts 1.2 seconds or less!

there fore cod fishy are LITTERALY the opposite side of the market from where we stand. were like the grammar nazi and them the leet speakers.
Actually, their the type of people who love fast food like its gourmet and we are like the sticklers for extreme quality.

Zipper5
May 21 2011, 17:28
were like the grammar nazi and them the leet speakers.
Definitely not, looking at your post. Or even the bolded part.

All these people registering and proclaiming their ideas and opinions as if they know the game...

Ah well, guess it's the same with every game announcement.

Devil Dogs SF
May 21 2011, 17:33
People will never be happy I guess. I for one look forward to the future aspects, it's not like the realistic gameplay is going to be changed in favour of CoD like FPS, and ArmA 2 will not cease to exist once ArmA 3 comes out anyway, so if you don't like ArmA 3 because it isn't ArmA 2 with prettier graphics, fuck off and play ArmA 2.

Celery
May 21 2011, 18:12
IMHO the first priority regarding equipment and units is the ability to create scenarios that have some kind of connection with the real world, past or present. If there are too many prototype systems at the expense of ones currently or historically in service, it means we can't make contemporary or historic missions that were simple as cakes in OFP, Armed Assault and Arma 2.

Dysta
May 21 2011, 18:59
I think those kiddies will shut up when ARMA 3 is price of greens (hundred US dollars), because they won't bother Multiplaying without credit for it.

Brute Force
May 21 2011, 19:48
God, some people are so insecure.

I like COD, there, I said it. I also like ArmA2.

There is no reason to have to choose one or the other when we can have both. I like sometimes just casually going in and shooting shit up, other times I like to crawl around for a half hour to get that one good shot in.

sweguy96
May 21 2011, 19:57
As long as BIS doesn't remove the recoil from the guns, the squad command element and the tactics from the game, it can be set at any date for me!

Steakslim
May 21 2011, 22:51
As long as BIS doesn't remove the recoil from the guns, the squad command element and the tactics from the game, it can be set at any date for me!

Doubt they'll remove recoil. In the last few patches they implemented a non-autocentering recoil that made a bunch of people piss and moan even though it didn't change much at all. OH NO...DRAG THE MOUSE DOWN, MY SHOOTING EXPERIENCE IS RUINED!

ricnunes
May 22 2011, 01:13
I want a laser gun in arma3!!

Steakslim
May 22 2011, 01:35
I want a laser gun in arma3!!

I want a $23,000 a night hooker!