View Full Version : To a BIS dev(configs)
as happy as i am about arma 3
i must ask one question towards BIS
will configs still be in C++? or will we need a new type of config for our own addons?
'gards
blinky
Soul_Assassin
May 20 2011, 02:53
i see no need to change a system that already works so well, do you?
i see no need to change a system that already works so well, do you?
not at all, but with physx coming in will some parts require a new type of coding?
GossamerSolid
May 20 2011, 21:57
It's probably a little too early to ask them this stuff.
Wait till the game is 1-2 months before release :)
Gotta remember that 1 year is a lot of time for BIS devs to say X and then change their mind to Y down the road.
Big Dawg KS
May 21 2011, 03:10
Using C++ files for configs is actually one of best decisions BIS made with the engine. Having seen what other games do, it's easy to take a file structure that allows for inheritence for granted. And like soul assassin said, I doubt they will change it since it works so well.
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