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Slatts
May 19 2011, 16:01
as happy as i am about arma 3

i must ask one question towards BIS

will configs still be in C++? or will we need a new type of config for our own addons?

'gards
blinky

Soul_Assassin
May 20 2011, 02:53
i see no need to change a system that already works so well, do you?

Slatts
May 20 2011, 17:01
i see no need to change a system that already works so well, do you?

not at all, but with physx coming in will some parts require a new type of coding?

GossamerSolid
May 20 2011, 21:57
It's probably a little too early to ask them this stuff.

Wait till the game is 1-2 months before release :)

Gotta remember that 1 year is a lot of time for BIS devs to say X and then change their mind to Y down the road.

Big Dawg KS
May 21 2011, 03:10
Using C++ files for configs is actually one of best decisions BIS made with the engine. Having seen what other games do, it's easy to take a file structure that allows for inheritence for granted. And like soul assassin said, I doubt they will change it since it works so well.