RogueTrooper
May 12 2011, 16:07
Does anyone know if it is a feature or a bug that rain can not be disabled in multiplayer mode?
A trigger with
* multiple activation
* condition: rain > 0
* activation: 1 setrain 0
does its duty in singleplayer, i.e. it prevents rain. The same trigger does not prevent rain in multiplayer. :(
Is the setrain command working as intended at all?
A trigger with
* multiple activation
* condition: rain > 0
* activation: 1 setrain 0
does its duty in singleplayer, i.e. it prevents rain. The same trigger does not prevent rain in multiplayer. :(
Is the setrain command working as intended at all?